COLOR (see the info node `(emacs) Colors'), regardless of whether
the terminal can display it, so the return value should be the
same regardless of what display is being used."
- (let ((len (length color)))
- (cond ((and (>= len 4) ;; HTML/CSS/SVG-style "#XXYYZZ" color spec
- (eq (aref color 0) ?#)
- (member (aref color 1)
- '(?0 ?1 ?2 ?3 ?4 ?5 ?6 ?7 ?8 ?9
- ?a ?b ?c ?d ?e ?f
- ?A ?B ?C ?D ?E ?F)))
- ;; Translate the string "#XXYYZZ" into a list of numbers
- ;; (XX YY ZZ), scaling each to the {0..65535} range. This
- ;; follows the HTML color convention, where both "#fff" and
- ;; "#ffffff" represent the same color, white.
- (let* ((ndig (/ (- len 1) 3))
- (maxval (1- (ash 1 (* 4 ndig))))
- (i1 1)
- (i2 (+ i1 ndig))
- (i3 (+ i2 ndig))
- (i4 (+ i3 ndig)))
- (list
- (/ (* (string-to-number
- (substring color i1 i2) 16)
- 65535)
- maxval)
- (/ (* (string-to-number
- (substring color i2 i3) 16)
- 65535)
- maxval)
- (/ (* (string-to-number
- (substring color i3 i4) 16)
- 65535)
- maxval))))
- ((and (>= len 9) ;; X-style rgb:xx/yy/zz color spec
- (string= (substring color 0 4) "rgb:"))
- ;; Translate the string "rgb:XX/YY/ZZ" into a list of
- ;; numbers (XX YY ZZ), scaling each to the {0..65535}
- ;; range. "rgb:F/F/F" is white.
- (let* ((ndig (/ (- len 3) 3))
- (maxval (1- (ash 1 (* 4 (- ndig 1)))))
- (i1 4)
- (i2 (+ i1 ndig))
- (i3 (+ i2 ndig))
- (i4 (+ i3 ndig)))
- (list
- (/ (* (string-to-number
- (substring color i1 (- i2 1)) 16)
- 65535)
- maxval)
- (/ (* (string-to-number
- (substring color i2 (- i3 1)) 16)
- 65535)
- maxval)
- (/ (* (string-to-number
- (substring color i3 (1- i4)) 16)
- 65535)
- maxval))))
- (t
- (cdr (assoc color color-name-rgb-alist))))))
+ (or (internal-color-values-from-color-spec color)
+ (cdr (assoc color color-name-rgb-alist))))
(defun tty-color-translate (color &optional frame)
"Given a color COLOR, return the index of the corresponding TTY color.
Lisp_Object);
extern bool tty_defined_color (struct frame *, const char *, Emacs_Color *,
bool, bool);
+bool parse_color_spec (const char *,
+ unsigned short *, unsigned short *, unsigned short *);
Lisp_Object tty_color_name (struct frame *, int);
void clear_face_cache (bool);
See https://lists.gnu.org/r/emacs-devel/2009-07/msg01203.html. */
{
NSColor *new = nil;
- static char hex[20];
- int scaling = 0;
- float r = -1.0, g, b;
NSString *nsname = [NSString stringWithUTF8String: name];
NSTRACE ("ns_get_color(%s, **)", name);
}
/* First, check for some sort of numeric specification. */
- hex[0] = '\0';
-
- if (name[0] == '0' || name[0] == '1' || name[0] == '.') /* RGB decimal */
+ unsigned short r16, g16, b16;
+ if (parse_color_spec (name, &r16, &g16, &b16))
{
- NSScanner *scanner = [NSScanner scannerWithString: nsname];
- [scanner scanFloat: &r];
- [scanner scanFloat: &g];
- [scanner scanFloat: &b];
- }
- else if (!strncmp(name, "rgb:", 4)) /* A newer X11 format -- rgb:r/g/b */
- scaling = (snprintf (hex, sizeof hex, "%s", name + 4) - 2) / 3;
- else if (name[0] == '#') /* An old X11 format; convert to newer */
- {
- int len = 0;
- while (isxdigit (name[len + 1]))
- len++;
- if (name[len + 1] == '\0' && len >= 1 && len <= 12 && len % 3 == 0)
- {
- scaling = len / 3;
- for (int i = 0; i < 3; i++)
- sprintf (hex + i * (scaling + 1), "%.*s/", scaling,
- name + 1 + i * scaling);
- hex[3 * (scaling + 1) - 1] = '\0';
- }
+ *col = [NSColor colorForEmacsRed: r16 / 65535.0
+ green: g16 / 65535.0
+ blue: b16 / 65535.0
+ alpha: 1.0];
+ unblock_input ();
+ return 0;
}
-
- if (hex[0])
+ else if (name[0] == '0' || name[0] == '1' || name[0] == '.')
{
- unsigned int rr, gg, bb;
- float fscale = (1 << (scaling * 4)) - 1;
- if (sscanf (hex, "%x/%x/%x", &rr, &gg, &bb))
+ /* RGB decimal */
+ NSScanner *scanner = [NSScanner scannerWithString: nsname];
+ float r, g, b;
+ if ( [scanner scanFloat: &r] && r >= 0 && r <= 1
+ && [scanner scanFloat: &g] && g >= 0 && g <= 1
+ && [scanner scanFloat: &b] && b >= 0 && b <= 1)
{
- r = rr / fscale;
- g = gg / fscale;
- b = bb / fscale;
+ *col = [NSColor colorForEmacsRed: r green: g blue: b alpha: 1.0];
+ unblock_input ();
+ return 0;
}
}
- if (r >= 0.0F)
- {
- *col = [NSColor colorForEmacsRed: r green: g blue: b alpha: 1.0];
- unblock_input ();
- return 0;
- }
-
/* Otherwise, color is expected to be from a list */
{
NSEnumerator *lenum, *cenum;
block_input ();
- if (colorname[0] == '#')
+ unsigned short r, g, b;
+ if (parse_color_spec (colorname, &r, &g, &b))
{
- /* Could be an old-style RGB Device specification. */
- int size = strlen (colorname + 1);
- char *color = alloca (size + 1);
-
- strcpy (color, colorname + 1);
- if (size == 3 || size == 6 || size == 9 || size == 12)
- {
- UINT colorval;
- int i, pos;
- pos = 0;
- size /= 3;
- colorval = 0;
-
- for (i = 0; i < 3; i++)
- {
- char *end;
- char t;
- unsigned long value;
-
- /* The check for 'x' in the following conditional takes into
- account the fact that strtol allows a "0x" in front of
- our numbers, and we don't. */
- if (!isxdigit (color[0]) || color[1] == 'x')
- break;
- t = color[size];
- color[size] = '\0';
- value = strtoul (color, &end, 16);
- color[size] = t;
- if (errno == ERANGE || end - color != size)
- break;
- switch (size)
- {
- case 1:
- value = value * 0x10;
- break;
- case 2:
- break;
- case 3:
- value /= 0x10;
- break;
- case 4:
- value /= 0x100;
- break;
- }
- colorval |= (value << pos);
- pos += 0x8;
- if (i == 2)
- {
- unblock_input ();
- XSETINT (ret, colorval);
- return ret;
- }
- color = end;
- }
- }
- }
- else if (strnicmp (colorname, "rgb:", 4) == 0)
- {
- const char *color;
- UINT colorval;
- int i, pos;
- pos = 0;
-
- colorval = 0;
- color = colorname + 4;
- for (i = 0; i < 3; i++)
- {
- char *end;
- unsigned long value;
-
- /* The check for 'x' in the following conditional takes into
- account the fact that strtol allows a "0x" in front of
- our numbers, and we don't. */
- if (!isxdigit (color[0]) || color[1] == 'x')
- break;
- value = strtoul (color, &end, 16);
- if (errno == ERANGE)
- break;
- switch (end - color)
- {
- case 1:
- value = value * 0x10 + value;
- break;
- case 2:
- break;
- case 3:
- value /= 0x10;
- break;
- case 4:
- value /= 0x100;
- break;
- default:
- value = ULONG_MAX;
- }
- if (value == ULONG_MAX)
- break;
- colorval |= (value << pos);
- pos += 0x8;
- if (i == 2)
- {
- if (*end != '\0')
- break;
- unblock_input ();
- XSETINT (ret, colorval);
- return ret;
- }
- if (*end != '/')
- break;
- color = end + 1;
- }
+ unblock_input ();
+ /* Throw away the low 8 bits and return 0xBBGGRR. */
+ return make_fixnum ((b & 0xff00) << 8 | (g & 0xff00) | r >> 8);
}
- else if (strnicmp (colorname, "rgbi:", 5) == 0)
- {
- /* This is an RGB Intensity specification. */
- const char *color;
- UINT colorval;
- int i, pos;
- pos = 0;
-
- colorval = 0;
- color = colorname + 5;
- for (i = 0; i < 3; i++)
- {
- char *end;
- double value;
- UINT val;
- value = strtod (color, &end);
- if (errno == ERANGE)
- break;
- if (value < 0.0 || value > 1.0)
- break;
- val = (UINT)(0x100 * value);
- /* We used 0x100 instead of 0xFF to give a continuous
- range between 0.0 and 1.0 inclusive. The next statement
- fixes the 1.0 case. */
- if (val == 0x100)
- val = 0xFF;
- colorval |= (val << pos);
- pos += 0x8;
- if (i == 2)
- {
- if (*end != '\0')
- break;
- unblock_input ();
- XSETINT (ret, colorval);
- return ret;
- }
- if (*end != '/')
- break;
- color = end + 1;
- }
- }
/* I am not going to attempt to handle any of the CIE color schemes
or TekHVC, since I don't know the algorithms for conversion to
RGB. */
#include "sysstdio.h"
#include <sys/types.h>
#include <sys/stat.h>
+#include <math.h>
#include "lisp.h"
#include "character.h"
Color Handling
***********************************************************************/
+/* Parse hex color component at S ending right before E.
+ Set *DST to the value normalized so that the maximum for the
+ number of digits given becomes 65535, and return true on success,
+ false otherwise. */
+static bool
+parse_hex_color_comp (const char *s, const char *e, unsigned short *dst)
+{
+ int n = e - s;
+ if (n <= 0 || n > 4)
+ return false;
+ int val = 0;
+ for (; s < e; s++)
+ {
+ int digit;
+ if (*s >= '0' && *s <= '9')
+ digit = *s - '0';
+ else if (*s >= 'A' && *s <= 'F')
+ digit = *s - 'A' + 10;
+ else if (*s >= 'a' && *s <= 'f')
+ digit = *s - 'a' + 10;
+ else
+ return false;
+ val = (val << 4) | digit;
+ }
+ int maxval = (1 << (n * 4)) - 1;
+ *dst = (unsigned)val * 65535 / maxval;
+ return true;
+}
+
+/* Parse floating-point color component at S ending right before E.
+ Return the number if in the range [0,1]; otherwise -1. */
+static double
+parse_float_color_comp (const char *s, const char *e)
+{
+ char *end;
+ double x = strtod (s, &end);
+ return (end == e && x >= 0 && x <= 1) ? x : -1;
+}
+
+/* Parse S as a numeric color specification and set *R, *G and *B.
+ Return true on success, false on failure.
+ Recognized formats:
+
+ "#RGB", with R, G and B hex strings of equal length, 1-4 digits each
+ "rgb:R/G/B", with R, G and B hex strings, 1-4 digits each
+ "rgbi:R/G/B", with R, G and B numbers in [0,1]
+
+ The result is normalized to a maximum value of 65535 per component. */
+bool
+parse_color_spec (const char *s,
+ unsigned short *r, unsigned short *g, unsigned short *b)
+{
+ int len = strlen (s);
+ if (s[0] == '#')
+ {
+ if ((len - 1) % 3 == 0)
+ {
+ int n = (len - 1) / 3;
+ return ( parse_hex_color_comp (s + 1 + 0 * n, s + 1 + 1 * n, r)
+ && parse_hex_color_comp (s + 1 + 1 * n, s + 1 + 2 * n, g)
+ && parse_hex_color_comp (s + 1 + 2 * n, s + 1 + 3 * n, b));
+ }
+ }
+ else if (strncmp (s, "rgb:", 4) == 0)
+ {
+ char *sep1, *sep2;
+ return ((sep1 = strchr (s + 4, '/')) != NULL
+ && (sep2 = strchr (sep1 + 1, '/')) != NULL
+ && parse_hex_color_comp (s + 4, sep1, r)
+ && parse_hex_color_comp (sep1 + 1, sep2, g)
+ && parse_hex_color_comp (sep2 + 1, s + len, b));
+ }
+ else if (strncmp (s, "rgbi:", 5) == 0)
+ {
+ char *sep1, *sep2;
+ double red, green, blue;
+ if ((sep1 = strchr (s + 5, '/')) != NULL
+ && (sep2 = strchr (sep1 + 1, '/')) != NULL
+ && (red = parse_float_color_comp (s + 5, sep1)) >= 0
+ && (green = parse_float_color_comp (sep1 + 1, sep2)) >= 0
+ && (blue = parse_float_color_comp (sep2 + 1, s + len)) >= 0)
+ {
+ *r = lrint (red * 65535);
+ *g = lrint (green * 65535);
+ *b = lrint (blue * 65535);
+ return true;
+ }
+ }
+ return false;
+}
+
+DEFUN ("internal-color-values-from-color-spec",
+ Finternal_color_values_from_color_spec,
+ Sinternal_color_values_from_color_spec,
+ 1, 1, 0,
+ doc: /* Parse STRING as a numeric color and return (RED GREEN BLUE).
+Recognised formats for STRING are:
+
+ #RGB, where R, G and B are hex numbers of equal length, 1-4 digits each
+ rgb:R/G/B, where R, G, and B are hex numbers, 1-4 digits each
+ rgbi:R/G/B, where R, G and B are floating-point numbers in [0,1]
+
+The result is normalized to a maximum value of 65535 per component,
+forming a list of three integers in [0,65535].
+If STRING is not in one of the above forms, return nil. */)
+ (Lisp_Object string)
+{
+ CHECK_STRING (string);
+ unsigned short r, g, b;
+ return (parse_color_spec (SSDATA (string), &r, &g, &b)
+ ? list3i (r, g, b)
+ : Qnil);
+}
+
/* Parse RGB_LIST, and fill in the RGB fields of COLOR.
RGB_LIST should contain (at least) 3 lisp integers.
Return true iff RGB_LIST is OK. */
defsubr (&Sinternal_face_x_get_resource);
defsubr (&Sx_family_fonts);
#endif
+ defsubr (&Sinternal_color_values_from_color_spec);
}
x_query_colors (f, bgcolor, 1);
}
-#define HEX_COLOR_NAME_LENGTH 32
-
/* On frame F, translate the color name to RGB values. Use cached
information, if possible.
Status x_parse_color (struct frame *f, const char *color_name,
XColor *color)
{
+ /* Don't pass #RGB strings directly to XParseColor, because that
+ follows the X convention of zero-extending each channel
+ value: #f00 means #f00000. We want the convention of scaling
+ channel values, so #f00 means #ff0000, just as it does for
+ HTML, SVG, and CSS. */
+ unsigned short r, g, b;
+ if (parse_color_spec (color_name, &r, &g, &b))
+ {
+ color->red = r;
+ color->green = g;
+ color->blue = b;
+ return 1;
+ }
+
Display *dpy = FRAME_X_DISPLAY (f);
Colormap cmap = FRAME_X_COLORMAP (f);
struct color_name_cache_entry *cache_entry;
-
- if (color_name[0] == '#')
- {
- /* Don't pass #RGB strings directly to XParseColor, because that
- follows the X convention of zero-extending each channel
- value: #f00 means #f00000. We want the convention of scaling
- channel values, so #f00 means #ff0000, just as it does for
- HTML, SVG, and CSS.
-
- So we translate #f00 to rgb:f/0/0, which X handles
- differently. */
- char rgb_color_name[HEX_COLOR_NAME_LENGTH];
- int len = strlen (color_name);
- int digits_per_channel;
- if (len == 4)
- digits_per_channel = 1;
- else if (len == 7)
- digits_per_channel = 2;
- else if (len == 10)
- digits_per_channel = 3;
- else if (len == 13)
- digits_per_channel = 4;
- else
- return 0;
-
- snprintf (rgb_color_name, sizeof rgb_color_name, "rgb:%.*s/%.*s/%.*s",
- digits_per_channel, color_name + 1,
- digits_per_channel, color_name + digits_per_channel + 1,
- digits_per_channel, color_name + 2 * digits_per_channel + 1);
-
- /* The rgb form is parsed directly by XParseColor without
- talking to the X server. No need for caching. */
- return XParseColor (dpy, cmap, rgb_color_name, color);
- }
-
for (cache_entry = FRAME_DISPLAY_INFO (f)->color_names; cache_entry;
cache_entry = cache_entry->next)
{
(should (equal (color-distance "#222222" "#ffffff")
(color-distance "#ffffff" "#222222"))))
+(ert-deftest xfaces-internal-color-values-from-color-spec ()
+ (should (equal (internal-color-values-from-color-spec "#f05")
+ '(#xffff #x0000 #x5555)))
+ (should (equal (internal-color-values-from-color-spec "#1fb0C5")
+ '(#x1f1f #xb0b0 #xc5c5)))
+ (should (equal (internal-color-values-from-color-spec "#1f8b0AC5e")
+ '(#x1f81 #xb0aa #xc5eb)))
+ (should (equal (internal-color-values-from-color-spec "#1f83b0ADC5e2")
+ '(#x1f83 #xb0ad #xc5e2)))
+ (should (equal (internal-color-values-from-color-spec "#1f83b0ADC5e2g") nil))
+ (should (equal (internal-color-values-from-color-spec "#1f83b0ADC5e20") nil))
+ (should (equal (internal-color-values-from-color-spec "#12345") nil))
+ (should (equal (internal-color-values-from-color-spec "rgb:f/23/28a")
+ '(#xffff #x2323 #x28a2)))
+ (should (equal (internal-color-values-from-color-spec "rgb:1234/5678/09ab")
+ '(#x1234 #x5678 #x09ab)))
+ (should (equal (internal-color-values-from-color-spec "rgb:0//0") nil))
+ (should (equal (internal-color-values-from-color-spec "rgbi:0/0.5/0.1")
+ '(0 32768 6554)))
+ (should (equal (internal-color-values-from-color-spec "rgbi:1e-3/1.0e-2/1e0")
+ '(66 655 65535)))
+ (should (equal (internal-color-values-from-color-spec "rgbi:0/0.5/10") nil)))
+
(provide 'xfaces-tests)