(make_lispy_event): Define i.
static int lispy_accent_codes[] =
{
+#ifdef XK_dead_circumflex
XK_dead_circumflex,
+#else
+ 0,
+#endif
+#ifdef XK_dead_grave
XK_dead_grave,
+#else
+ 0,
+#endif
+#ifdef XK_dead_tilde
XK_dead_tilde,
+#else
+ 0,
+#endif
+#ifdef XK_dead_diaeresis
XK_dead_diaeresis,
+#else
+ 0,
+#endif
+#ifdef XK_dead_macron
XK_dead_macron,
+#else
+ 0,
+#endif
+#ifdef XK_dead_degree
XK_dead_degree,
+#else
+ 0,
+#endif
+#ifdef XK_dead_acute
XK_dead_acute,
+#else
+ 0,
+#endif
+#ifdef XK_dead_cedilla
XK_dead_cedilla,
+#else
+ 0,
+#endif
+#ifdef XK_dead_breve
XK_dead_breve,
+#else
+ 0,
+#endif
+#ifdef XK_dead_ogonek
XK_dead_ogonek,
+#else
+ 0,
+#endif
+#ifdef XK_dead_caron
XK_dead_caron,
+#else
+ 0,
+#endif
+#ifdef XK_dead_doubleacute
XK_dead_doubleacute,
+#else
+ 0,
+#endif
+#ifdef XK_dead_abovedot
XK_dead_abovedot,
+#else
+ 0,
+#endif
};
/* This is a list of Lisp names for special "accent" characters.
make_lispy_event (event)
struct input_event *event;
{
+ int i;
+
#ifdef SWITCH_ENUM_BUG
switch ((int) event->kind)
#else