(ovshould nonempty-eob-end 4 5)
(ovshould empty-eob 5 5)))))
+(ert-deftest test-overlay-randomly ()
+ "Exercise overlay code, but perform few assertions.
+
+This test works best when Emacs is configured with
+--enable-checking=yes. This is a little bit like fuzz testing,
+except this test has no way to reduce to a minimal failng test
+case. Regardless, by exercising many corner cases bugs can be
+found using Emacs' internal consistency assertions."
+ (let* (
+ ;; The size and slack for the test buffer size.
+ (buffer-size-target 1000)
+ (buffer-size-slack 200)
+
+ ;; Use up to 100 overlays. We need not use more to observe
+ ;; reasonable variation in the overlay data structures.
+ (overlay-count-limit 100)
+
+ ;; This test maintains a vector of overlays. Each iteration
+ ;; may append or erase one overlay.
+ (overlays (make-vector overlay-count-limit nil))
+ (overlay-count 0)
+
+ ;; The test is either slowly growing or shrinking the overlay
+ ;; count. Deletions still occur while growing, and additions
+ ;; still occur while shrinking. The GROWING variable only
+ ;; controls the relative probability of doing one or the
+ ;; other.
+ (growing t)
+
+ ;; Loop up to 1M times.
+ (iteration-count 0)
+ (iteration-target 100000))
+ (with-temp-buffer
+ (while (< (buffer-size) buffer-size-target)
+ (insert "Sed ut perspiciatis, unde omnis iste natus error sit voluptatem
+accusantium doloremque laudantium, totam rem aperiam eaque ipsa,
+quae ab illo inventore veritatis et quasi architecto beatae vitae
+dicta sunt, explicabo. "))
+
+ (while (< iteration-count iteration-target)
+ (cl-incf iteration-count)
+
+ ;; Toggle GROWING if we've reached a size boundary. The idea
+ ;; is to initially steadily increase the overlay count, then
+ ;; steadily decrease it, then repeat.
+ (when (and growing (= overlay-count overlay-count-limit))
+ (message "now shrinking")
+ (setq growing nil))
+ (when (and (not growing) (= overlay-count 0))
+ (message "now growing")
+ (setq growing t))
+
+ ;; Create or delete a random overlay according to a
+ ;; probability chosen by GROWING.
+ (let ((create-overlay (>= (random 100) (if growing 40 60))))
+ (cond
+ ;; Possibly create a new overlay in a random place in the
+ ;; buffer. We have two easy choices. We can choose the
+ ;; overlay BEGIN randomly, then choose its END among the
+ ;; valid remaining buffer posiitions. Or we could choose
+ ;; the overlay width randomly, then choose a valid BEGIN.
+ ;; We take the former approach, because the overlay data
+ ;; structure is ordered primarily by BEGIN.
+ ((and create-overlay (< overlay-count overlay-count-limit))
+ (let* ((begin (random (buffer-size)))
+ (end (+ begin (random (- (buffer-size) begin))))
+ (ov (make-overlay begin end nil
+ (= 0 (random 2)) (= 0 (random 2)))))
+ (aset overlays overlay-count ov)
+ (cl-incf overlay-count)))
+ ((and (not create-overlay) (> overlay-count 0))
+
+ ;; Possibly delete a random overlay.
+ (let* ((last-index (1- overlay-count))
+ (index (random overlay-count))
+ (ov (aref overlays index)))
+ (when (< index last-index)
+ (aset overlays index (aref overlays last-index)))
+ (aset overlays last-index nil)
+ (cl-decf overlay-count)
+ (delete-overlay ov)))))
+
+ ;; Modify the buffer on occasion, which exercises the
+ ;; insert/remove gap logic in the overlay implementation.
+ (when (and (< (buffer-size) (+ buffer-size-target buffer-size-slack))
+ (zerop (random 10)))
+ (goto-char (1+ (random (buffer-size))))
+ (insert (+ ?a (random 26))))
+ (when (and (> (buffer-size) (- buffer-size-target buffer-size-slack))
+ (zerop (random 10)))
+ (goto-char (1+ (random (buffer-size))))
+ (delete-char 1))))))
\f