include the hscroll. */
to_x += it.first_visible_x;
+ /* If we are hscrolling only the current line, and Y is at the line
+ containing point, augment TO_X with the hscroll amount of the
+ current line. */
+ if (it.line_wrap == TRUNCATE
+ && EQ (automatic_hscrolling, Qcurrent_line) && IT_CHARPOS (it) < PT)
+ {
+ struct it it2 = it;
+ void *it2data = bidi_shelve_cache ();
+ it2.last_visible_x = 1000000;
+ /* If the line at Y shows point, the call below to
+ move_it_in_display_line will succeed in reaching point. */
+ move_it_in_display_line (&it2, PT, -1, MOVE_TO_POS);
+ if (IT_CHARPOS (it2) >= PT)
+ {
+ to_x += (w->hscroll - w->min_hscroll) * FRAME_COLUMN_WIDTH (it.f);
+ /* We need to pretend the window is hscrolled, so that
+ move_it_in_display_line below will DTRT with TO_X. */
+ it.first_visible_x += w->hscroll * FRAME_COLUMN_WIDTH (it.f);
+ it.last_visible_x += w->hscroll * FRAME_COLUMN_WIDTH (it.f);
+ }
+ bidi_unshelve_cache (it2data, 0);
+ }
+
/* Now move horizontally in the row to the glyph under *X. Second
argument is ZV to prevent move_it_in_display_line from matching
based on buffer positions. */