@kindex fringe @r{(face name)}
This face controls the default colors of window fringes, the thin areas on
either side that are used to display continuation and truncation glyphs.
+Other faces used to display bitmaps in the fringe implicitly inherits from
+this face.
@item minibuffer-prompt
@kindex minibuffer-prompt @r{(face name)}
@code{(right-fringe @var{bitmap} [@var{face}])} (@pxref{Display
Property}). Here, @var{bitmap} is a symbol identifying the bitmap
you want, and @var{face} (which is optional) is the name of the face
-whose colors should be used for displaying the bitmap.
+whose colors should be used for displaying the bitmap, instead of the
+default @code{fringe} face. When specified, @var{face} implicitly
+inherits from the @code{fringe} face, so normally @var{face} only
+specifies the foreground color for the bitmap.
These are the symbols identify the standard fringe bitmaps.
Evaluate @code{(require 'fringe)} to define them. Fringe bitmap
If @var{face} is @code{nil}, it selects the @code{fringe} face. The
bitmap's face controls the color to draw it in.
-The face you use here should be derived from @code{fringe}, and should
-specify only the foreground color.
+The @var{face} implicitly inherits from the @code{fringe} face,
+so normally @var{face} should specifu only the foreground color.
@end defun
@node Overlay Arrow