--- /dev/null
+;;; winner.el --- Restore window configuration or change buffer
+
+;; (C) 1997 Ivar Rummelhoff
+
+;; Author: Ivar Rummelhoff <ivarr@ifi.uio.no>
+;; Maintainer: Ivar Rummelhoff <ivarr@ifi.uio.no>
+;; Created: 27 Feb 1997
+;; Version: 1.13
+;; RCS: $Id: winner.el,v 1.13 1997/04/01 11:11:12 ivarr Exp ivarr $
+;; Keywords: extensions,windows
+;; Location: http://www.ifi.uio.no/~ivarr/share/elisp/
+
+;; This program is free software; you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2, or (at your option)
+;; any later version.
+
+;; This program is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
+
+;;; Commentary:
+;;
+;; Winner.el provides a minor mode (`winner-mode') that does
+;; essentially two things:
+;;
+;; 1) It keeps track of changing window configurations, so that
+;; when you wish to go back to a previous view, all you have
+;; to do is to press C-left a couple of times.
+;;
+;; 2) It lets you switch to other buffers by pressing C-right.
+;;
+;;
+;; Installation:
+;;
+;; 1. Put this file in a directory on your (emacs) load-path
+;; 2. Byte-compile the file (eg. with M-x byte-compile-file)
+;; 3. Put these two lines in your .emacs - file:
+;;
+;; (autoload 'winner-mode "winner" "Toggle Winner mode." t)
+;; (add-hook 'after-init-hook (lambda () (winner-mode 1)))
+;;
+;; 4. Restart emacs for changes to take effect.
+;;
+;; (This version of) Winner will only run properly
+;; on Emacs-19.35 or newer.
+;;
+\f
+;; Details:
+;;
+;; 1. You may of course decide to use other bindings than those
+;; mentioned above. Just set these variables in your .emacs:
+;;
+;; `winner-prev-event'
+;; `winner-next-event'
+;;
+;; 2. When you have found the view of your choice
+;; (using your favourite keys), you may press ctrl-space
+;; (`winner-max-event') to `delete-other-windows'.
+;;
+;; 3. Winner now keeps one configuration stack for each frame.
+;;
+;;
+;;
+;; Yours sincerely, Ivar Rummelhoff
+;;
+;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
+
+;;; Code:
+
+
+
+;;;; Variables you may want to change
+
+(defvar winner-prev-event 'C-left
+ "Winner mode binds this event to the command `winner-previous'.")
+
+(defvar winner-next-event 'C-right
+ "Winner mode binds this event to the command `winner-next'.")
+
+(defvar winner-max-event 67108896 ; CTRL-space
+ "Event for deleting other windows
+after having selected a view with Winner.
+
+The normal functions of this event will also be performed.
+In the default case (CTRL-SPACE) the mark will be set.")
+
+(defvar winner-skip-buffers
+ '("*Messages*",
+ "*Compile-Log*",
+ ".newsrc-dribble",
+ "*Completions*",
+ "*Buffer list*")
+ "Exclude these buffer names
+from any \(Winner mode\) list of buffers.")
+
+(defvar winner-skip-regexps '("^ ")
+ "Exclude buffers with names matching any of these regexps.
+..from any \(Winner mode\) list of buffers.
+
+By default `winner-skip-regexps' is set to \(\"^ \"\),
+which excludes \"invisible buffers\".")
+
+\f
+(defvar winner-limit 50
+ "Winner will save no more than 2 * `winner-limit' window configurations.
+\(.. and no less than `winner-limit'.\)")
+
+(defvar winner-mode-hook nil
+ "Functions to run whenever Winner mode is turned on.")
+
+(defvar winner-mode-leave-hook nil
+ "Functions to run whenever Winner mode is turned off.")
+
+(defvar winner-dont-bind-my-keys nil
+ "If non-nil: Do not use `winner-mode-map' in Winner mode.")
+
+
+
+;;;; Winner mode
+
+(eval-when-compile (require 'cl))
+
+
+(defvar winner-mode nil) ; For the modeline.
+(defvar winner-mode-map nil "Keymap for Winner mode.")
+(defun winner-mode (&optional arg)
+ "Toggle Winner mode.
+With arg, turn Winner mode on if and only if arg is positive."
+ (interactive "P")
+ (let ((on-p (if arg (> (prefix-numeric-value arg) 0)
+ (not winner-mode))))
+ (cond
+ (on-p (let ((winner-frames-changed (frame-list)))
+ (winner-do-save)) ; Save current configurations
+ (add-hook 'window-configuration-change-hook 'winner-save-configuration)
+ (setq winner-mode t)
+ (run-hooks 'winner-mode-hook))
+ (t (remove-hook 'window-configuration-change-hook 'winner-save-configuration)
+ (when winner-mode
+ (setq winner-mode nil)
+ (run-hooks 'winner-mode-leave-hook))))
+ (force-mode-line-update)))
+
+
+;; List of frames which have changed
+(defvar winner-frames-changed nil)
+
+;; Time to save the window configuration.
+(defun winner-save-configuration ()
+ (push (selected-frame) winner-frames-changed)
+ (add-hook 'post-command-hook 'winner-do-save))
+
+\f
+(defun winner-do-save ()
+ (let ((current (selected-frame)))
+ (unwind-protect
+ (do ((frames winner-frames-changed (cdr frames)))
+ ((null frames))
+ (unless (memq (car frames) (cdr frames))
+ ;; Process each frame once.
+ (select-frame (car frames))
+ (winner-push (current-window-configuration) (car frames))))
+ (setq winner-frames-changed nil)
+ (select-frame current)
+ (remove-hook 'post-command-hook 'winner-do-save))))
+
+
+
+
+
+;;;; Configuration stacks (one for each frame)
+
+
+(defvar winner-stacks nil) ; ------ " ------
+
+
+;; A stack of window configurations with some additional information.
+(defstruct (winner-stack
+ (:constructor winner-stack-new
+ (config &aux
+ (data (list config))
+ (place data))))
+ data place (count 1))
+
+
+;; Return the stack of this frame
+(defun winner-stack (frame)
+ (let ((stack (cdr (assq frame winner-stacks))))
+ (if stack (winner-stack-data stack)
+ ;; Else make new stack
+ (letf (((selected-frame) frame))
+ (let ((config (current-window-configuration)))
+ (push (cons frame (winner-stack-new config))
+ winner-stacks)
+ (list config))))))
+
+
+
+\f
+;; Push this window configuration on the right stack,
+;; but make sure the stack doesn't get too large etc...
+(defun winner-push (config frame)
+ (let ((this (cdr (assq frame winner-stacks))))
+ (if (not this) (push (cons frame (winner-stack-new config))
+ winner-stacks)
+ (push config (winner-stack-data this))
+ (when (> (incf (winner-stack-count this)) winner-limit)
+ ;; No more than 2*winner-limit configs
+ (setcdr (winner-stack-place this) nil)
+ (setf (winner-stack-place this)
+ (winner-stack-data this))
+ (setf (winner-stack-count this) 1)))))
+
+
+
+
+
+
+
+
+;;;; Selecting a window configuration
+
+
+;; Return list of names of other buffers, excluding the current buffer
+;; and buffers specified by the user.
+(defun winner-other-buffers ()
+ (loop for buf in (buffer-list)
+ for name = (buffer-name buf)
+ unless (or (eq (current-buffer) buf)
+ (member name winner-skip-buffers)
+ (loop for regexp in winner-skip-regexps
+ if (string-match regexp name) return t
+ finally return nil))
+ collect name))
+
+
+
+(defun winner-select (&optional arg)
+
+ "Change to previous or new window configuration.
+With arg start at position 1 if arg is positive, and
+at -1 if arg is negative; else start at position 0.
+\(For Winner to record changes in window configurations,
+Winner mode must be turned on.\)"
+ (interactive "P")
+
+ (setq arg
+ (cond
+ ((not arg) nil)
+ ((> (prefix-numeric-value arg) 0) winner-next-event)
+ ((< (prefix-numeric-value arg) 0) winner-prev-event)
+ (t nil)))
+ (if arg (push arg unread-command-events))
+\f
+ (let ((stack (winner-stack (selected-frame)))
+ (store nil)
+ (buffers (winner-other-buffers))
+ (passed nil)
+ (config (current-window-configuration))
+ (pos 0) event)
+ ;; `stack' and `store' are stacks of window configuration while
+ ;; `buffers' and `passed' are stacks of buffer names.
+
+ (condition-case nil
+
+ (loop
+ (setq event (read-event))
+ (cond
+
+ ((eq event winner-prev-event)
+ (cond (passed (push (pop passed) buffers)(decf pos))
+ ((cdr stack)(push (pop stack) store) (decf pos))
+ (t (setq stack (append (nreverse store) stack))
+ (setq store nil)
+ (setq pos 0))))
+
+ ((eq event winner-next-event)
+ (cond (store (push (pop store) stack) (incf pos))
+ (buffers (push (pop buffers) passed) (incf pos))
+ (t (setq buffers (nreverse passed))
+ (setq passed nil)
+ (setq pos 0))))
+
+ ((eq event winner-max-event)
+ ;; Delete other windows and leave.
+ (delete-other-windows)
+ ;; Let this change be saved.
+ (setq pos -1)
+ ;; Perform other actions of this event.
+ (push event unread-command-events)
+ (return))
+ (t (push event unread-command-events) (return)))
+
+ (cond
+ ;; Display
+ (passed (set-window-buffer (selected-window) (car passed))
+ (message (concat "Winner\(%d\): [%s] "
+ (mapconcat 'identity buffers " "))
+ pos (car passed)))
+
+ (t (set-window-configuration (car stack))
+ (if (window-minibuffer-p (selected-window))
+ (other-window 1))
+ (message "Winner\(%d\)" pos))))
+
+ (quit (set-window-configuration config)
+ (setq pos 0)))
+ (if (zerop pos)
+ ;; Do not record these changes.
+ (remove-hook 'post-command-hook 'winner-do-save)
+ ;; Else update the buffer list and make sure that the displayed
+ ;; buffer is the same as the current buffer.
+ (switch-to-buffer (window-buffer)))))
+\f
+
+
+
+
+(defun winner-previous ()
+ "Change to previous window configuration."
+ (interactive)
+ (winner-select -1))
+
+(defun winner-next ()
+ "Change to new window configuration."
+ (interactive)
+ (winner-select 1))
+
+
+
+
+;;;; To be evaluated when the package is loaded:
+
+(unless winner-mode-map
+ (setq winner-mode-map (make-sparse-keymap))
+ (define-key winner-mode-map (vector winner-prev-event) 'winner-previous)
+ (define-key winner-mode-map (vector winner-next-event) 'winner-next))
+
+(unless (or (assq 'winner-mode minor-mode-map-alist)
+ winner-dont-bind-my-keys)
+ (push (cons 'winner-mode winner-mode-map)
+ minor-mode-map-alist))
+
+(unless (assq 'winner-mode minor-mode-alist)
+ (push '(winner-mode " Win") minor-mode-alist))
+
+(provide 'winner)
+
+;;; Winner.el ends here