+2013-06-19 Juanma Barranquero <lekktu@gmail.com>
+
+ * sound.c (string_default): Move to !WINDOWSNT section.
+ (Fplay_sound_internal) [WINDOWSNT]: Remove i_result to avoid warning.
+
2013-06-19 Paul Eggert <eggert@cs.ucla.edu>
* sound.c: Integer cleanups.
}
-/* Return S's value as a string if S is a string, otherwise DEFAULT_VALUE. */
-
-static char const *
-string_default (Lisp_Object s, char const *default_value)
-{
- return STRINGP (s) ? SSDATA (s) : default_value;
-}
-
-
/* Parse sound specification SOUND, and fill ATTRS with what is
found. Value is non-zero if SOUND Is a valid sound specification.
A valid sound specification is a list starting with the symbol
/* BEGIN: Non Windows functions */
#ifndef WINDOWSNT
+/* Return S's value as a string if S is a string, otherwise DEFAULT_VALUE. */
+
+static char const *
+string_default (Lisp_Object s, char const *default_value)
+{
+ return STRINGP (s) ? SSDATA (s) : default_value;
+}
+
+
/* Find out the type of the sound file whose file descriptor is FD.
S is the sound file structure to fill in. */
char * psz_file = NULL;
unsigned long ui_volume_tmp = UINT_MAX;
unsigned long ui_volume = UINT_MAX;
- int i_result = 0;
#endif /* WINDOWSNT */
/* Parse the sound specification. Give up if it is invalid. */
{
ui_volume = ui_volume_tmp * (UINT_MAX / 100);
}
- i_result = do_play_sound (psz_file, ui_volume);
+ do_play_sound (psz_file, ui_volume);
#endif /* WINDOWSNT */