instead of 1/2 line_height in the heuristic for skipping
farther backward when target_y was not reached.
2001-10-27 Gerd Moellmann <gerd@gnu.org>
+ * xdisp.c (move_it_vertically_backward): Use 2/3 line_height
+ instead of 1/2 line_height in the heuristic for skipping
+ farther backward when target_y was not reached.
+
* sound.c (sound_perror): Unblock SIGIO, turn on atimers.
Display errno only if non-zero.
(sound_warning): New function.
a line height of 13 pixels each, recentering with point
on the bottom line will try to move -39/2 = 19 pixels
backward. Try to avoid moving into the first line. */
- && it->current_y - target_y > line_height / 2
+ && it->current_y - target_y > line_height / 3 * 2
&& IT_CHARPOS (*it) > BEGV)
{
move_it_vertically (it, target_y - it->current_y);