s->underline_thickness and s->underline_position.
else if (s->font)
position = (s->font->descent + 1) / 2;
}
- s->underline_thickness = thickness;
- s->underline_position =position;
}
+ s->underline_thickness = thickness;
+ s->underline_position =position;
y = s->ybase + position;
if (s->face->underline_defaulted_p)
{
else if (s->font)
position = (s->font->descent + 1) / 2;
}
- s->underline_thickness = thickness;
- s->underline_position = position;
}
+ s->underline_thickness = thickness;
+ s->underline_position = position;
y = s->ybase + position;
if (s->face->underline_defaulted_p)
XFillRectangle (s->display, s->window, s->gc,