* Size of Window:: Accessing the size of a window.
* Resizing Windows:: Changing the size of a window.
* Coordinates and Windows:: Converting coordinates to windows.
-* Window Split Tree:: The layout and sizes of all windows in a frame.
+* Window Tree:: The layout and sizes of all windows in a frame.
* Window Configurations:: Saving and restoring the state of the screen.
* Window Hooks:: Hooks for scrolling, window size changes,
redisplay going past a certain point,
argument because it always uses the frame that @var{window} is on.
@end defun
-@node Window Split Tree
-@section The Window Split Tree
-@cindex window split tree
+@node Window Tree
+@section The Window Tree
+@cindex window tree
- A @dfn{window split tree} specifies the layout, size, and relationship
+ A @dfn{window tree} specifies the layout, size, and relationship
between all windows in one frame.
-@defun split-window-tree &optional frame
-This function returns the window split tree for frame @var{frame}.
+@defun window-tree &optional frame
+This function returns the window tree for frame @var{frame}.
If @var{frame} is omitted, the selected frame is used.
The return value is a list of the form @code{(@var{root} @var{mini})},
-where @var{root} represents the window split tree of the frame's
+where @var{root} represents the window tree of the frame's
root window, and @var{mini} is the frame's minibuffer window.
If the root window is not split, @var{root} is the root window itself.