+2014-06-08 Dmitry Antipov <dmantipov@yandex.ru>
+
+ Change object marking routines to minimize stack usage.
+ This change moves a few cold paths from mark_object to NO_INLINE
+ functions and adjusts symbol marking loop. According to GCC 4.8.2
+ -Wstack-usage, this reduces mark_object's stack usage from 80 to
+ 48 bytes on a 64-bit system. For a long byte-force-recompile runs,
+ stack usage at the mark phase is reduced up to 28%. Surprisingly,
+ it also gains up to 3% in speed (with default '-O2 -g3' flags).
+ * alloc.c (mark_compiled, mark_localized_symbol): New functions,
+ refactored out from ...
+ (mark_object): ... adjusted user. Also mark symbols in a tight
+ inner loop.
+ (mark_face_cache): Add NO_INLINE.
+
2014-06-08 Eli Zaretskii <eliz@gnu.org>
* sysdep.c (reset_sys_modes): Use cursorX, not curX, as the latter
}
}
+NO_INLINE /* To reduce stack depth in mark_object. */
+static Lisp_Object
+mark_compiled (struct Lisp_Vector *ptr)
+{
+ int i, size = ptr->header.size & PSEUDOVECTOR_SIZE_MASK;
+
+ VECTOR_MARK (ptr);
+ for (i = 0; i < size; i++)
+ if (i != COMPILED_CONSTANTS)
+ mark_object (ptr->contents[i]);
+ return size > COMPILED_CONSTANTS ? ptr->contents[COMPILED_CONSTANTS] : Qnil;
+}
+
/* Mark the chain of overlays starting at PTR. */
static void
/* Mark Lisp faces in the face cache C. */
+NO_INLINE /* To reduce stack depth in mark_object. */
static void
mark_face_cache (struct face_cache *c)
{
}
}
+NO_INLINE /* To reduce stack depth in mark_object. */
+static void
+mark_localized_symbol (struct Lisp_Symbol *ptr)
+{
+ struct Lisp_Buffer_Local_Value *blv = SYMBOL_BLV (ptr);
+ Lisp_Object where = blv->where;
+ /* If the value is set up for a killed buffer or deleted
+ frame, restore it's global binding. If the value is
+ forwarded to a C variable, either it's not a Lisp_Object
+ var, or it's staticpro'd already. */
+ if ((BUFFERP (where) && !BUFFER_LIVE_P (XBUFFER (where)))
+ || (FRAMEP (where) && !FRAME_LIVE_P (XFRAME (where))))
+ swap_in_global_binding (ptr);
+ mark_object (blv->where);
+ mark_object (blv->valcell);
+ mark_object (blv->defcell);
+}
+
/* Remove killed buffers or items whose car is a killed buffer from
LIST, and mark other items. Return changed LIST, which is marked. */
break;
case PVEC_COMPILED:
- { /* We could treat this just like a vector, but it is better
- to save the COMPILED_CONSTANTS element for last and avoid
- recursion there. */
- int size = ptr->header.size & PSEUDOVECTOR_SIZE_MASK;
- int i;
-
- VECTOR_MARK (ptr);
- for (i = 0; i < size; i++)
- if (i != COMPILED_CONSTANTS)
- mark_object (ptr->contents[i]);
- if (size > COMPILED_CONSTANTS)
- {
- obj = ptr->contents[COMPILED_CONSTANTS];
- goto loop;
- }
- }
+ /* Although we could treat this just like a vector, mark_compiled
+ returns the COMPILED_CONSTANTS element, which is marked at the
+ next iteration of goto-loop here. This is done to avoid a few
+ recursive calls to mark_object. */
+ obj = mark_compiled (ptr);
+ if (!NILP (obj))
+ goto loop;
break;
case PVEC_FRAME:
case Lisp_Symbol:
{
register struct Lisp_Symbol *ptr = XSYMBOL (obj);
- struct Lisp_Symbol *ptrx;
-
+ nextsym:
if (ptr->gcmarkbit)
break;
CHECK_ALLOCATED_AND_LIVE (live_symbol_p);
break;
}
case SYMBOL_LOCALIZED:
- {
- struct Lisp_Buffer_Local_Value *blv = SYMBOL_BLV (ptr);
- Lisp_Object where = blv->where;
- /* If the value is set up for a killed buffer or deleted
- frame, restore it's global binding. If the value is
- forwarded to a C variable, either it's not a Lisp_Object
- var, or it's staticpro'd already. */
- if ((BUFFERP (where) && !BUFFER_LIVE_P (XBUFFER (where)))
- || (FRAMEP (where) && !FRAME_LIVE_P (XFRAME (where))))
- swap_in_global_binding (ptr);
- mark_object (blv->where);
- mark_object (blv->valcell);
- mark_object (blv->defcell);
- break;
- }
+ mark_localized_symbol (ptr);
+ break;
case SYMBOL_FORWARDED:
/* If the value is forwarded to a buffer or keyboard field,
these are marked when we see the corresponding object.
if (!PURE_POINTER_P (XSTRING (ptr->name)))
MARK_STRING (XSTRING (ptr->name));
MARK_INTERVAL_TREE (string_intervals (ptr->name));
-
+ /* Inner loop to mark next symbol in this bucket, if any. */
ptr = ptr->next;
if (ptr)
- {
- ptrx = ptr; /* Use of ptrx avoids compiler bug on Sun. */
- XSETSYMBOL (obj, ptrx);
- goto loop;
- }
+ goto nextsym;
}
break;