len = 40;
overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
- noverlays = overlays_at (pos, 0, &overlay_vec, &len, &next_overlay, NULL);
+ noverlays = overlays_at (pos, 0, &overlay_vec, &len,
+ &next_overlay, (int *) 0);
/* If there are more than 40,
make enough space for all, and try again. */
len = noverlays;
overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
noverlays = overlays_at (pos, 0, &overlay_vec, &len,
- &next_overlay, NULL);
+ &next_overlay, (int *) 0);
}
if (next_overlay < endpos)