#include "commands.h"
#include "buffer.h"
#include "window.h"
-#include "charset.h"
+#include "character.h"
#include "syntax.h"
/* An abbrev table is an obarray.
#include <config.h>
#include "lisp.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "syntax.h"
#ifdef CHECK_FRAME_FONT
#include <config.h>
#include "lisp.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "commands.h"
#include "syntax.h"
#include "composite.h"
#include "lisp.h"
#include "commands.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "syntax.h"
#include "window.h"
#include "keyboard.h"
#include "dispextern.h"
#include "cm.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "keyboard.h"
#include "frame.h"
#include "window.h"
#include "lisp.h"
#include "buffer.h"
#include "keyboard.h"
-#include "charset.h"
+#include "character.h"
#include "keymap.h"
#ifdef HAVE_INDEX
/* Since we use the macro CHAR_HEAD_P, we have to include this, but
don't have to include others because CHAR_HEAD_P does not contains
another macro. */
-#include "charset.h"
+#include "character.h"
static int doprnt1 ();
#include "dosfns.h"
#include "msdos.h"
#include "dispextern.h"
-#include "charset.h"
+#include "character.h"
#include "coding.h"
#include <dpmi.h>
#include <go32.h>
#include <stdio.h>
#include "lisp.h"
-#include "charset.h"
+#include "character.h"
#ifdef HAVE_X_WINDOWS
#include "xterm.h"
#endif
#include <config.h>
#include "lisp.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
/* Record one cached position found recently by
buf_charpos_to_bytepos or buf_bytepos_to_charpos. */
#include "lisp.h"
#include "commands.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "dispextern.h"
#include "keyboard.h"
#include "frame.h"
#include "dispextern.h"
#include "dosfns.h"
#include "termopts.h"
-#include "charset.h"
+#include "character.h"
#include "coding.h"
#include "disptab.h"
#include "frame.h"
#include "frame.h" /* Need this to get the X window of selected_frame */
#include "blockinput.h"
#include "buffer.h"
-#include "charset.h"
+#include "character.h"
#include "coding.h"
/* If ever some function outside this file will need to call any
#endif
#include "lisp.h"
-#include "charset.h"
+#include "character.h"
#include "keyboard.h"
#include "frame.h"
#include "dispextern.h"
#include <string.h>
#include "lisp.h"
-#include "charset.h"
+#include "character.h"
#include "coding.h"
#include "disptab.h"
#include "termhooks.h"