(dired--trivial-next-line arg)))
(defun dired--move-to-next-line (arg jumpfun)
- (let ((old-position (progn
+ (let ((wrapped nil)
+ (old-arg arg)
+ (old-position (progn
;; It's always true that we should move
;; to the filename when possible.
(dired-move-to-filename)
(when (= old-position (point))
;; Now point is at beginning/end of movable area,
;; but it still wants to move farther.
- (if (eq dired-movement-style 'cycle)
- ;; `cycle': go to the other end.
+ (cond
+ ;; `cycle': go to the other end.
+ ((eq dired-movement-style 'cycle)
+ ;; Argument not changing on the second wrap
+ ;; means infinite loop with no files found.
+ (if (and wrapped (eq old-arg arg))
+ (setq arg 0)
(goto-char (if (cl-plusp moving-down)
(point-min)
- (point-max)))
- ;; `bounded': go back to the last non-empty line.
- (while (dired-between-files)
- (funcall jumpfun (- moving-down)))
+ (point-max))))
+ (setq wrapped t))
+ ;; `bounded': go back to the last non-empty line.
+ ((eq dired-movement-style 'bounded)
+ (while (and (dired-between-files) (not (zerop arg)))
+ (funcall jumpfun (- moving-down))
+ ;; Point not moving means infinite loop.
+ (if (= old-position (point))
+ (setq arg 0)
+ (setq old-position (point))))
;; Encountered a boundary, so let's stop movement.
- (setq arg moving-down)))
+ (setq arg (if (dired-between-files) 0 moving-down)))))
(unless (dired-between-files)
;; Has moved to a non-empty line. This movement does
;; make sense.