@chapter Characters, Keys and Commands
This chapter explains the character sets used by Emacs for input
-commands and for the contents of files, and also explains the concepts
-of @dfn{keys} and @dfn{commands}, which are fundamental for understanding
-how Emacs interprets your keyboard and mouse input.
+commands and for the contents of files, and the fundamental concepts of
+@dfn{keys} and @dfn{commands}, whereby Emacs interprets your keyboard
+and mouse input.
@end iftex
@ifnottex
for short). @kbd{C-a} gets its name from the fact that you type it by
holding down the @key{CTRL} key while pressing @kbd{a}.
- Some @acronym{ASCII} control characters have special names, and most terminals
-have special keys you can type them with: for example, @key{RET},
-@key{TAB}, @key{DEL} and @key{ESC}. The space character is usually
-referred to below as @key{SPC}, even though strictly speaking it is a
-graphic character whose graphic happens to be blank.
+ Some @acronym{ASCII} control characters have special names, and most
+terminals have special keys you can type them with: for example,
+@key{RET}, @key{TAB}, @key{DEL} and @key{ESC}. The space character is
+usually known as @key{SPC}, even though strictly speaking it is a
+graphic character that is blank.
Emacs extends the @acronym{ASCII} character set with thousands more printing
characters (@pxref{International}), additional control characters, and a
@kbd{C-a} and @kbd{C-A} are the same character, and Emacs cannot
distinguish them.
- But the Emacs character set has room for control variants of all
-printing characters, and for distinguishing between @kbd{C-a} and
-@kbd{C-A}. Graphical terminals make it possible to enter all these
-characters. For example, @kbd{C--} (that's Control-Minus) and
-@kbd{C-5} are meaningful Emacs commands on a graphical terminal.
+ The Emacs character set has room for control variants of all
+printing characters, and distinguishes @kbd{C-A} from @kbd{C-a}.
+Graphical terminals make it possible to enter all these characters.
+For example, @kbd{C--} (that's Control-Minus) and @kbd{C-5} are
+meaningful Emacs commands on a graphical terminal.
Another Emacs character-set extension is additional modifier bits.
Only one modifier bit is commonly used; it is called Meta. Every
because the first one goes to work on the @kbd{C-x}.)
Keyboard input includes keyboard keys that are not characters at
-all: for example function keys and arrow keys. Mouse buttons are also
-outside the gamut of characters. However, you can modify these events
-with the modifier keys @key{CTRL}, @key{META}, @key{SUPER},
-@key{HYPER} and @key{ALT}, just as you can modify keyboard characters.
+all, such as function keys and arrow keys. Mouse buttons are also not
+characters. However, you can modify these events with the modifier
+keys @key{CTRL}, @key{META}, @key{SUPER}, @key{HYPER} and @key{ALT},
+just like keyboard characters.
@cindex input event
Input characters and non-character inputs are collectively called
@acronym{ASCII} terminals cannot really send anything to the computer except
@acronym{ASCII} characters. These terminals use a sequence of characters to
represent each function key. But that is invisible to the Emacs user,
-because the keyboard input routines recognize these special sequences
+because the keyboard input routines catch these special sequences
and convert them to function key events before any other part of Emacs
gets to see them.
@cindex key sequence
@cindex key
A @dfn{key sequence} (@dfn{key}, for short) is a sequence of input
-events that are meaningful as a unit---as ``a single command.'' Some
-Emacs command sequences are just one character or one event; for
-example, just @kbd{C-f} is enough to move forward one character in the
+events that is meaningful as a unit---a ``single command.'' Some
+Emacs command sequences are invoked by just one character or one
+event; for example, just @kbd{C-f} moves forward one character in the
buffer. But Emacs also has commands that take two or more events to
invoke.
sequences. There's no limit to the length of a key sequence, but in
practice people rarely use sequences longer than four events.
- By contrast, you can't add more events onto a complete key. For
-example, the two-event sequence @kbd{C-f C-k} is not a key, because
-the @kbd{C-f} is a complete key in itself. It's impossible to give
-@kbd{C-f C-k} an independent meaning as a command. @kbd{C-f C-k} is two
-key sequences, not one.@refill
+ You can't add input events onto a complete key. For example, the
+two-event sequence @kbd{C-f C-k} is not a key, because the @kbd{C-f}
+is a complete key in itself. It's impossible to give @kbd{C-f C-k} an
+independent meaning as a command. @kbd{C-f C-k} is two key sequences,
+not one.@refill
All told, the prefix keys in Emacs are @kbd{C-c}, @kbd{C-h},
@kbd{C-x}, @kbd{C-x @key{RET}}, @kbd{C-x @@}, @kbd{C-x a}, @kbd{C-x
n}, @w{@kbd{C-x r}}, @kbd{C-x v}, @kbd{C-x 4}, @kbd{C-x 5}, @kbd{C-x
6}, @key{ESC}, @kbd{M-g}, and @kbd{M-o}. (@key{F1} and @key{F2} are
-aliases for @kbd{C-h} and @kbd{C-x 6}.) But this list is not cast in
-concrete; it is just a matter of Emacs's standard key bindings. If
-you customize Emacs, you can make new prefix keys, or eliminate some
-of the standard ones. @xref{Key Bindings}.
+aliases for @kbd{C-h} and @kbd{C-x 6}.) This list is not cast in stone;
+it describes the standard key bindings. If you customize Emacs, you can make
+new prefix keys, or eliminate some of the standard ones (not
+recommended for most users). @xref{Key Bindings}.
- If you do make or eliminate prefix keys, that changes the set of
+ If you make or eliminate prefix keys, that changes the set of
possible key sequences. For example, if you redefine @kbd{C-f} as a
-prefix, @kbd{C-f C-k} automatically becomes a key (complete, unless you
-define that too as a prefix). Conversely, if you remove the prefix
-definition of @kbd{C-x 4}, then @kbd{C-x 4 f} (or @kbd{C-x 4
-@var{anything}}) is no longer a key.
+prefix, @kbd{C-f C-k} automatically becomes a key (complete, unless
+you define that too as a prefix). Conversely, if you remove the
+prefix definition of @kbd{C-x 4}, then @kbd{C-x 4 f} and @kbd{C-x 4
+@var{anything}} are no longer keys.
Typing the help character (@kbd{C-h} or @key{F1}) after a prefix key
displays a list of the commands starting with that prefix. There are
-a few prefix keys for which @kbd{C-h} does not work---for historical
+a few prefix keys after which @kbd{C-h} does not work---for historical
reasons, they define other meanings for @kbd{C-h} which are painful to
-change. But @key{F1} should work for all prefix keys.
+change. @key{F1} works after all prefix keys.
@node Commands, Text Characters, Keys, Top
@section Keys and Commands
Emacs assigns meanings to named @dfn{commands}, and then gives keys
their meanings by @dfn{binding} them to commands.
- Every command has a name chosen by a programmer. The name is usually
-made of a few English words separated by dashes; for example,
+ Every command has a name chosen by a programmer. The name is
+usually made of a few English words separated by dashes; for example,
@code{next-line} or @code{forward-word}. A command also has a
-@dfn{function definition} which is a Lisp program; this is what makes
-the command do what it does. In Emacs Lisp, a command is actually a
-special kind of Lisp function; one which specifies how to read arguments
-for it and call it interactively. For more information on commands and
-functions, see @ref{What Is a Function,, What Is a Function, elisp, The
-Emacs Lisp Reference Manual}. (The definition we use in this manual is
-simplified slightly.)
+@dfn{function definition} which is a Lisp program; this is how the
+command does its work. In Emacs Lisp, a command is a Lisp function with
+special options to read arguments and for interactive use. For more
+information on commands and functions, see @ref{What Is a Function,,
+What Is a Function, elisp, The Emacs Lisp Reference Manual}. (The
+definition here is simplified slightly.)
- The bindings between keys and commands are recorded in various tables
-called @dfn{keymaps}. @xref{Keymaps}.
+ The bindings between keys and commands are recorded in tables called
+@dfn{keymaps}. @xref{Keymaps}.
When we say that ``@kbd{C-n} moves down vertically one line'' we are
-glossing over a distinction that is irrelevant in ordinary use but is vital
-in understanding how to customize Emacs. It is the command
-@code{next-line} that is programmed to move down vertically. @kbd{C-n} has
-this effect @emph{because} it is bound to that command. If you rebind
-@kbd{C-n} to the command @code{forward-word} then @kbd{C-n} will move
-forward by words instead. Rebinding keys is a common method of
-customization.@refill
+glossing over a subtle distinction that is irrelevant in ordinary use,
+but vital for Emacs customization. The command @code{next-line} does
+a vertical move downward. @kbd{C-n} has this effect @emph{because} it
+is bound to @code{next-line}. If you rebind @kbd{C-n} to the command
+@code{forward-word}, @kbd{C-n} will move forward one word instead.
+Rebinding keys is an important method of customization.
In the rest of this manual, we usually ignore this distinction to
keep things simple. We will often speak of keys like @kbd{C-n} as
-commands, even though strictly speaking a key is bound to some
-command. To give the information needed for customization, we state
-the name of the command which really does the work in parentheses
-after mentioning the key that runs it. For example, we will say that
-``The command @kbd{C-n} (@code{next-line}) moves point vertically
-down,'' meaning that @code{next-line} is a command that moves
-vertically down, and @kbd{C-n} is a key that is normally bound to it.
-
- While we are on the subject of information for customization only,
-it's a good time to tell you about @dfn{variables}. Often the
-description of a command will say, ``To change this, set the variable
-@code{mumble-foo}.'' A variable is a name used to remember a value.
-Most of the variables documented in this manual exist just to facilitate
-customization: some command or other part of Emacs examines the variable
-and behaves differently according to the value that you set. Until you
-are interested in customizing, you can ignore the information about
-variables. When you are ready to be interested, read the basic
-information on variables, and then the information on individual
-variables will make sense. @xref{Variables}.
+commands, even though strictly speaking the key is bound to a command.
+Usually we state the name of the command which really does the work in
+parentheses after mentioning the key that runs it. For example, we
+will say that ``The command @kbd{C-n} (@code{next-line}) moves point
+vertically down,'' meaning that the command @code{next-line} moves
+vertically down, and the key @kbd{C-n} is normally bound to it.
+
+ Since we are discussing customization, we should tell you about
+@dfn{variables}. Often the description of a command will say, ``To
+change this, set the variable @code{mumble-foo}.'' A variable is a
+name used to store a value. Most of the variables documented in this
+manual are meant for customization: some command or other part of
+Emacs examines the variable and behaves differently according to the
+value that you set. You can ignore the information about variables
+until you are interested in customizing them. Then read the basic
+information on variables (@pxref{Variables}) and the information about
+specific variables will make sense.
@node Text Characters, Entering Emacs, Commands, Top
@section Character Set for Text
@cindex characters (in text)
- Text in Emacs buffers is a sequence of 8-bit bytes. Each byte can
-hold a single @acronym{ASCII} character. Both @acronym{ASCII} control characters (octal
-codes 000 through 037, and 0177) and @acronym{ASCII} printing characters (codes
-040 through 0176) are allowed; however, non-@acronym{ASCII} control characters
-cannot appear in a buffer. The other modifier flags used in keyboard
-input, such as Meta, are not allowed in buffers either.
+ Text in Emacs buffers is a sequence of characters. In the simplest
+case, these are @acronym{ASCII} characters, each stored in one 8-bit
+byte. Both @acronym{ASCII} control characters (octal codes 000
+through 037, and 0177) and @acronym{ASCII} printing characters (codes
+040 through 0176) are allowed. The other modifier flags used in
+keyboard input, such as Meta, are not allowed in buffers.
+
+ Non-@acronym{ASCII} printing characters can also appear in buffers,
+when multibyte characters are enabled. They have character codes
+starting at 256, octal 0400, and each one is represented as a sequence
+of two or more bytes. @xref{International}. Single-byte characters
+with codes 128 through 255 can also appear in multibyte buffers.
+However, non-@acronym{ASCII} control characters cannot appear in a
+buffer.
Some @acronym{ASCII} control characters serve special purposes in text, and have
special names. For example, the newline character (octal code 012) is
is used for indenting to the next tab stop column (normally every 8
columns). @xref{Text Display}.
- Non-@acronym{ASCII} printing characters can also appear in buffers. When
-multibyte characters are enabled, you can use any of the non-@acronym{ASCII}
-printing characters that Emacs supports. They have character codes
-starting at 256, octal 0400, and each one is represented as a sequence
-of two or more bytes. @xref{International}. Single-byte characters
-with codes 128 through 255 can also appear in multibyte buffers.
-
If you disable multibyte characters, then you can use only one
-alphabet of non-@acronym{ASCII} characters, but they all fit in one byte. They
-use codes 0200 through 0377. @xref{Unibyte Mode}.
+alphabet of non-@acronym{ASCII} characters, which all fit in one byte.
+They use octal codes 0200 through 0377. @xref{Unibyte Mode}.
@ifnottex
@lowersections