DRAW_IMAGE_SUNKEN
};
+#ifdef HAVE_WINDOW_SYSTEM
+
/* A sequence of glyphs to be drawn in the same face. */
struct glyph_string
struct glyph_string *next, *prev;
};
+#endif /* HAVE_WINDOW_SYSTEM */
\f
/************************************************************************
void (*fix_overlapping_area) P_ ((struct window *w, struct glyph_row *row,
enum glyph_row_area area));
+#ifdef HAVE_WINDOW_SYSTEM
+
/* Draw a fringe bitmap in window W of row ROW using parameters P. */
void (*draw_fringe_bitmap) P_ ((struct window *w, struct glyph_row *row,
struct draw_fringe_bitmap_params *p));
/* Draw a glyph string S. */
void (*draw_glyph_string) P_ ((struct glyph_string *s));
+#endif /* HAVE_WINDOW_SYSTEM */
};
/* The current interface for window-based redisplay. */
Glyph Display
***********************************************************************/
+#ifdef HAVE_WINDOW_SYSTEM
+
#if GLYPH_DEBUG
void
}
-
+#endif /* HAVE_WINDOW_SYSTEM */
\f