b->zv_marker = Qnil;
name = Fcopy_sequence (name);
- INITIALIZE_INTERVAL (XSTRING (name), NULL_INTERVAL);
+ XSTRING (name)->intervals = NULL_INTERVAL;
b->name = name;
if (XSTRING (name)->data[0] != ' ')
all_buffers = b;
name = Fcopy_sequence (name);
- INITIALIZE_INTERVAL (XSTRING (name), NULL_INTERVAL);
+ XSTRING (name)->intervals = NULL_INTERVAL;
b->name = name;
reset_buffer (b);
CHECK_NUMBER_COERCE_MARKER (pos, 0);
len = 10;
+ /* We can't use alloca here because overlays_at can call xrealloc. */
overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
/* Put all the overlays we want in a vector in overlay_vec.