return vector;
}
+DEFUN ("make-char-table", Fmake_char_table, Smake_char_table, 0, 2, 0,
+ "Return a newly created char-table, with N \"extra\" slots.\n\
+Each element is initialized to INIT, which defaults to nil.\n\
+N may not be more than ten.\n\
+See `char-table-extra-slot' and `set-char-table-extra-slot'.")
+ (n, init)
+ register Lisp_Object n, init;
+{
+ Lisp_Object vector;
+ CHECK_NUMBER (n, 1);
+ if (XINT (n) < 0 || XINT (n) > 10)
+ args_out_of_range (n, Qnil);
+ /* Add 2 to the size for the defalt and parent slots. */
+ vector = Fmake_vector (make_number (CHAR_TABLE_STANDARD_SLOTS + XINT (n)),
+ init);
+ XSETCHAR_TABLE (vector, XCHAR_TABLE (vector));
+ return vector;
+}
+
DEFUN ("vector", Fvector, Svector, 0, MANY, 0,
"Return a newly created vector with specified arguments as elements.\n\
Any number of arguments, even zero arguments, are allowed.")
return val;
}
+DEFUN ("make-bool-vector", Fmake_bool_vector, Smake_bool_vector, 2, 2, 0,
+ "Return a newly created bitstring of length LENGTH, with INIT as each element.\n\
+Both LENGTH and INIT must be numbers. INIT matters only in whether it is t or nil.")
+ (length, init)
+ Lisp_Object length, init;
+{
+ register Lisp_Object val;
+ struct Lisp_Bool_Vector *p;
+ int real_init, i;
+ int length_in_chars, length_in_elts, bits_per_value;
+
+ CHECK_NATNUM (length, 0);
+
+ bits_per_value = sizeof (EMACS_INT) * INTBITS / sizeof (int);
+
+ length_in_elts = (XFASTINT (length) + bits_per_value - 1) / bits_per_value;
+ length_in_chars = length_in_elts * sizeof (EMACS_INT);
+
+ val = Fmake_vector (make_number (length_in_elts), Qnil);
+ p = XBOOL_VECTOR (val);
+ /* Get rid of any bits that would cause confusion. */
+ p->vector_size = 0;
+ XSETBOOL_VECTOR (val, p);
+ p->size = XFASTINT (length);
+
+ real_init = (NILP (init) ? 0 : -1);
+ for (i = 0; i < length_in_chars ; i++)
+ p->data[i] = real_init;
+
+ return val;
+}
+
Lisp_Object
make_string (contents, length)
char *contents;
mark_object (&ptr->buffer_predicate);
}
#endif /* MULTI_FRAME */
+ else if (GC_BOOL_VECTOR_P (obj))
+ ;
else
{
register struct Lisp_Vector *ptr = XVECTOR (obj);
defsubr (&Smake_byte_code);
defsubr (&Smake_list);
defsubr (&Smake_vector);
+ defsubr (&Smake_char_table);
defsubr (&Smake_string);
+ defsubr (&Smake_bool_vector);
defsubr (&Smake_symbol);
defsubr (&Smake_marker);
defsubr (&Spurecopy);