ULONG (STDMETHODCALLTYPE *AddRef) (ID2D1SimplifiedGeometrySink *This);
ULONG (STDMETHODCALLTYPE *Release) (ID2D1SimplifiedGeometrySink *This);
- VOID (STDMETHODCALLTYPE *SetFillMode)(ID2D1SimplifiedGeometrySink *This, D2D1_FILL_MODE fillMode);
- VOID (STDMETHODCALLTYPE *SetSegmentFlags)(ID2D1SimplifiedGeometrySink *This, D2D1_PATH_SEGMENT vertexFlags);
- VOID (STDMETHODCALLTYPE *BeginFigure)(ID2D1SimplifiedGeometrySink *This, D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin);
- VOID (STDMETHODCALLTYPE *AddLines)(ID2D1SimplifiedGeometrySink *This, const D2D1_POINT_2F *points, UINT pointsCount);
- VOID (STDMETHODCALLTYPE *AddBeziers)(ID2D1SimplifiedGeometrySink *This, const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount);
- VOID (STDMETHODCALLTYPE *EndFigure)(ID2D1SimplifiedGeometrySink *This, D2D1_FIGURE_END figureEnd);
- HRESULT (STDMETHODCALLTYPE *Close)(ID2D1SimplifiedGeometrySink *This);
+ VOID (STDMETHODCALLTYPE *SetFillMode) (ID2D1SimplifiedGeometrySink *This, D2D1_FILL_MODE fillMode);
+ VOID (STDMETHODCALLTYPE *SetSegmentFlags) (ID2D1SimplifiedGeometrySink *This, D2D1_PATH_SEGMENT vertexFlags);
+ VOID (STDMETHODCALLTYPE *BeginFigure) (ID2D1SimplifiedGeometrySink *This, D2D1_POINT_2F startPoint, D2D1_FIGURE_BEGIN figureBegin);
+ VOID (STDMETHODCALLTYPE *AddLines) (ID2D1SimplifiedGeometrySink *This, const D2D1_POINT_2F *points, UINT pointsCount);
+ VOID (STDMETHODCALLTYPE *AddBeziers) (ID2D1SimplifiedGeometrySink *This, const D2D1_BEZIER_SEGMENT *beziers, UINT beziersCount);
+ VOID (STDMETHODCALLTYPE *EndFigure) (ID2D1SimplifiedGeometrySink *This, D2D1_FIGURE_END figureEnd);
+ HRESULT (STDMETHODCALLTYPE *Close) (ID2D1SimplifiedGeometrySink *This);
END_INTERFACE
} ID2D1SimplifiedGeometrySinkVtbl;
dwrite_geometry_sink.max_y = 0;
}
- metrics->ascent = (int)round (-dwrite_geometry_sink.min_y);
- metrics->descent = (int)round (dwrite_geometry_sink.max_y);
+ metrics->ascent = (int) round (-dwrite_geometry_sink.min_y);
+ metrics->descent = (int) round (dwrite_geometry_sink.max_y);
}
SAFE_FREE ();
#else
dwrite_geometry_sink_vtbl.AddRef = (void *) geometry_sink_AddRef;
dwrite_geometry_sink_vtbl.Release = (void *) geometry_sink_Release;
- dwrite_geometry_sink_vtbl.QueryInterface = (void *)
- geometry_sink_QueryInterface;
+ dwrite_geometry_sink_vtbl.QueryInterface
+ = (void *) geometry_sink_QueryInterface;
#endif
dwrite_geometry_sink_vtbl.AddBeziers = geometry_sink_AddBeziers;