to workaround autoloads bug.
(AUTOGENEL): Add obsolete/loaddefs.el.
* lisp/loadup.el: Load obsolete/loaddefs.el if present.
* lisp/subr.el (do-after-load-evaluation):
Don't warn about obsolete/loaddefs.el.
Fixes: debbugs:17407
2014-10-06 Glenn Morris <rgm@gnu.org>
+ * Makefile.in (obsolete-autoloads): Write to a separate file,
+ to workaround autoloads bug. (Bug#17407)
+ (AUTOGENEL): Add obsolete/loaddefs.el.
+ * loadup.el: Load obsolete/loaddefs.el if present.
+ * subr.el (do-after-load-evaluation):
+ Don't warn about obsolete/loaddefs.el.
+
* menu-bar.el (menu-bar-games-menu): Remove landmark.
It has zero relationship to a game.
cedet/semantic/loaddefs.el \
cedet/ede/loaddefs.el \
cedet/srecode/loaddefs.el \
+ obsolete/loaddefs.el \
org/org-loaddefs.el
# Value of max-lisp-eval-depth when compiling initially.
obsolete-autoloads: ${lisp}/obsolete/*.el
$(emacs) -l autoload \
--eval '(setq generate-autoload-cookie ";;;###obsolete-autoload")' \
- --eval '(setq generated-autoload-file (expand-file-name (unmsys--file-name "$(srcdir)/loaddefs.el")))' \
+ --eval '(setq generated-autoload-file (expand-file-name (unmsys--file-name "$(srcdir)/obsolete/loaddefs.el")))' \
-f batch-update-autoloads ${lisp}/obsolete
# This is required by the bootstrap-emacs target in ../src/Makefile, so
;; In case loaddefs hasn't been generated yet.
(file-error (load "ldefs-boot.el")))
+(load "obsolete/loaddefs.el" t)
+
(load "emacs-lisp/nadvice")
(load "minibuffer")
(load "abbrev") ;lisp-mode.el and simple.el use define-abbrev-table.
;; discard the file name regexp
(mapc #'funcall (cdr a-l-element))))
;; Complain when the user uses obsolete files.
- (when (string-match-p "/obsolete/[^/]*\\'" abs-file)
+ (when (save-match-data
+ (and (string-match "/obsolete/\\([^/]*\\)\\'" abs-file)
+ (not (equal "loaddefs.el" (match-string 1 abs-file)))))
;; Maybe we should just use display-warning? This seems yucky...
(let* ((file (file-name-nondirectory abs-file))
(msg (format "Package %s is obsolete!"