static int
readable_events ()
{
- timer_check (0);
+ timer_check (1);
if (kbd_fetch_ptr != kbd_store_ptr)
return 1;
#ifdef HAVE_MOUSE
{
EMACS_TIME nexttime;
EMACS_TIME now;
- Lisp_Object timers = Vtimer_list;
+ Lisp_Object timers, timer;
+ /* Nonzero if we generate some events. */
+ int events_generated = 0;
+ struct gcpro gcpro1, gcpro2;
- EMACS_GET_TIME (now);
EMACS_SET_SECS (nexttime, -1);
EMACS_SET_USECS (nexttime, -1);
+ timers = Vtimer_list;
+ timer = Qnil;
+ GCPRO2 (timers, timer);
+
+ if (CONSP (timers))
+ EMACS_GET_TIME (now);
+
while (CONSP (timers))
{
int triggertime;
- Lisp_Object timer, *vector;
+ Lisp_Object *vector;
EMACS_TIME timer_time;
EMACS_TIME difference;
(XINT (vector[1]) << 16) | (XINT (vector[2])));
EMACS_SET_USECS (timer_time, XINT (vector[3]));
EMACS_SUB_TIME (difference, timer_time, now);
+ /* If event is past, run it if it hasn't been run. */
if (EMACS_TIME_NEG_P (difference))
{
if (NILP (vector[0]))
{
+ /* Mark the timer as triggered to prevent problems if the lisp
+ code fails to reschedule it right. */
+ vector[0] = Qt;
+
+ /* Run the timer or queue a timer event. */
if (do_it_now)
- apply1 (vector[5], vector[6]);
+ {
+ Lisp_Object tem, event;
+ tem = get_keymap_1 (Vspecial_event_map, 0, 0);
+ tem = get_keyelt (access_keymap (tem, Qtimer_event, 0, 0),
+ 1);
+ event = Fcons (Qtimer_event, Fcons (timer, Qnil));
+ Fcommand_execute (tem, Qnil, Fvector (1, &event));
+ /* Since we have handled the event,
+ we don't need to tell the caller to wake up and do it. */
+ }
else
{
+ /* Generate a timer event so the caller will handle it. */
struct input_event event;
event.kind = timer_event;
event.frame_or_window = Fcons (Fselected_frame (), timer);
kbd_buffer_store_event (&event);
- /* Mark the timer as triggered to prevent problems if the lisp
- code fails to reschedule it right. */
- vector[0] = Qt;
+ /* Tell caller to handle this event right away. */
+ events_generated = 1;
EMACS_SET_SECS (nexttime, 0);
EMACS_SET_USECS (nexttime, 0);
}
}
}
else
- return difference;
+ /* When we encounter a timer that is still waiting,
+ return the amount of time to wait before it is ripe. */
+ {
+ UNGCPRO;
+ /* But if we generated an event,
+ tell the caller to handle it now. */
+ if (events_generated)
+ return nexttime;
+ return difference;
+ }
}
+ /* No timers are pending in the future. */
+ /* Return 0 if we generated an event, and -1 if not. */
+ UNGCPRO;
return nexttime;
}
\f
break;
case timer_event:
- return Fcons (Qtimer_event, Fcdr (event->frame_or_window));
+ return Fcons (Qtimer_event, Fcons (Fcdr (event->frame_or_window), Qnil));
#ifdef HAVE_MOUSE
/* A mouse click. Figure out where it is, decide whether it's