'("Instrument Function for Debugging" . edebug-defun))
(define-key map [byte-recompile]
'("Byte-recompile Directory..." . byte-recompile-directory))
+ (define-key map [byte-compile]
+ '("Byte-compile And Load" . emacs-lisp-compile-and-load))
(define-key map [byte-compile]
'("Byte-compile This File" . emacs-lisp-byte-compile))
(define-key map [separator-eval] '("--"))
(interactive)
(if buffer-file-name
(byte-compile-file buffer-file-name)
- (error "The buffer must be saved in a file first.")))
+ (error "The buffer must be saved in a file first")))
+
+(defun emacs-lisp-compile-and-load ()
+ "Byte-compile the current file (if it has changed), then load compiled code."
+ (interactive)
+ (or buffer-file-name
+ (error "The buffer must be saved in a file first"))
+ (require 'bytecomp)
+ ;; Recompile if file or buffer has changed since last compilation.
+ (or (buffer-modified-p)
+ (file-newer-than-file-p (byte-compile-dest-file buffer-file-name)
+ buffer-file-name)
+ (byte-compile-file buffer-file-name))
+ (load-file (byte-compile-dest-file buffer-file-name)))
(defun emacs-lisp-mode ()
"Major mode for editing Lisp code to run in Emacs.