/* mw->menu.cursor = XCreateFontCursor (display, mw->menu.cursor_shape); */
mw->menu.cursor = mw->menu.cursor_shape;
- mw->menu.gray_pixmap = XCreatePixmapFromBitmapData (display, window,
- gray_bits, gray_width,
- gray_height, 1, 0, 1);
+ mw->menu.gray_pixmap
+ = XCreatePixmapFromBitmapData (display, window, gray_bits,
+ gray_width, gray_height,
+ (unsigned long)1, (unsigned long)0, 1);
/* I don't understand why this ends up 0 sometimes,
but it does. This kludge works around it.