OBJECT is optional and defaults to the current buffer.\n\
If POSITION is at the end of OBJECT, the value is nil.\n\
If OBJECT is a buffer, then overlay properties are considered as well as\n\
-text properties.
-If OBJECT is a window, then that window's buffer is used, but window-specific
+text properties.\n\
+If OBJECT is a window, then that window's buffer is used, but window-specific\n\
overlays are considered only if they are associated with OBJECT.")
(pos, prop, object)
Lisp_Object pos, object;