only when text is examined.
* Clickable Text:: Using text properties to make regions of text
do something when you click on them.
+* Enabling Mouse-1 to Follow Links::
+ How to make @key{mouse-1} follow a link.
* Fields:: The @code{field} property defines
fields within the buffer.
* Not Intervals:: Why text properties do not use
global definition) remains available for the rest of the text in the
buffer.
+@node Enabling Mouse-1 to Follow Links
+@subsection Enabling Mouse-1 to Follow Links
+@cindex follow links
+
+ Traditionally, Emacs uses a @key{mouse-1} click to set point and a
+@key{mouse-2} click to follow a link, whereas most other applications
+use a @key{mouse-1} click for both purposes, depending on whether you
+click outside or inside a link.
+
+ Starting with Emacs release 21.4, the user visible behaviour of a
+@key{mouse-1} click on a link has been changed to match this
+context-sentitive dual behaviour. The user can customize this
+behaviour through the variable @code{mouse-1-click-follows-link}.
+
+ However, at the Lisp level, @key{mouse-2} is still used as the
+action for the clickable text corresponding to the link, and the
+clickable text must be explicitly marked as a link for a @key{mouse-1}
+click to follow the link.
+
+ There are several methods that can be used to identify a clickable
+text as a link:
+
+@table @asis
+@item follow-link property
+
+ If the clickable text has a non-nil @code{follow-link} text or overlay
+property, the value of that property determines what to do.
+
+@item follow-link event
+
+ If there is a binding for the @code{follow-link} event, either on
+the clickable text or in the local keymap, the binding of that event
+determines whether the mouse click position is inside a link:
+
+@table @asis
+@item mouse-face
+
+ If the binding is @code{mouse-face}, the mouse click position is
+inside a link if there is a non-nil @code{mouse-face} property at
+that position. A value of @code{t} is used to determine what to do next.
+
+For example, here is how @key{mouse-1} are setup in info mode:
+
+@example
+(define-key Info-mode-map [follow-link] 'mouse-face)
+@end example
+
+@item a function
+
+ If the binding is a function, @var{func}, the mouse click position,
+@var{pos}, is inside a link if the call @code{(@var{func} @var{pos})}
+returns non-@code{nil}. The return value from that call determines
+what to do next.
+
+For example, here is how pcvs enables @key{mouse-1} on file names only:
+
+@example
+(define-key map [follow-link]
+ (lambda (pos)
+ (if (eq (get-char-property pos 'face) 'cvs-filename-face) t)))
+@end example
+
+@item anthing else
+
+ If the binding is anything else, the binding determines what to do.
+@end table
+
+@end table
+
+@noindent
+The resulting value determined above is interpreted as follows:
+
+@table @asis
+@item a string
+
+ If the value is a string, the @key{mouse-1} event is translated into
+the first character of the string, i.e. the action of the @key{mouse-1}
+click is the local or global binding of that character.
+
+@item a vector
+
+ If the value is is a vector, the @key{mouse-1} event is translated
+into the first element of that vector, i.e. the action of the
+@key{mouse-1} click is the local or global binding of that event.
+
+@item anthing else
+
+ For any other non-nil valule, the @key{mouse-1} event is translated
+into a @key{mouse-2} event at the same position.
+@end table
+
+ To use @key{mouse-1} on a button defined with @code{define-button-type},
+give the button a @code{follow-link} property with a value as
+specified above to determine how to follow the link.
+
+ To use @key{mouse-1} on a widget defined with @code{define-widget},
+give the widget a @code{:follow-link} property with a value
+as specified above to determine how to follow the link.
+
+@defun mouse-on-link-p pos
+@tindex mouse-on-link-p
+Return non-@code{nil} if @var{pos} is on a link in the current buffer.
+@end defun
+
@node Fields
@subsection Defining and Using Fields
@cindex fields