Use help-print-return-message rather than the now obsolete alias.
* calendar/cal-move.el (calendar-cursor-to-nearest-date)
- (calendar-cursor-to-visible-date): Use forward-line, not goto-line.
+ (calendar-cursor-to-visible-date):
+ * play/5x5.el (5x5-position-cursor):
+ * play/decipher.el (decipher):
+ * play/gomoku.el (gomoku-goto-xy):
+ * play/landmark.el (lm-goto-xy):
+ * play/mpuz.el (mpuz-paint-errors, mpuz-paint-statistics)
+ (mpuz-paint-digit):
+ Use forward-line, not goto-line.
* mail/rmail.el (rmail-obsolete): Delete custom group.
(rmail-pop-password, rmail-pop-password-required): Make into aliases.
(defun 5x5-position-cursor ()
"Position the cursor on the grid."
- (goto-line (+ (* 5x5-y-pos 5x5-y-scale) 2))
+ (goto-char (point-min))
+ (forward-line (1+ (* 5x5-y-pos 5x5-y-scale)))
(goto-char (+ (point) (* 5x5-x-pos 5x5-x-scale) (+ 5x5-x-pos 1) 1)))
(defun 5x5-made-move ()
(insert ">\n"))))) ;Mark plaintext line
(delete-blank-lines) ;Remove any blank lines
(delete-blank-lines)) ; at end of buffer
- (goto-line 4)
+ (goto-char (point-min))
+ (forward-line 3)
(decipher-mode))
;;;###autoload
(defun gomoku-goto-xy (x y)
"Move point to square at X, Y coords."
(let ((inhibit-point-motion-hooks t))
- (goto-line (+ 1 gomoku-y-offset (* gomoku-square-height (1- y)))))
+ (goto-char (point-min))
+ (forward-line (+ gomoku-y-offset (* gomoku-square-height (1- y)))))
(move-to-column (+ gomoku-x-offset (* gomoku-square-width (1- x)))))
(defun gomoku-plot-square (square value)
(defun lm-goto-xy (x y)
"Move point to square at X, Y coords."
(let ((inhibit-point-motion-hooks t))
- (goto-line (+ 1 lm-y-offset (* lm-square-height (1- y)))))
+ (goto-char (point-min))
+ (forward-line (+ lm-y-offset (* lm-square-height (1- y)))))
(move-to-column (+ lm-x-offset (* lm-square-width (1- x)))))
(defun lm-plot-square (square value)
(defun mpuz-paint-errors ()
"Paint error count on the puzzle screen."
(mpuz-switch-to-window)
- (goto-line 3)
+ (goto-char (point-min))
+ (forward-line 2)
(mpuz-paint-number (prin1-to-string mpuz-nb-errors)))
(defun mpuz-paint-statistics ()
"Paint statistics about previous games on the puzzle screen."
- (goto-line 7)
+ (goto-char (point-min))
+ (forward-line 6)
(mpuz-paint-number (prin1-to-string mpuz-nb-completed-games))
(mpuz-paint-number
(format "%.2f"
('mpuz-unsolved))))
buffer-read-only)
(mapc (lambda (square)
- (goto-line (car square)) ; line before column!
+ (goto-char (point-min))
+ (forward-line (1- (car square))) ; line before column!
(move-to-column (cdr square))
(insert char)
(set-text-properties (1- (point)) (point) face)