#ifdef emacs
ssize_t offset = PTR_TO_OFFSET (d - 1);
ssize_t charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (charpos);
+ UPDATE_SYNTAX_TABLE (charpos);
#endif
GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
s1 = SYNTAX (c1);
#ifdef emacs
- UPDATE_SYNTAX_TABLE_FORWARD_FAST (charpos + 1);
+ UPDATE_SYNTAX_TABLE_FORWARD (charpos + 1);
#endif
PREFETCH_NOLIMIT ();
GET_CHAR_AFTER (c2, d, dummy);
#ifdef emacs
ssize_t offset = PTR_TO_OFFSET (d);
ssize_t charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (charpos);
+ UPDATE_SYNTAX_TABLE (charpos);
#endif
PREFETCH ();
GET_CHAR_AFTER (c2, d, dummy);
#ifdef emacs
ssize_t offset = PTR_TO_OFFSET (d) - 1;
ssize_t charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (charpos);
+ UPDATE_SYNTAX_TABLE (charpos);
#endif
GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
s1 = SYNTAX (c1);
PREFETCH_NOLIMIT ();
GET_CHAR_AFTER (c2, d, dummy);
#ifdef emacs
- UPDATE_SYNTAX_TABLE_FORWARD_FAST (charpos);
+ UPDATE_SYNTAX_TABLE_FORWARD (charpos);
#endif
s2 = SYNTAX (c2);
#ifdef emacs
ssize_t offset = PTR_TO_OFFSET (d);
ssize_t charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (charpos);
+ UPDATE_SYNTAX_TABLE (charpos);
#endif
PREFETCH ();
c2 = RE_STRING_CHAR (d, target_multibyte);
#ifdef emacs
ssize_t offset = PTR_TO_OFFSET (d) - 1;
ssize_t charpos = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (charpos);
+ UPDATE_SYNTAX_TABLE (charpos);
#endif
GET_CHAR_BEFORE_2 (c1, d, string1, end1, string2, end2);
s1 = SYNTAX (c1);
PREFETCH_NOLIMIT ();
c2 = RE_STRING_CHAR (d, target_multibyte);
#ifdef emacs
- UPDATE_SYNTAX_TABLE_FORWARD_FAST (charpos + 1);
+ UPDATE_SYNTAX_TABLE_FORWARD (charpos + 1);
#endif
s2 = SYNTAX (c2);
{
ssize_t offset = PTR_TO_OFFSET (d);
ssize_t pos1 = SYNTAX_TABLE_BYTE_TO_CHAR (offset);
- UPDATE_SYNTAX_TABLE_FAST (pos1);
+ UPDATE_SYNTAX_TABLE (pos1);
}
#endif
{
false, gl_state.object);
}
-INLINE void
-UPDATE_SYNTAX_TABLE_FORWARD_FAST (ptrdiff_t charpos)
-{
- if (parse_sexp_lookup_properties && charpos >= gl_state.e_property)
- update_syntax_table (charpos + gl_state.offset, 1, false, gl_state.object);
-}
-
/* Make syntax table state (gl_state) good for CHARPOS, assuming it is
currently good for a position after CHARPOS. */
UPDATE_SYNTAX_TABLE_FORWARD (charpos);
}
-INLINE void
-UPDATE_SYNTAX_TABLE_FAST (ptrdiff_t charpos)
-{
- UPDATE_SYNTAX_TABLE_BACKWARD (charpos);
- UPDATE_SYNTAX_TABLE_FORWARD_FAST (charpos);
-}
-
/* Set up the buffer-global syntax table. */
INLINE void