The bindings between input events and commands are recorded in data
structures called @dfn{keymaps}. Each binding in a keymap associates
-(or @dfn{binds}) an individual event type either to another keymap or to
+(or @dfn{binds}) an individual event type, either to another keymap or to
a command. When an event type is bound to a keymap, that keymap is used
to look up the next input event; this continues until a command is
found. The whole process is called @dfn{key lookup}.
@end group
@group
(keymap
- ;; @key{TAB}
- (9 . lisp-indent-line)
+ (3 keymap
+ ;; @kbd{C-c C-z}
+ (26 . run-lisp))
@end group
@group
- ;; @key{DEL}
- (127 . backward-delete-char-untabify)
+ (27 keymap
+ ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
+ (24 . lisp-send-defun)
+ keymap
+ ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
+ (17 . indent-sexp)))
@end group
@group
- (3 keymap
- ;; @kbd{C-c C-l}
- (12 . run-lisp))
+ ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
+ keymap
+ ;; @key{DEL}
+ (127 . backward-delete-char-untabify)
@end group
@group
(27 keymap
;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
- (17 . indent-sexp)
- ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
- (24 . lisp-send-defun)))
+ (17 . indent-sexp))
+ (9 . lisp-indent-line))
@end group
@end example
text or overlay property. If that is non-@code{nil}, it is the first
keymap to be processed, in normal circumstances.
- However, there are also special circumstances, ways programs can
-substitute other keymaps for some of those. The variable
+ However, there are also special ways for program can to substitute
+other keymaps for some of those. The variable
@code{overriding-local-map}, if non-@code{nil}, specifies a keymap
that replaces all the usual active keymaps except the global keymap.
Another way to do this is with @code{overriding-terminal-local-map};
not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
function definition is a keymap.
-When more than one minor mode keymap is active, their order of priority
-is the order of @code{minor-mode-map-alist}. But you should design
+When more than one minor mode keymap is active, the earlier one in
+@code{minor-mode-map-alist} takes priority. But you should design
minor modes so that they don't interfere with each other. If you do
this properly, the order will not matter.
Key lookup uses just the event type of each event in the key sequence;
the rest of the event is ignored. In fact, a key sequence used for key
-lookup may designate mouse events with just their types (symbols)
-instead of with entire mouse events (lists). @xref{Input Events}. Such
+lookup may designate a mouse event with just its types (a symbol)
+instead of the entire event (a list). @xref{Input Events}. Such
a ``key-sequence'' is insufficient for @code{command-execute} to run,
but it is sufficient for looking up or rebinding a key.
@code{C-H-left}. One advantage of such lists is that the precise
numeric codes for the modifier bits don't appear in compiled files.
- For the functions below, an error is signaled if @var{keymap} is not a
-keymap or if @var{key} is not a string or vector representing a key
+ For the functions below, an error is signaled if @var{keymap} is not
+a keymap or if @var{key} is not a string or vector representing a key
sequence. You can use event types (symbols) as shorthand for events
-that are lists.
+that are lists. The @code{kbd} macro (@pxref{Keymap Terminology}) is
+a convenient way to specify the key sequence.
@defun define-key keymap key binding
This function sets the binding for @var{key} in @var{keymap}. (If
@end smallexample
@noindent
-redefines the first (leftmost) mouse button, typed with the Meta key, to
+redefines the first (leftmost) mouse button, entered with the Meta key, to
set point where you click.
@cindex non-@acronym{ASCII} text in keybindings
describe the action of the command it corresponds to. Note that it is
not generally possible to display non-@acronym{ASCII} text in menus. It will
work for keyboard menus and will work to a large extent when Emacs is
-built with Gtk+ support.@footnote{In this case, the text is first
+built with the Gtk+ toolkit.@footnote{In this case, the text is first
encoded using the @code{utf-8} coding system and then rendered by the
toolkit as it sees fit.}
special about @samp{@@} at the beginning of an item string is that the
@samp{@@} doesn't appear in the menu item.
- You can also produce multiple panes or submenus from separate keymaps.
-The full definition of a prefix key always comes from merging the
-definitions supplied by the various active keymaps (minor mode, local,
-and global). When more than one of these keymaps is a menu, each of
-them makes a separate pane or panes (when Emacs does not use an
-X-toolkit) or a separate submenu (when using an X-toolkit).
-@xref{Active Keymaps}.
+ Multiple keymaps that define the same menu prefix key produce
+separate panes or separate submenus.
@node Keyboard Menus
@subsection Menus and the Keyboard
@cindex menu definition example
Here is a complete example of defining a menu keymap. It is the
-definition of the @samp{Print} submenu in the @samp{Tools} menu in the
-menu bar, and it uses the simple menu item format (@pxref{Simple Menu
-Items}). First we create the keymap, and give it a name:
+definition of the @samp{Replace} submenu in the @samp{Edit} menu in
+the menu bar, and it uses the extended menu item format
+(@pxref{Extended Menu Items}). First we create the keymap, and give
+it a name:
-@example
-(defvar menu-bar-print-menu (make-sparse-keymap "Print"))
-@end example
+@smallexample
+(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
+@end smallexample
@noindent
Next we define the menu items:
-@example
-(define-key menu-bar-print-menu [ps-print-region]
- '("Postscript Print Region" . ps-print-region-with-faces))
-(define-key menu-bar-print-menu [ps-print-buffer]
- '("Postscript Print Buffer" . ps-print-buffer-with-faces))
-(define-key menu-bar-print-menu [separator-ps-print]
- '("--"))
-(define-key menu-bar-print-menu [print-region]
- '("Print Region" . print-region))
-(define-key menu-bar-print-menu [print-buffer]
- '("Print Buffer" . print-buffer))
-@end example
+@smallexample
+(define-key menu-bar-replace-menu [tags-repl-continue]
+ '(menu-item "Continue Replace" tags-loop-continue
+ :help "Continue last tags replace operation"))
+(define-key menu-bar-replace-menu [tags-repl]
+ '(menu-item "Replace in tagged files" tags-query-replace
+ :help "Interactively replace a regexp in all tagged files"))
+(define-key menu-bar-replace-menu [separator-replace-tags]
+ '(menu-item "--"))
+;; @r{@dots{}}
+@end smallexample
@noindent
Note the symbols which the bindings are ``made for''; these appear
The binding whose definition is @code{("--")} is a separator line.
Like a real menu item, the separator has a key symbol, in this case
-@code{separator-ps-print}. If one menu has two separators, they must
-have two different key symbols.
-
- Here is code to define enable conditions for two of the commands in
-the menu:
-
-@example
-(put 'print-region 'menu-enable 'mark-active)
-(put 'ps-print-region-with-faces 'menu-enable 'mark-active)
-@end example
+@code{separator-replace-tags}. If one menu has two separators, they
+must have two different key symbols.
Here is how we make this menu appear as an item in the parent menu:
@example
-(define-key menu-bar-tools-menu [print]
- (cons "Print" menu-bar-print-menu))
+(define-key menu-bar-edit-menu [replace]
+ (list 'menu-item "Replace" menu-bar-replace-menu))
@end example
@noindent
Note that this incorporates the submenu keymap, which is the value of
-the variable @code{menu-bar-print-menu}, rather than the symbol
-@code{menu-bar-print-menu} itself. Using that symbol in the parent menu
-item would be meaningless because @code{menu-bar-print-menu} is not a
-command.
+the variable @code{menu-bar-replace-menu}, rather than the symbol
+@code{menu-bar-replace-menu} itself. Using that symbol in the parent
+menu item would be meaningless because @code{menu-bar-replace-menu} is
+not a command.
- If you wanted to attach the same print menu to a mouse click, you
+ If you wanted to attach the same replace menu to a mouse click, you
can do it this way:
@example
(define-key global-map [C-S-down-mouse-1]
- menu-bar-print-menu)
-@end example
-
- We could equally well use an extended menu item (@pxref{Extended Menu
-Items}) for @code{print-region}, like this:
-
-@example
-(define-key menu-bar-print-menu [print-region]
- '(menu-item "Print Region" print-region
- :enable mark-active))
-@end example
-
-@noindent
-With the extended menu item, the enable condition is specified
-inside the menu item itself. If we wanted to make this
-item disappear from the menu entirely when the mark is inactive,
-we could do it this way:
-
-@example
-(define-key menu-bar-print-menu [print-region]
- '(menu-item "Print Region" print-region
- :visible mark-active))
+ menu-bar-replace-menu)
@end example
@node Menu Bar
Most window systems allow each frame to have a @dfn{menu bar}---a
permanently displayed menu stretching horizontally across the top of the
frame. The items of the menu bar are the subcommands of the fake
-``function key'' @code{menu-bar}, as defined by all the active keymaps.
+``function key'' @code{menu-bar}, as defined in the active keymaps.
To add an item to the menu bar, invent a fake ``function key'' of your
own (let's call it @var{key}), and make a binding for the key sequence