--- /dev/null
+;;; dframe --- dedicate frame support modes
+
+;;; Copyright (C) 1996, 97, 98, 99, 2000, 01, 02, 03, 04 Free Software Foundation
+
+;; Author: Eric M. Ludlam <zappo@gnu.org>
+;; Keywords: file, tags, tools
+;; X-RCS: $Id: dframe.el,v 1.27 2005/02/06 17:02:45 berndl Exp $
+
+(defvar dframe-version "1.3"
+ "The current version of the dedicated frame library.")
+
+;; This file is part of GNU Emacs.
+
+;; GNU Emacs is free software; you can redistribute it and/or modify
+;; it under the terms of the GNU General Public License as published by
+;; the Free Software Foundation; either version 2, or (at your option)
+;; any later version.
+
+;; GNU Emacs is distributed in the hope that it will be useful,
+;; but WITHOUT ANY WARRANTY; without even the implied warranty of
+;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+;; GNU General Public License for more details.
+
+;; You should have received a copy of the GNU General Public License
+;; along with GNU Emacs; see the file COPYING. If not, write to the
+;; Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+;; Boston, MA 02111-1307, USA.
+
+;;; Commentary:
+;;
+;; This code was developed and maintained as a part of speedbar since 1996.
+;; It became its own support utility in Aug 2000.
+;;
+;; Dedicated frame mode is an Emacs independent library for supporting
+;; a program/buffer combination that resides in a dedicated frame.
+;; Support of this nature requires several complex interactions with the
+;; user which this library will provide, including:
+;;
+;; * Creation of a frame. Positioned relatively.
+;; Includes a frame cache for User position caching.
+;; * Switching between frames.
+;; * Timed activities using idle-timers
+;; * Frame/buffer killing hooks
+;; * Mouse-3 position relative menu
+;; * Mouse motion, help-echo hacks
+;; * Mouse clicking, double clicking, & Xemacs image clicking hack
+;; * Mode line hacking
+;; * Utilities for use in a program covering:
+;; o keymap massage for some actions
+;; o working with an associated buffer
+;; o shift-click
+;; o detaching a frame
+;; o focus-shifting & optional frame jumping
+;; o currently active frame.
+;; o message/y-or-n-p
+;; o mouse set point
+;;
+;; To Use:
+;; 1) (require 'dframe)
+;; 2) Variable Setup:
+;; -frame-parameters -- Frame parameters for Emacs.
+;; -frame-plist -- Frame parameters for XEmacs.
+;; -- Not on parameter lists: They can optionally include width
+;; and height. If width or height is not included, then it will
+;; be provided to match the originating frame. In general,
+;; turning off the menu bar, mode line, and minibuffer can
+;; provide a smaller window, or more display area.
+;; -track-mouse-flag -- mouse tracking on/off specific to your tool.
+;; -update-flag -- app toggle for timer use. Init from
+;; `dframe-have-timer-flag'. This is nil for terminals, since
+;; updating a frame in a terminal is not useful to the user.
+;; -key-map -- Your keymap. Call `dframe-update-keymap' on it.
+;; -buffer, -frame, -cached-frame -- Variables used to track your
+;; applications buffer, frame, or frame cache (when hidden). See
+;; `dframe-frame-mode' for details.
+;; -before-delete-hook, -before-popup-hook, -after-create-hook --
+;; Hooks to have called. The `-after-create-hook' probably wants
+;; to call a function which calls `dframe-reposition-frame' in an
+;; appropriate manner.
+;; 3) Function Setup:
+;; your-frame-mode -- function to toggle your app frame on and off.
+;; its tasks are:
+;; a) create a buffer
+;; b) Call `dframe-frame-mode'. (See its doc)
+;; c) If successful (your -frame variable has a value), call
+;; timer setup if applicable.
+;; your-frame-reposition- -- Function to call from after-create-hook to
+;; reposition your frame with `dframe-repsoition-frame'.
+;; your-mode -- Set up the major mode of the buffer for your app.
+;; Set these variables: dframe-track-mouse-function,
+;; dframe-help-echo-function,
+;; dframe-mouse-click-function,
+;; dframe-mouse-position-function.
+;; See speedbar's implementation of these functions.
+;; `speedbar-current-frame', `speedbar-get-focus', `speedbar-message',
+;; `speedbar-y-or-n-p', `speedbar-set-timer', `speedbar-click',
+;; `speedbar-position-cursor-on-line'
+;; 4) Handling mouse clicks, and help text:
+;; dframe-track-mouse, dframe-help-echo-function --
+;; These variables need to be set to functions that display info
+;; based on the mouse's position.
+;; Text propert 'help-echo, set to `dframe-help-echo', which will
+;; call `dframe-help-echo-function'.
+;; Have a `-click' function, it can call `dframe-quick-mouse' for
+;; positioning. If the variable `dframe-power-click' is non-nil,
+;; then `shift' was held down during the click.
+
+;;; Bugs
+;;
+;; * The timer managers doesn't handle multiple different timeouts.
+;; * You can't specify continuous timouts (as opposed to just lidle timers.)
+
+;;; Code:
+(defvar dframe-xemacsp (string-match "XEmacs" emacs-version)
+ "Non-nil if we are running in the XEmacs environment.")
+(defvar dframe-xemacs20p (and dframe-xemacsp
+ (>= emacs-major-version 20)))
+
+;; From custom web page for compatibility between versions of custom
+;; with help from ptype@dera.gov.uk (Proto Type)
+(eval-and-compile
+ (condition-case ()
+ (require 'custom)
+ (error nil))
+ (if (and (featurep 'custom) (fboundp 'custom-declare-variable)
+ ;; Some XEmacsen w/ custom don't have :set keyword.
+ ;; This protects them against custom.
+ (fboundp 'custom-initialize-set))
+ nil ;; We've got what we needed
+ ;; We have the old custom-library, hack around it!
+ (if (boundp 'defgroup)
+ nil
+ (defmacro defgroup (&rest args)
+ nil))
+ (if (boundp 'defface)
+ nil
+ (defmacro defface (var values doc &rest args)
+ (` (progn
+ (defvar (, var) (quote (, var)))
+ ;; To make colors for your faces you need to set your .Xdefaults
+ ;; or set them up ahead of time in your .emacs file.
+ (make-face (, var))
+ ))))
+ (if (boundp 'defcustom)
+ nil
+ (defmacro defcustom (var value doc &rest args)
+ (` (defvar (, var) (, value) (, doc)))))))
+
+\f
+;;; Compatibility functions
+;;
+(if (fboundp 'frame-parameter)
+
+ (defalias 'dframe-frame-parameter 'frame-parameter)
+
+ (defun dframe-frame-parameter (frame parameter)
+ "Return FRAME's PARAMETER value."
+ (cdr (assoc parameter (frame-parameters frame)))))
+
+\f
+;;; Variables
+;;
+(defgroup dframe nil
+ "Faces used in dframe."
+ :prefix "dframe-"
+ :group 'dframe)
+
+(defvar dframe-have-timer-flag
+ (and (or (fboundp 'run-with-idle-timer)
+ (fboundp 'start-itimer)
+ (boundp 'post-command-idle-hook))
+ (if (fboundp 'display-graphic-p)
+ (display-graphic-p)
+ window-system))
+ "Non-nil means that timers are available for this Emacs.")
+
+(defcustom dframe-update-speed
+ (if dframe-xemacsp
+ (if dframe-xemacs20p
+ 2 ; 1 is too obrusive in XEmacs
+ 5) ; when no idleness, need long delay
+ 1)
+ "*Idle time in seconds needed before dframe will update itself.
+Updates occur to allow dframe to display directory information
+relevant to the buffer you are currently editing."
+ :group 'dframe
+ :type 'integer)
+
+(defcustom dframe-activity-change-focus-flag nil
+ "*Non-nil means the selected frame will change based on activity.
+Thus, if a file is selected for edit, the buffer will appear in the
+selected frame and the focus will change to that frame."
+ :group 'dframe
+ :type 'boolean)
+
+(defcustom dframe-after-select-attached-frame-hook nil
+ "*Hook run after dframe has selected the attached frame."
+ :group 'dframe
+ :type 'hook)
+
+(defvar dframe-track-mouse-function nil
+ "*A function to call when the mouse is moved in the given frame.
+Typically used to display info about the line under the mouse.")
+(make-variable-buffer-local 'dframe-track-mouse-function)
+
+(defvar dframe-help-echo-function nil
+ "*A function to call when help-echo is used in newer versions of Emacs.
+Typically used to display info about the line under the mouse.")
+(make-variable-buffer-local 'dframe-help-echo-function)
+
+(defvar dframe-mouse-click-function nil
+ "*A function to call when the mouse is clicked.
+Valid clicks are mouse 2, our double mouse 1.")
+(make-variable-buffer-local 'dframe-mouse-click-function)
+
+(defvar dframe-mouse-position-function nil
+ "*A function to called to position the cursor for a mouse click.")
+(make-variable-buffer-local 'dframe-mouse-position-function)
+
+(defvar dframe-power-click nil
+ "Never set this by hand. Value is t when S-mouse activity occurs.")
+
+(defvar dframe-timer nil
+ "The dframe timer used for updating the buffer.")
+(make-variable-buffer-local 'dframe-timer)
+
+(defvar dframe-attached-frame nil
+ "The frame which started a frame mode.
+This is the frame from which all interesting activities will go
+for the mode using dframe.")
+(make-variable-buffer-local 'dframe-attached-frame)
+
+(defvar dframe-controlled nil
+ "Is this buffer controlled by a dedicated frame.
+Local to those buffers, as a function called that created it.")
+(make-variable-buffer-local 'dframe-controlled)
+
+(defun dframe-update-keymap (map)
+ "Update the keymap MAP for dframe default bindings."
+ ;; Frame control
+ (define-key map "q" 'dframe-close-frame)
+ (define-key map "Q" 'delete-frame)
+
+ ;; Override switch to buffer to never hack our frame.
+ (substitute-key-definition 'switch-to-buffer
+ 'dframe-switch-buffer-attached-frame
+ map global-map)
+
+ (if dframe-xemacsp
+ (progn
+ ;; mouse bindings so we can manipulate the items on each line
+ (define-key map 'button2 'dframe-click)
+ (define-key map '(shift button2) 'dframe-power-click)
+ ;; Info doc fix from Bob Weiner
+ (if (featurep 'infodoc)
+ nil
+ (define-key map 'button3 'dframe-xemacs-popup-kludge))
+ )
+
+ ;; mouse bindings so we can manipulate the items on each line
+ (define-key map [down-mouse-1] 'dframe-double-click)
+ (define-key map [mouse-2] 'dframe-click)
+ ;; This is the power click for new frames, or refreshing a cache
+ (define-key map [S-mouse-2] 'dframe-power-click)
+ ;; This adds a small unecessary visual effect
+ ;;(define-key map [down-mouse-2] 'dframe-quick-mouse)
+
+ (define-key map [down-mouse-3] 'dframe-emacs-popup-kludge)
+
+ ;; This lets the user scroll as if we had a scrollbar... well maybe not
+ (define-key map [mode-line mouse-2] 'dframe-mouse-hscroll)
+ ;; another handy place users might click to get our menu.
+ (define-key map [mode-line down-mouse-1]
+ 'dframe-emacs-popup-kludge)
+
+ ;; We can't switch buffers with the buffer mouse menu. Lets hack it.
+ (define-key map [C-down-mouse-1] 'dframe-hack-buffer-menu)
+
+ ;; Lastly, we want to track the mouse. Play here
+ (define-key map [mouse-movement] 'dframe-track-mouse)
+ ))
+
+(defun dframe-live-p (frame)
+ "Return non-nil if FRAME is currently available."
+ (and frame (frame-live-p frame) (frame-visible-p frame)))
+
+(defun dframe-frame-mode (arg frame-var cache-var buffer-var frame-name
+ local-mode-fn
+ &optional
+ parameters
+ delete-hook popup-hook create-hook
+ )
+ "Manage a frame for an application, enabling it when ARG is positive.
+FRAME-VAR is a variable used to cache the frame being used.
+This frame is either resurrected, hidden, killed, etc based on
+the value.
+CACHE-VAR is a variable used to cache a cached frame.
+BUFFER-VAR is a variable used to cache the buffer being used in dframe.
+This buffer will have `dframe-mode' run on it.
+FRAME-NAME is the name of the frame to create.
+LOCAL-MODE-FN is the function used to call this one.
+PARAMETERS are frame parameters to apply to this dframe.
+DELETE-HOOK are hooks to run when deleting a frame.
+POPUP-HOOK are hooks to run before showing a frame.
+CREATE-HOOK are hooks to run after creating a frame."
+ ;; toggle frame on and off.
+ (if (not arg) (if (dframe-live-p (symbol-value frame-var))
+ (setq arg -1) (setq arg 1)))
+ ;; Make sure the current buffer is set.
+ (set-buffer (symbol-value buffer-var))
+ ;; turn the frame off on neg number
+ (if (and (numberp arg) (< arg 0))
+ (progn
+ (run-hooks 'delete-hook)
+ (if (and (symbol-value frame-var)
+ (frame-live-p (symbol-value frame-var)))
+ (progn
+ (set cache-var (symbol-value frame-var))
+ (make-frame-invisible (symbol-value frame-var))))
+ (set frame-var nil))
+ ;; Set this as our currently attached frame
+ (setq dframe-attached-frame (selected-frame))
+ (run-hooks 'popup-hook)
+ ;; Updated the buffer passed in to contain all the hacks needed
+ ;; to make it work well in a dedicated window.
+ (save-excursion
+ (set-buffer (symbol-value buffer-var))
+ ;; Declare this buffer a dedicated frame
+ (setq dframe-controlled local-mode-fn)
+
+ (if dframe-xemacsp
+ ;; Hack the XEmacs mouse-motion handler
+ (with-no-warnings
+ ;; Hack the XEmacs mouse-motion handler
+ (set (make-local-variable 'mouse-motion-handler)
+ 'dframe-track-mouse-xemacs)
+ ;; Hack the double click handler
+ (make-local-variable 'mouse-track-click-hook)
+ (add-hook 'mouse-track-click-hook
+ (lambda (event count)
+ (if (/= (event-button event) 1)
+ nil ; Do normal operations.
+ (cond ((eq count 1)
+ (dframe-quick-mouse event))
+ ((or (eq count 2)
+ (eq count 3))
+ (dframe-click event)
+ (dframe-quick-mouse event)))
+ ;; Don't do normal operations.
+ t))))
+ ;; Enable mouse tracking in emacs
+ (if dframe-track-mouse-function
+ (set (make-local-variable 'track-mouse) t)) ;this could be messy.
+ ;; disable auto-show-mode for Emacs
+ (setq auto-show-mode nil))
+;;;; DISABLED: This causes problems for users with multiple frames.
+;;;; ;; Set this up special just for the passed in buffer
+;;;; ;; Terminal minibuffer stuff does not require this.
+;;;; (if (and (or (assoc 'minibuffer parameters)
+;;;; ;; XEmacs plist is not an association list
+;;;; (member 'minibuffer parameters))
+;;;; window-system (not (eq window-system 'pc))
+;;;; (null default-minibuffer-frame))
+;;;; (progn
+;;;; (make-local-variable 'default-minibuffer-frame)
+;;;; (setq default-minibuffer-frame dframe-attached-frame))
+;;;; )
+ ;; Override `temp-buffer-show-hook' so that help and such
+ ;; put their stuff into a frame other than our own.
+ ;; Correct use of `temp-buffer-show-function': Bob Weiner
+ (if (and (boundp 'temp-buffer-show-hook)
+ (boundp 'temp-buffer-show-function))
+ (progn (make-local-variable 'temp-buffer-show-hook)
+ (setq temp-buffer-show-hook temp-buffer-show-function)))
+ (make-local-variable 'temp-buffer-show-function)
+ (setq temp-buffer-show-function 'dframe-temp-buffer-show-function)
+ ;; If this buffer is killed, we must make sure that we destroy
+ ;; the frame the dedicated window is in.
+ (add-hook 'kill-buffer-hook `(lambda ()
+ (let ((skilling (boundp 'skilling)))
+ (if skilling
+ nil
+ (if dframe-controlled
+ (progn
+ (funcall dframe-controlled -1)
+ (setq ,buffer-var nil)
+ )))))
+ t t)
+ )
+ ;; Get the frame to work in
+ (if (frame-live-p (symbol-value cache-var))
+ (progn
+ (set frame-var (symbol-value cache-var))
+ (make-frame-visible (symbol-value frame-var))
+ (select-frame (symbol-value frame-var))
+ (set-window-dedicated-p (selected-window) nil)
+ (if (not (eq (current-buffer) (symbol-value buffer-var)))
+ (switch-to-buffer (symbol-value buffer-var)))
+ (set-window-dedicated-p (selected-window) t)
+ (raise-frame (symbol-value frame-var))
+ )
+ (if (frame-live-p (symbol-value frame-var))
+ (raise-frame (symbol-value frame-var))
+ (set frame-var
+ (if dframe-xemacsp
+ ;; Only guess height if it is not specified.
+ (if (member 'height parameters)
+ (make-frame parameters)
+ (make-frame (nconc (list 'height
+ (dframe-needed-height))
+ parameters)))
+ (let* ((mh (dframe-frame-parameter dframe-attached-frame
+ 'menu-bar-lines))
+ (paramsa
+ ;; Only add a guessed height if one is not specified
+ ;; in the input parameters.
+ (if (assoc 'height parameters)
+ parameters
+ (append
+ parameters
+ (list (cons 'height (+ mh (frame-height)))))))
+ (params
+ ;; Only add a guessed width if one is not specified
+ ;; in the input parameters.
+ (if (assoc 'width parameters)
+ paramsa
+ (append
+ paramsa
+ (list (cons 'width (frame-width))))))
+ (frame
+ (if (or (< emacs-major-version 20)
+ (not (eq window-system 'x)))
+ (make-frame params)
+ (let ((x-pointer-shape x-pointer-top-left-arrow)
+ (x-sensitive-text-pointer-shape
+ x-pointer-hand2))
+ (make-frame params)))))
+ frame)))
+ ;; Put the buffer into the frame
+ (save-excursion
+ (select-frame (symbol-value frame-var))
+ (switch-to-buffer (symbol-value buffer-var))
+ (set-window-dedicated-p (selected-window) t))
+ ;; Run hooks (like reposition)
+ (run-hooks 'create-hook)
+ ;; Frame name
+ (if (and (or (null window-system) (eq window-system 'pc))
+ (fboundp 'set-frame-name))
+ (save-window-excursion
+ (select-frame (symbol-value frame-var))
+ (set-frame-name frame-name)))
+ ;; On a terminal, raise the frame or the user will
+ ;; be confused.
+ (if (not window-system)
+ (select-frame (symbol-value frame-var)))
+ ))) )
+
+(defun dframe-reposition-frame (new-frame parent-frame location)
+ "Move NEW-FRAME to be relative to PARENT-FRAME.
+LOCATION can be one of 'random, 'left, 'right, 'left-right, or 'top-bottom."
+ (if dframe-xemacsp
+ (dframe-reposition-frame-xemacs new-frame parent-frame location)
+ (dframe-reposition-frame-emacs new-frame parent-frame location)))
+
+(defun dframe-reposition-frame-emacs (new-frame parent-frame location)
+ "Move NEW-FRAME to be relative to PARENT-FRAME.
+LOCATION can be one of 'random, 'left-right, 'top-bottom, or
+a cons cell indicationg a position of the form (LEFT . TOP)."
+ (let* ((pfx (dframe-frame-parameter parent-frame 'left))
+ (pfy (dframe-frame-parameter parent-frame 'top))
+ (pfw (frame-pixel-width parent-frame))
+ (pfh (frame-pixel-height parent-frame))
+ (nfw (frame-pixel-width new-frame))
+ (nfh (frame-pixel-height new-frame))
+ newleft newtop
+ )
+ ;; Position dframe.
+ (if (or (not window-system) (eq window-system 'pc))
+ ;; Do no positioning if not on a windowing system,
+ nil
+ ;; Rebuild pfx,pfy to be absolute positions.
+ (setq pfx (if (not (consp pfx))
+ pfx
+ ;; If pfx is a list, that means we grow
+ ;; from a specific edge of the display.
+ ;; Convert that to the distance from the
+ ;; left side of the display.
+ (if (eq (car pfx) '-)
+ ;; A - means distance from the right edge
+ ;; of the display, or DW - pfx - framewidth
+ (- (x-display-pixel-width) (car (cdr pfx)) pfw)
+ (car (cdr pfx))))
+ pfy (if (not (consp pfy))
+ pfy
+ ;; If pfy is a list, that means we grow
+ ;; from a specific edge of the display.
+ ;; Convert that to the distance from the
+ ;; left side of the display.
+ (if (eq (car pfy) '-)
+ ;; A - means distance from the right edge
+ ;; of the display, or DW - pfx - framewidth
+ (- (x-display-pixel-height) (car (cdr pfy)) pfh)
+ (car (cdr pfy))))
+ )
+ (cond ((eq location 'right)
+ (setq newleft (+ pfx pfw 5)
+ newtop pfy))
+ ((eq location 'left)
+ (setq newleft (+ pfx 10 nfw)
+ newtop pfy))
+ ((eq location 'left-right)
+ (setq newleft
+ ;; Decide which side to put it on. 200 is just a
+ ;; buffer for the left edge of the screen. The
+ ;; extra 10 is just dressings for window
+ ;; decorations.
+ (let* ((left-guess (- pfx 10 nfw))
+ (right-guess (+ pfx pfw 5))
+ (left-margin left-guess)
+ (right-margin (- (x-display-pixel-width)
+ right-guess 5 nfw)))
+ (cond ((>= left-margin 0) left-guess)
+ ((>= right-margin 0) right-guess)
+ ;; otherwise choose side we overlap less
+ ((> left-margin right-margin) 0)
+ (t (- (x-display-pixel-width) nfw 5))))
+ newtop pfy
+ ))
+ ((eq location 'top-bottom)
+ (setq newleft pfx
+ newtop
+ ;; Try and guess if we should be on the top or bottom.
+ (let* ((top-guess (- pfy 15 nfh))
+ (bottom-guess (+ pfy 5 pfh))
+ (top-margin top-guess)
+ (bottom-margin (- (x-display-pixel-height)
+ bottom-guess 5 nfh)))
+ (cond ((>= top-margin 0) top-guess)
+ ((>= bottom-margin 0) bottom-guess)
+ ;; Choose a side to overlap the least.
+ ((> top-margin bottom-margin) 0)
+ (t (- (x-display-pixel-height) nfh 5)))))
+ )
+ ((consp location)
+ (setq newleft (or (car location) 0)
+ newtop (or (cdr location) 0)))
+ (t nil))
+ (modify-frame-parameters new-frame
+ (list (cons 'left newleft)
+ (cons 'top newtop))))))
+
+(defun dframe-reposition-frame-xemacs (new-frame parent-frame location)
+ "Move NEW-FRAME to be relative to PARENT-FRAME.
+LOCATION can be one of 'random, 'left-right, or 'top-bottom."
+ ;; Not yet implemented
+ )
+
+;; XEmacs function only.
+(defun dframe-needed-height (&optional frame)
+ "The needed height for the tool bar FRAME (in characters)."
+ (or frame (setq frame (selected-frame)))
+ ;; The 1 is the missing modeline/minibuffer
+ (+ 1 (/ (frame-pixel-height frame)
+ ;; This obscure code avoids a byte compiler warning in Emacs.
+ (let ((f 'face-height))
+ (funcall f 'default frame)))))
+
+(defun dframe-detach (frame-var cache-var buffer-var)
+ "Detatch the frame in symbol FRAME-VAR.
+CACHE-VAR and BUFFER-VAR are symbols as in `dframe-frame-mode'"
+ (save-excursion
+ (set-buffer (symbol-value buffer-var))
+ (rename-buffer (buffer-name) t)
+ (let ((oldframe (symbol-value frame-var)))
+ (set buffer-var nil)
+ (set frame-var nil)
+ (set cache-var nil)
+ (make-variable-buffer-local frame-var)
+ (set frame-var oldframe)
+ )))
+
+;;; Special frame event proxies
+;;
+(if (boundp 'special-event-map)
+ (progn
+ (define-key special-event-map [make-frame-visible]
+ 'dframe-handle-make-frame-visible)
+ (define-key special-event-map [iconify-frame]
+ 'dframe-handle-iconify-frame)
+ (define-key special-event-map [delete-frame]
+ 'dframe-handle-delete-frame))
+ )
+
+(defvar dframe-make-frame-visible-function nil
+ "Function used when a dframe controlled frame is de-iconified.
+The function must take an EVENT.")
+(defvar dframe-iconify-frame-function nil
+ "Function used when a dframe controlled frame is iconified.
+The function must take an EVENT.")
+(defvar dframe-delete-frame-function nil
+ "Function used when a frame attached to a dframe frame is deleted.
+The function must take an EVENT.")
+
+(defun dframe-handle-make-frame-visible (e)
+ "Handle a `make-frame-visible' event.
+Should enables auto-updating if the last state was also enabled.
+Argument E is the event making the frame visible."
+ (interactive "e")
+ (let ((f last-event-frame))
+ (if (and (dframe-attached-frame f)
+ dframe-make-frame-visible-function)
+ (funcall dframe-make-frame-visible-function e)
+ )))
+
+(defun dframe-handle-iconify-frame (e)
+ "Handle a `iconify-frame' event.
+Should disables auto-updating if the last state was also enabled.
+Argument E is the event iconifying the frame."
+ (interactive "e")
+ (let ((f last-event-frame))
+ (if (and (dframe-attached-frame f)
+ dframe-iconify-frame-function e)
+ (funcall dframe-iconify-frame-function)
+ )))
+
+(defun dframe-handle-delete-frame (e)
+ "Handle `delete-frame' event.
+Argument E is the event deleting the frame."
+ (interactive "e")
+ (let ((fl (frame-list))
+ (sf (selected-frame)))
+ ;; Loop over all frames. If dframe-delete-frame-function is
+ ;; non-nil, call it.
+ (while fl
+ (select-frame (car fl))
+ (if dframe-delete-frame-function
+ (funcall dframe-delete-frame-function e))
+ (setq fl (cdr fl)))
+ (if (frame-live-p sf)
+ (select-frame sf))
+ (handle-delete-frame e)))
+
+
+;;; Utilities
+;;
+(defun dframe-get-focus (frame-var activator &optional hook)
+ "Change frame focus to or from a dedicated frame.
+If the selected frame is not in the symbol FRAME-VAR, then FRAME-VAR
+frame is selected. If the FRAME-VAR is active, then select the
+attached frame. If FRAME-VAR is nil, ACTIVATOR is called to
+created it. HOOK is an optional argument of hooks to run when
+selecting FRAME."
+ (interactive)
+ (if (eq (selected-frame) (symbol-value frame-var))
+ (if (frame-live-p dframe-attached-frame)
+ (dframe-select-attached-frame))
+ ;; make sure we have a frame
+ (if (not (frame-live-p (symbol-value frame-var)))
+ (funcall activator 1))
+ ;; go there
+ (select-frame (symbol-value frame-var))
+ )
+ (other-frame 0)
+ ;; If updates are off, then refresh the frame (they want it now...)
+ (run-hooks 'hook))
+
+
+(defun dframe-close-frame ()
+ "Close the current frame if it is dedicated."
+ (interactive)
+ (if dframe-controlled
+ (let ((b (current-buffer)))
+ (funcall dframe-controlled -1)
+ (kill-buffer b))))
+
+(defun dframe-current-frame (frame-var desired-major-mode)
+ "Return the existing dedicated frame to use.
+FRAME-VAR is the variable storing the currently active dedicated frame.
+If the current frame's buffer uses DESIRED-MAJOR-MODE, then use that frame."
+ (if (not (eq (selected-frame) (symbol-value frame-var)))
+ (if (and (eq major-mode 'desired-major-mode)
+ (get-buffer-window (current-buffer))
+ (window-frame (get-buffer-window (current-buffer))))
+ (window-frame (get-buffer-window (current-buffer)))
+ (symbol-value frame-var))
+ (symbol-value frame-var)))
+
+(defun dframe-attached-frame (&optional frame)
+ "Return the attached frame belonging to the dframe controlled frame FRAME.
+If optional arg FRAME is nil just return `dframe-attached-frame'."
+ (save-excursion
+ (if frame (select-frame frame))
+ dframe-attached-frame))
+
+(defun dframe-select-attached-frame (&optional frame)
+ "Switch to the frame the dframe controlled frame FRAME was started from. If
+optional arg FRAME is nil assume the attached frame is already selected and
+just run the hooks `dframe-after-select-attached-frame-hook'. Return the
+attached frame."
+ (let ((frame (dframe-attached-frame frame)))
+ (if frame (select-frame frame))
+ (prog1 frame
+ (run-hooks 'dframe-after-select-attached-frame-hook))))
+
+(defmacro dframe-with-attached-buffer (&rest forms)
+ "Execute FORMS in the attached frame's special buffer.
+Optionally select that frame if necessary."
+ `(save-selected-window
+ ;;(speedbar-set-timer speedbar-update-speed)
+ (dframe-select-attached-frame)
+ ,@forms
+ (dframe-maybee-jump-to-attached-frame)))
+
+(defun dframe-maybee-jump-to-attached-frame ()
+ "Jump to the attached frame ONLY if this was not a mouse event."
+ (when (or (not (dframe-mouse-event-p last-input-event))
+ dframe-activity-change-focus-flag)
+ (dframe-select-attached-frame)
+ ;; KB: For what is this - raising the frame??
+ (other-frame 0)))
+
+
+(defvar dframe-suppress-message-flag nil
+ "Non-nil means that `dframe-message' should just return a string.")
+
+(defun dframe-message (fmt &rest args)
+ "Like message, but for use in a dedicated frame.
+Argument FMT is the format string, and ARGS are the arguments for message."
+ (save-selected-window
+ (if dframe-suppress-message-flag
+ (apply 'format fmt args)
+ (if dframe-attached-frame
+ ;; KB: Here we do not need calling `dframe-select-attached-frame'
+ (select-frame dframe-attached-frame))
+ (apply 'message fmt args))))
+
+(defun dframe-y-or-n-p (prompt)
+ "Like `y-or-n-p', but for use in a dedicated frame.
+Argument PROMPT is the prompt to use."
+ (save-selected-window
+ (if (and ;;default-minibuffer-frame
+ dframe-attached-frame
+ ;;(not (eq default-minibuffer-frame dframe-attached-frame))
+ )
+ ;; KB: Here we do not need calling `dframe-select-attached-frame'
+ (select-frame dframe-attached-frame))
+ (y-or-n-p prompt)))
+\f
+;;; timer management
+;;
+;; Unlike speedbar with a dedicated set of routines, dframe has one master
+;; timer, and all dframe users will use it. At least until I figure out a way
+;; around that problem.
+;;
+;; Advantage 1: Two apps with timer/frames can munge the master list
+;; to make sure they occur in order.
+;; Advantage 2: If a user hits a key between timer functions, we can
+;; interrupt them safely.
+(defvar dframe-client-functions nil
+ "List of client functions using the dframe timer.")
+
+(defun dframe-set-timer (timeout fn &optional null-on-error)
+ "Apply a timer with TIMEOUT, to call FN, or remove a timer if TIMEOUT is nil.
+TIMEOUT is the number of seconds until the dframe controled program
+timer is called again. When TIMEOUT is nil, turn off all timeouts.
+This function must be called from the buffer belonging to the program
+who requested the timer.
+If NULL-ON-ERROR is a symbol, set it to nil if we cannot create a timer."
+ ;; First, fix up our list of client functions
+ (if timeout
+ (add-to-list 'dframe-client-functions fn)
+ (setq dframe-client-functions (delete fn dframe-client-functions)))
+ ;; Now decided what to do about the timout.
+ (if (or
+ ;; We have a timer, restart the timer with the new time.
+ timeout
+ ;; We have a timer, an off is requested, and no client
+ ;; functions are left, shut er down.
+ (and dframe-timer (not timeout) dframe-client-functions))
+ ;; Only call the low level function if we are changing the state.
+ (dframe-set-timer-internal timeout null-on-error)))
+
+(defun dframe-set-timer-internal (timeout &optional null-on-error)
+ "Apply a timer with TIMEOUT to call the dframe timer manager.
+If NULL-ON-ERROR is a symbol, set it to nil if we cannot create a timer."
+ (cond
+ ;; XEmacs
+ (dframe-xemacsp
+ (with-no-warnings
+ (if dframe-timer
+ (progn (delete-itimer dframe-timer)
+ (setq dframe-timer nil)))
+ (if timeout
+ (if (and dframe-xemacsp
+ (or (>= emacs-major-version 21)
+ (and (= emacs-major-version 20)
+ (> emacs-minor-version 0))
+ (and (= emacs-major-version 19)
+ (>= emacs-minor-version 15))))
+ (setq dframe-timer (start-itimer "dframe"
+ 'dframe-timer-fn
+ timeout
+ timeout
+ t))
+ (setq dframe-timer (start-itimer "dframe"
+ 'dframe-timer-fn
+ timeout
+ nil))))))
+ ;; Post 19.31 Emacs
+ ((fboundp 'run-with-idle-timer)
+ (if dframe-timer
+ (progn (cancel-timer dframe-timer)
+ (setq dframe-timer nil)))
+ (if timeout
+ (setq dframe-timer
+ (run-with-idle-timer timeout t 'dframe-timer-fn))))
+ ;; Emacs 19.30 (Thanks twice: ptype@dra.hmg.gb)
+ ((fboundp 'post-command-idle-hook)
+ (if timeout
+ (add-hook 'post-command-idle-hook 'dframe-timer-fn)
+ (remove-hook 'post-command-idle-hook 'dframe-timer-fn)))
+ ;; Older or other Emacsen with no timers. Set up so that its
+ ;; obvious this emacs can't handle the updates
+ ((symbolp null-on-error)
+ (set null-on-error nil)))
+ )
+
+(defun dframe-timer-fn ()
+ "Called due to the dframe timer.
+Evaluates all cached timer functions in sequence."
+ (let ((l dframe-client-functions))
+ (while (and l (sit-for 0))
+ (condition-case er
+ (funcall (car l))
+ (error (message "DFRAME TIMER ERROR: %S" er)))
+ (setq l (cdr l)))))
+
+;;; Menu hacking for mouse-3
+;;
+(defconst dframe-pass-event-to-popup-mode-menu
+ (let (max-args)
+ (and (fboundp 'popup-mode-menu)
+ (fboundp 'function-max-args)
+ (setq max-args (function-max-args 'popup-mode-menu))
+ (not (zerop max-args))))
+ "The EVENT arg to 'popup-mode-menu' was introduced in XEmacs 21.4.0.")
+
+;; In XEmacs, we make popup menus work on the item over mouse (as
+;; opposed to where the point happens to be.) We attain this by
+;; temporarily moving the point to that place.
+;; Hrvoje Niksic <hniksic@srce.hr>
+(with-no-warnings
+(defun dframe-xemacs-popup-kludge (event)
+ "Pop up a menu related to the clicked on item.
+Must be bound to EVENT."
+ (interactive "e")
+ (save-excursion
+ (if dframe-pass-event-to-popup-mode-menu
+ (popup-mode-menu event)
+ (goto-char (event-closest-point event))
+ (beginning-of-line)
+ (forward-char (min 5 (- (save-excursion (end-of-line) (point))
+ (save-excursion (beginning-of-line) (point)))))
+ (popup-mode-menu))
+ ;; Wait for menu to bail out. `popup-mode-menu' (and other popup
+ ;; menu functions) return immediately.
+ (let (new)
+ (while (not (misc-user-event-p (setq new (next-event))))
+ (dispatch-event new))
+ (dispatch-event new))))
+);with-no-warnings
+
+(defun dframe-emacs-popup-kludge (e)
+ "Pop up a menu related to the clicked on item.
+Must be bound to event E."
+ (interactive "e")
+ (save-excursion
+ (mouse-set-point e)
+ ;; This gets the cursor where the user can see it.
+ (if (not (bolp)) (forward-char -1))
+ (sit-for 0)
+ (if (< emacs-major-version 20)
+ (mouse-major-mode-menu e)
+ (mouse-major-mode-menu e nil))))
+
+;;; Interactive user functions for the mouse
+;;
+(if dframe-xemacsp
+ (defalias 'dframe-mouse-event-p 'button-press-event-p)
+ (defun dframe-mouse-event-p (event)
+ "Return t if the event is a mouse related event."
+ (if (and (listp event)
+ (member (event-basic-type event)
+ '(mouse-1 mouse-2 mouse-3)))
+ t
+ nil)))
+
+(defun dframe-track-mouse (event)
+ "For motion EVENT, display info about the current line."
+ (interactive "e")
+ (when (and dframe-track-mouse-function
+ (or dframe-xemacsp ;; XEmacs always safe?
+ (windowp (posn-window (event-end event))) ; Sometimes
+ ; there is no window to jump into.
+ ))
+
+ (funcall dframe-track-mouse-function event)))
+
+(defun dframe-track-mouse-xemacs (event)
+ "For motion EVENT, display info about the current line."
+ (if (functionp (default-value 'mouse-motion-handler))
+ (funcall (default-value 'mouse-motion-handler) event))
+ (if dframe-track-mouse-function
+ (funcall dframe-track-mouse-function event)))
+
+(defun dframe-help-echo (window &optional buffer position)
+ "Display help based context.
+The context is in WINDOW, viewing BUFFER, at POSITION.
+BUFFER and POSITION are optional because XEmacs doesn't use them."
+ (when (and (not dframe-track-mouse-function)
+ (bufferp buffer)
+ dframe-help-echo-function)
+ (let ((dframe-suppress-message-flag t))
+ (with-current-buffer buffer
+ (if position (goto-char position))
+ (funcall dframe-help-echo-function)))))
+
+(defun dframe-mouse-set-point (e)
+ "Set POINT based on event E.
+Handles clicking on images in XEmacs."
+ (if (save-excursion
+ (save-window-excursion
+ (mouse-set-point e)
+ (and (fboundp 'event-over-glyph-p) (event-over-glyph-p e))))
+ ;; We are in XEmacs, and clicked on a picture
+ (with-no-warnings
+ (let ((ext (event-glyph-extent e)))
+ ;; This position is back inside the extent where the
+ ;; junk we pushed into the property list lives.
+ (if (extent-end-position ext)
+ (goto-char (1- (extent-end-position ext)))
+ (mouse-set-point e)))
+ );with-no-warnings
+ ;; We are not in XEmacs, OR we didn't click on a picture.
+ (mouse-set-point e)))
+
+(defun dframe-quick-mouse (e)
+ "Since mouse events are strange, this will keep the mouse nicely positioned.
+This should be bound to mouse event E."
+ (interactive "e")
+ (dframe-mouse-set-point e)
+ (if dframe-mouse-position-function
+ (funcall dframe-mouse-position-function)))
+
+(defun dframe-power-click (e)
+ "Activate any `dframe' mouse click as a power click.
+A power click will dispose of cached data (if available) or bring a buffer
+up into a different window.
+This should be bound to mouse event E."
+ (interactive "e")
+ (let ((dframe-power-click t))
+ (select-frame last-event-frame)
+ (dframe-click e)))
+
+(defun dframe-click (e)
+ "Call our clients click function on a user click.
+E is the event causing the click."
+ (interactive "e")
+ (dframe-mouse-set-point e)
+ (when dframe-mouse-click-function
+ ;; On the off chance of buffer switch, or something incorrectly
+ ;; configured.
+ (funcall dframe-mouse-click-function e)))
+
+(defun dframe-double-click (e)
+ "Activate the registered click function on a double click.
+This must be bound to a mouse event.
+This should be bound to mouse event E."
+ (interactive "e")
+ ;; Emacs only. XEmacs handles this via `mouse-track-click-hook'.
+ (cond ((eq (car e) 'down-mouse-1)
+ (dframe-mouse-set-point e))
+ ((eq (car e) 'mouse-1)
+ (dframe-quick-mouse e))
+ ((or (eq (car e) 'double-down-mouse-1)
+ (eq (car e) 'triple-down-mouse-1))
+ (dframe-click e))))
+
+;;; Hacks of normal things.
+;;
+;; Some normal things that happen in one of these dedicated frames
+;; must be handled specially, so that our dedicated frame isn't
+;; messed up.
+(defun dframe-temp-buffer-show-function (buffer)
+ "Placed in the variable `temp-buffer-show-function' in dedicated frames.
+If a user requests help using \\[help-command] <Key> the temp BUFFER will be
+redirected into a window on the attached frame."
+ (if dframe-attached-frame (dframe-select-attached-frame))
+ (pop-to-buffer buffer nil)
+ (other-window -1)
+ ;; Fix for using this hook on some platforms: Bob Weiner
+ (cond ((not dframe-xemacsp)
+ (run-hooks 'temp-buffer-show-hook))
+ ((fboundp 'run-hook-with-args)
+ (run-hook-with-args 'temp-buffer-show-hook buffer))
+ ((and (boundp 'temp-buffer-show-hook)
+ (listp temp-buffer-show-hook))
+ (mapcar (function (lambda (hook) (funcall hook buffer)))
+ temp-buffer-show-hook))))
+
+(defun dframe-hack-buffer-menu (e)
+ "Control mouse 1 is buffer menu.
+This hack overrides it so that the right thing happens in the main
+Emacs frame, not in the dedicated frame.
+Argument E is the event causing this activity."
+ (interactive "e")
+ (let ((fn (lookup-key global-map (if dframe-xemacsp
+ '(control button1)
+ [C-down-mouse-1])))
+ (oldbuff (current-buffer))
+ (newbuff nil))
+ (unwind-protect
+ (save-excursion
+ (set-window-dedicated-p (selected-window) nil)
+ (call-interactively fn)
+ (setq newbuff (current-buffer)))
+ (switch-to-buffer oldbuff)
+ (set-window-dedicated-p (selected-window) t))
+ (if (not (eq newbuff oldbuff))
+ (dframe-with-attached-buffer
+ (switch-to-buffer newbuff)))))
+
+(defun dframe-switch-buffer-attached-frame (&optional buffer)
+ "Switch to BUFFER in the attached frame, and raise that frame.
+This overrides the default behavior of `switch-to-buffer' which is
+broken because of the dedicated frame."
+ (interactive)
+ ;; Assume we are in the dedicated frame.
+ (other-frame 1)
+ ;; Now switch buffers
+ (if buffer
+ (switch-to-buffer buffer)
+ (call-interactively 'switch-to-buffer nil nil)))
+
+;; XEmacs: this can be implemented using modeline keymaps, but there
+;; is no use, as we have horizontal scrollbar (as the docstring
+;; hints.)
+(defun dframe-mouse-hscroll (e)
+ "Read a mouse event E from the mode line, and horizontally scroll.
+If the mouse is being clicked on the far left, or far right of the
+mode-line. This is only useful for non-XEmacs."
+ (interactive "e")
+ (let* ((x-point (car (nth 2 (car (cdr e)))))
+ (pixels-per-10-col (/ (* 10 (frame-pixel-width))
+ (frame-width)))
+ (click-col (1+ (/ (* 10 x-point) pixels-per-10-col)))
+ )
+ (cond ((< click-col 3)
+ (scroll-left 2))
+ ((> click-col (- (window-width) 5))
+ (scroll-right 2))
+ (t (dframe-message
+ "Click on the edge of the modeline to scroll left/right")))
+ ))
+
+(provide 'dframe)
+
+;;; dframe.el ends here