#ifndef _CHARSET_H
#define _CHARSET_H
+/* #define BYTE_COMBINING_DEBUG */
+
/*** GENERAL NOTE on CHARACTER SET (CHARSET) ***
A character set ("charset" hereafter) is a meaningful collection
charset_id: Emacs Lisp integer of an identification number of a charset
charset: C integer of an identification number of a charset
- Each charset (except for ASCII) is assigned a base leading-code
- (range 0x80..0x9D). In addition, a charset of greater than 0xA0
+ Each charset (except for ascii) is assigned a base leading-code
+ (range 0x80..0x9E). In addition, a charset of greater than 0xA0
(whose base leading-code is 0x9A..0x9D) is assigned an extended
leading-code (range 0xA0..0xFE). In this case, each base
leading-code specify the allowable range of extended leading-code as
0x80 --never used--
0x81..0x8F official dim1 same as charset -- none --
0x90..0x99 official dim2 same as charset -- none --
- 0x9A..0x9F --never used--
+ 0x9A..0x9D --never used--
+ 0x9E official dim1 same as charset -- none --
+ (eight-bit-control)
+ 0x9F official dim1 -- none -- -- none --
+ (eight-bit-graphic)
0xA0..0xDF private dim1 0x9A same as charset
of 1-column width
0xE0..0xEF private dim1 0x9B same as charset
#define LEADING_CODE_PRIVATE_21 0x9C /* for private DIMENSION2 of 1-column */
#define LEADING_CODE_PRIVATE_22 0x9D /* for private DIMENSION2 of 2-column */
+#define LEADING_CODE_8_BIT_CONTROL 0x9E /* for `eight-bit-control' */
+
/* Extended leading-code. */
/* Start of each extended leading-codes. */
#define LEADING_CODE_EXT_11 0xA0 /* follows LEADING_CODE_PRIVATE_11 */
#define MAX_CHARSET 0xFE
/* Definition of special charsets. */
-#define CHARSET_ASCII 0
+#define CHARSET_ASCII 0 /* 0x00..0x7F */
+#define CHARSET_8_BIT_CONTROL 0x9E /* 0x80..0x9F */
+#define CHARSET_8_BIT_GRAPHIC 0x9F /* 0xA0..0xFF */
-extern int charset_ascii; /* ASCII */
extern int charset_latin_iso8859_1; /* ISO8859-1 (Latin-1) */
extern int charset_jisx0208_1978; /* JISX0208.1978 (Japanese Kanji old set) */
extern int charset_jisx0208; /* JISX0208.1983 (Japanese Kanji) */
extern int charset_big5_1; /* Big5 Level 1 (Chinese Traditional) */
extern int charset_big5_2; /* Big5 Level 2 (Chinese Traditional) */
-/* Check if CH is the head of multi-byte form, i.e.,
- an ASCII character or a base leading-code. */
+/* Check if CH is an ASCII character or a base leading-code.
+ Nowadays, any byte can be the first byte of a character in a
+ multibyte buffer/string. So this macro name is not appropriate. */
#define CHAR_HEAD_P(ch) ((unsigned char) (ch) < 0xA0)
/*** GENERAL NOTE on CHARACTER REPRESENTATION ***
More precisely...
- FIELD2 of DIMENSION1 character (except for ASCII) is "charset - 0x70".
- This is to make all character codes except for ASCII greater than
- 256 (ASCII's FIELD2 is 0). So, the range of FIELD2 of DIMENSION1
- character is 0 or 0x11..0x7F.
+ FIELD2 of DIMENSION1 character (except for ascii, eight-bit-control,
+ and eight-bit-graphic) is "charset - 0x70". This is to make all
+ character codes except for ASCII and 8-bit codes greater than 256.
+ So, the range of FIELD2 of DIMENSION1 character is 0, 1, or
+ 0x11..0x7F.
FIELD1 of DIMENSION2 character is "charset - 0x8F" for official
charset and "charset - 0xE0" for private charset. So, the range of
FIELD1 of DIMENSION2 character is 0x01..0x1E.
- -----------------------------------------------------------------------
- charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
- -----------------------------------------------------------------------
- ASCII 0 0 POSITION-CODE-1
- DIMENSION1 0 charset - 0x70 POSITION-CODE-1
- DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
- DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
- -----------------------------------------------------------------------
+ -----------------------------------------------------------------------------
+ charset FIELD1 (5-bit) FIELD2 (7-bit) FIELD3 (7-bit)
+ -----------------------------------------------------------------------------
+ ascii 0 0 0x00..0x7F
+ eight-bit-control 0 1 0x00..0x1F
+ eight-bit-graphic 0 1 0x20..0x7F
+ DIMENSION1 0 charset - 0x70 POSITION-CODE-1
+ DIMENSION2(o) charset - 0x8F POSITION-CODE-1 POSITION-CODE-2
+ DIMENSION2(p) charset - 0xE0 POSITION-CODE-1 POSITION-CODE-2
+ -----------------------------------------------------------------------------
"(o)": official, "(p)": private
- -----------------------------------------------------------------------
-
+ -----------------------------------------------------------------------------
*/
/* Masks of each field of character code. */
/* Maximum character code currently used plus 1. */
#define MAX_CHAR (0x1F << 14)
-/* 1 if C is an ASCII character, else 0. */
-#define SINGLE_BYTE_CHAR_P(c) ((c) >= 0 && (c) < 0x100)
+/* 1 if C is a single byte character, else 0. */
+#define SINGLE_BYTE_CHAR_P(c) ((unsigned) (c) < 0x100)
-/* 1 if BYTE is a character in itself, in multibyte mode. */
+/* 1 if BYTE is an ASCII character in itself, in multibyte mode. */
#define ASCII_BYTE_P(byte) ((byte) < 0x80)
/* A char-table containing information of each character set.
CHARS (integer) is the number of characters in a dimension: 94 or 96.
WIDTH (integer) is the number of columns a character in the charset
- occupies on the screen: one of 0, 1, and 2.
+ occupies on the screen: one of 0, 1, and 2..
DIRECTION (integer) is the rendering direction of characters in the
charset when rendering. If 0, render from left to right, else
charset. All charsets of less than 0xA0 has the value 0.
ISO-FINAL-CHAR (character) is the final character of the
- corresponding ISO 2022 charset.
+ corresponding ISO 2022 charset. It is -1 for such a character
+ that is used only internally (e.g. `eight-bit-control').
ISO-GRAPHIC-PLANE (integer) is the graphic plane to be invoked
while encoding to variants of ISO 2022 coding system, one of the
- following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR).
+ following: 0/graphic-plane-left(GL), 1/graphic-plane-right(GR). It
+ is -1 for such a character that is used only internally
+ (e.g. `eight-bit-control').
REVERSE-CHARSET (integer) is the charset which differs only in
LEFT-TO-RIGHT value from the charset. If there's no such a
#define CHARSET_LEADING_CODE_EXT(charset) \
XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_LEADING_CODE_EXT_IDX))
#define CHARSET_ISO_FINAL_CHAR(charset) \
- XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
+ XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_FINAL_CHAR_IDX))
#define CHARSET_ISO_GRAPHIC_PLANE(charset) \
- XFASTINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
+ XINT (CHARSET_TABLE_INFO (charset, CHARSET_ISO_GRAPHIC_PLANE_IDX))
#define CHARSET_REVERSE_CHARSET(charset) \
XINT (CHARSET_TABLE_INFO (charset, CHARSET_REVERSE_CHARSET_IDX))
#define CHARSET_VALID_P(charset) \
((charset) == 0 \
|| ((charset) > 0x80 && (charset) <= MAX_CHARSET_OFFICIAL_DIMENSION2) \
- || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 && (charset) <= MAX_CHARSET))
+ || ((charset) >= MIN_CHARSET_PRIVATE_DIMENSION1 \
+ && (charset) <= MAX_CHARSET) \
+ || ((charset) == CHARSET_8_BIT_CONTROL) \
+ || ((charset) == CHARSET_8_BIT_GRAPHIC))
/* 1 if CHARSET is already defined, else 0. */
#define CHARSET_DEFINED_P(charset) \
&& !NILP (CHARSET_TABLE_ENTRY (charset)))
/* Since the information CHARSET-BYTES and CHARSET-WIDTH of
- Vcharset_table can be retrieved only the first byte of
+ Vcharset_table can be retrieved only by the first byte of
multi-byte form (an ASCII code or a base leading-code), we provide
here tables to be used by macros BYTES_BY_CHAR_HEAD and
WIDTH_BY_CHAR_HEAD for faster information retrieval. */
extern int bytes_by_char_head[256];
extern int width_by_char_head[256];
-#define BYTES_BY_CHAR_HEAD(char_head) bytes_by_char_head[char_head]
-#define WIDTH_BY_CHAR_HEAD(char_head) width_by_char_head[char_head]
+#define BYTES_BY_CHAR_HEAD(char_head) \
+ (ASCII_BYTE_P (char_head) ? 1 : bytes_by_char_head[char_head])
+#define WIDTH_BY_CHAR_HEAD(char_head) \
+ (ASCII_BYTE_P (char_head) ? 1 : width_by_char_head[char_head])
/* Charset of the character C. */
-#define CHAR_CHARSET(c) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? CHARSET_ASCII \
- : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
- ? CHAR_FIELD2 (c) + 0x70 \
- : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
- ? CHAR_FIELD1 (c) + 0x8F \
+#define CHAR_CHARSET(c) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? (ASCII_BYTE_P (c) \
+ ? CHARSET_ASCII \
+ : (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC) \
+ : ((c) < MIN_CHAR_OFFICIAL_DIMENSION2 \
+ ? CHAR_FIELD2 (c) + 0x70 \
+ : ((c) < MIN_CHAR_PRIVATE_DIMENSION2 \
+ ? CHAR_FIELD1 (c) + 0x8F \
: CHAR_FIELD1 (c) + 0xE0)))
-/* Return charset at the place pointed by P. */
-#define CHARSET_AT(p) \
- (*(p) < 0x80 \
- ? CHARSET_ASCII \
- : (*(p) < LEADING_CODE_PRIVATE_11 \
- ? (int)*(p) \
- : (*(p) <= LEADING_CODE_PRIVATE_22 \
- ? (int)*((p) + 1) \
- : -1)))
-
-/* Same as `CHARSET_AT ()' but perhaps runs faster because of an
- additional argument C which is the code (byte) at P. */
-#define FIRST_CHARSET_AT(p, c) \
- ((c) < 0x80 \
- ? CHARSET_ASCII \
- : ((c) < LEADING_CODE_PRIVATE_11 \
- ? (int)(c) \
- : ((c) <= LEADING_CODE_PRIVATE_22 \
- ? (int)*((p) + 1) \
- : -1)))
-
/* Check if two characters C1 and C2 belong to the same charset. */
-#define SAME_CHARSET_P(c1, c2) \
- (SINGLE_BYTE_CHAR_P (c1) \
- ? SINGLE_BYTE_CHAR_P (c2) \
- : (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
- ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
- : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK)))
-
-/* Return a non-ASCII character of which charset is CHARSET and
- position-codes are C1 and C2. DIMENSION1 character ignores C2. */
-#define MAKE_NON_ASCII_CHAR(charset, c1, c2) \
- (! CHARSET_DEFINED_P (charset) || CHARSET_DIMENSION (charset) == 1 \
- ? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : (c1)) \
- : ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 \
- ? ((((charset) - 0x8F) << 14) \
- | ((c1) <= 0 ? 0 : ((c1) << 7)) | ((c2) <= 0 ? 0 : (c2))) \
- : ((((charset) - 0xE0) << 14) \
- | ((c1) <= 0 ? 0 : ((c1) << 7)) | ((c2) <= 0 ? 0 : (c2)))))
+#define SAME_CHARSET_P(c1, c2) \
+ (c1 < MIN_CHAR_OFFICIAL_DIMENSION2 \
+ ? (c1 & CHAR_FIELD2_MASK) == (c2 & CHAR_FIELD2_MASK) \
+ : (c1 & CHAR_FIELD1_MASK) == (c2 & CHAR_FIELD1_MASK))
/* Return a character of which charset is CHARSET and position-codes
are C1 and C2. DIMENSION1 character ignores C2. */
-#define MAKE_CHAR(charset, c1, c2) \
- ((charset) == CHARSET_ASCII \
- ? (c1) \
- : MAKE_NON_ASCII_CHAR ((charset), (c1), (c2)))
+#define MAKE_CHAR(charset, c1, c2) \
+ ((charset) == CHARSET_ASCII \
+ ? (c1) & 0x7F \
+ : (((charset) == CHARSET_8_BIT_CONTROL \
+ || (charset) == CHARSET_8_BIT_GRAPHIC) \
+ ? ((c1) & 0x7F) | 0x80 \
+ : (! CHARSET_DEFINED_P (charset) || CHARSET_DIMENSION (charset) == 1 \
+ ? (((charset) - 0x70) << 7) | ((c1) <= 0 ? 0 : (c1)) \
+ : ((((charset) \
+ - ((charset) < MIN_CHARSET_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)) \
+ << 14) \
+ | ((c2) <= 0 ? 0 : ((c2) & 0x7F)) \
+ | ((c1) <= 0 ? 0 : (((c1) & 0x7F) << 7))))))
+
/* If GENERICP is nonzero, return nonzero iff C is a valid normal or
generic character. If GENERICP is zero, return nonzero iff C is a
#define DEFAULT_NONASCII_INSERT_OFFSET 0x800
-/* Parse string STR of length LENGTH and check if a multibyte
- characters is at STR. If so, set BYTES for that character, else
- set BYTES to 1. */
+/* Parse multibyte string STR of length LENGTH and set BYTES to the
+ byte length of a character at STR. */
+
+#ifdef BYTE_COMBINING_DEBUG
#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
do { \
int i = 1; \
while (i < (length) && ! CHAR_HEAD_P ((str)[i])) i++; \
- if (i == 1) \
- (bytes) = 1; \
- else \
- { \
- (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
- if ((bytes) > (length)) \
- (bytes) = (length); \
- } \
+ (bytes) = BYTES_BY_CHAR_HEAD ((str)[0]); \
+ if ((bytes) > i) \
+ abort (); \
} while (0)
-/* The charset of non-ASCII character C is stored in CHARSET, and the
- position-codes of C are stored in C1 and C2.
- We store -1 in C2 if the character is just 2 bytes.
+#else /* not BYTE_COMBINING_DEBUG */
- Do not use this macro for an ASCII character. */
+#define PARSE_MULTIBYTE_SEQ(str, length, bytes) \
+ (bytes) = BYTES_BY_CHAR_HEAD ((str)[0])
-#define SPLIT_NON_ASCII_CHAR(c, charset, c1, c2) \
- ((c) & CHAR_FIELD1_MASK \
- ? (charset = (CHAR_FIELD1 (c) \
- + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
- c1 = CHAR_FIELD2 (c), \
- c2 = CHAR_FIELD3 (c)) \
- : (charset = CHAR_FIELD2 (c) + 0x70, \
- c1 = CHAR_FIELD3 (c), \
- c2 = -1))
+#endif /* not BYTE_COMBINING_DEBUG */
+
+/* Return 1 iff the byte sequence at unibyte string STR (LENGTH bytes)
+ is valid as a multibyte form. If valid, by a side effect, BYTES is
+ set to the byte length of the multibyte form. */
+
+#define UNIBYTE_STR_AS_MULTIBYTE_P(str, length, bytes) \
+ (((bytes) = BYTES_BY_CHAR_HEAD ((str)[0])) == 1 \
+ || ((str)[0] != LEADING_CODE_8_BIT_CONTROL \
+ && (bytes) <= (length) \
+ && !CHAR_HEAD_P ((str)[1]) \
+ && ((bytes) == 2 \
+ || (!CHAR_HEAD_P ((str)[2]) \
+ && ((bytes) == 3 \
+ || !CHAR_HEAD_P ((str)[3]))))))
+
+/* Return 1 iff the byte sequence at multibyte string STR is valid as
+ a unibyte form. By a side effect, BYTES is set to the byte length
+ of one character at STR. */
+
+#define MULTIBYTE_STR_AS_UNIBYTE_P(str, bytes) \
+ ((bytes) = BYTES_BY_CHAR_HEAD ((str)[0]), \
+ (str)[0] != LEADING_CODE_8_BIT_CONTROL)
/* The charset of character C is stored in CHARSET, and the
position-codes of C are stored in C1 and C2.
We store -1 in C2 if the dimension of the charset is 1. */
-#define SPLIT_CHAR(c, charset, c1, c2) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? charset = CHARSET_ASCII, c1 = (c), c2 = -1 \
- : SPLIT_NON_ASCII_CHAR (c, charset, c1, c2))
+#define SPLIT_CHAR(c, charset, c1, c2) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((charset = ASCII_BYTE_P (c) \
+ ? CHARSET_ASCII \
+ : (c) < 0xA0 ? CHARSET_8_BIT_CONTROL : CHARSET_8_BIT_GRAPHIC), \
+ c1 = (c), c2 = -1) \
+ : ((c) & CHAR_FIELD1_MASK \
+ ? (charset = (CHAR_FIELD1 (c) \
+ + ((c) < MIN_CHAR_PRIVATE_DIMENSION2 ? 0x8F : 0xE0)), \
+ c1 = CHAR_FIELD2 (c), \
+ c2 = CHAR_FIELD3 (c)) \
+ : (charset = CHAR_FIELD2 (c) + 0x70, \
+ c1 = CHAR_FIELD3 (c), \
+ c2 = -1)))
/* Return 1 iff character C has valid printable glyph. */
-#define CHAR_PRINTABLE_P(c) \
- (SINGLE_BYTE_CHAR_P (c) \
- || char_printable_p (c))
+#define CHAR_PRINTABLE_P(c) (ASCII_BYTE_P (c) || char_printable_p (c))
/* The charset of the character at STR is stored in CHARSET, and the
position-codes are stored in C1 and C2.
#define BASE_LEADING_CODE_P(c) (BYTES_BY_CHAR_HEAD ((unsigned char) (c)) > 1)
/* Return how many bytes C will occupy in a multibyte buffer. */
-#define CHAR_BYTES(c) \
- ((SINGLE_BYTE_CHAR_P ((c)) || ((c) & ~((1 << CHARACTERBITS) - 1))) \
- ? 1 : char_bytes (c))
+#define CHAR_BYTES(c) \
+ (SINGLE_BYTE_CHAR_P (c) \
+ ? ((ASCII_BYTE_P (c) || (c) >= 0xA0) ? 1 : 2) \
+ : char_bytes (c))
/* The following two macros CHAR_STRING and STRING_CHAR are the main
entry points to convert between Emacs two types of character
code). */
/* Store multi-byte form of the character C in STR. The caller should
- allocate at least 4-byte area at STR in advance. Returns the
- length of the multi-byte form. If C is an invalid character code,
- signal an error. */
+ allocate at least MAX_MULTIBYTE_LENGTH bytes area at STR in
+ advance. Returns the length of the multi-byte form. If C is an
+ invalid character code, signal an error. */
#define CHAR_STRING(c, str) \
- (SINGLE_BYTE_CHAR_P (c) \
- ? *(str) = (unsigned char)(c), 1 \
- : char_to_string (c, (unsigned char *)str))
+ (ASCII_BYTE_P (c) \
+ ? (*(str) = (unsigned char)(c), 1) \
+ : char_to_string (c, (unsigned char *) str))
/* Return a character code of the character of which multi-byte form
is at STR and the length is LEN. If STR doesn't contain valid
? ((actual_len) = 1), (unsigned char) *(str) \
: string_to_char (str, len, &(actual_len)))
-/* Fetch the "next" multibyte character from Lisp string STRING
- at byte position BYTEIDX, character position CHARIDX.
- Store it into OUTPUT.
+/* Fetch the "next" character from Lisp string STRING at byte position
+ BYTEIDX, character position CHARIDX. Store it into OUTPUT.
All the args must be side-effect-free.
BYTEIDX and CHARIDX must be lvalues;
we increment them past the character fetched. */
-#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
+#define FETCH_STRING_CHAR_ADVANCE(OUTPUT, STRING, CHARIDX, BYTEIDX) \
+if (1) \
+ { \
+ CHARIDX++; \
+ if (STRING_MULTIBYTE (STRING)) \
+ { \
+ unsigned char *ptr = &XSTRING (STRING)->data[BYTEIDX]; \
+ int space_left = XSTRING (STRING)->size_byte - BYTEIDX; \
+ int actual_len; \
+ \
+ OUTPUT = STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
+ BYTEIDX += actual_len; \
+ } \
+ else \
+ OUTPUT = XSTRING (STRING)->data[BYTEIDX++]; \
+ } \
+else
+
+/* Like FETCH_STRING_CHAR_ADVANCE but assume STRING is multibyte. */
+
+#define FETCH_STRING_CHAR_ADVANCE_NO_CHECK(OUTPUT, STRING, CHARIDX, BYTEIDX) \
if (1) \
{ \
unsigned char *fetch_string_char_ptr = &XSTRING (STRING)->data[BYTEIDX]; \
} \
else
-/* Like FETCH_STRING_CHAR_SPACE_LEFT but fetch character from the
- current buffer. */
+/* Like FETCH_STRING_CHAR_ADVANCE but fetch character from the current
+ buffer. */
#define FETCH_CHAR_ADVANCE(OUTPUT, CHARIDX, BYTEIDX) \
if (1) \
{ \
- unsigned char *fetch_buf_char_ptr = BYTE_POS_ADDR (BYTEIDX); \
- int fetch_buf_char_space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) \
- - BYTEIDX); \
- int actual_len; \
- \
- OUTPUT \
- = STRING_CHAR_AND_LENGTH (fetch_buf_char_ptr, \
- fetch_buf_char_space_left, actual_len); \
- \
- BYTEIDX += actual_len; \
CHARIDX++; \
+ if (!NILP (current_buffer->enable_multibyte_characters)) \
+ { \
+ unsigned char *ptr = BYTE_POS_ADDR (BYTEIDX); \
+ int space_left = ((CHARIDX < GPT ? GPT_BYTE : Z_BYTE) - BYTEIDX); \
+ int actual_len; \
+ \
+ OUTPUT= STRING_CHAR_AND_LENGTH (ptr, space_left, actual_len); \
+ BYTEIDX += actual_len; \
+ } \
+ else \
+ { \
+ OUTPUT = *(BYTE_POS_ADDR (BYTEIDX)); \
+ BYTEIDX++; \
+ } \
} \
else
the next character boundary. This macro relies on the fact that
*GPT_ADDR and *Z_ADDR are always accessible and the values are
'\0'. No range checking of POS. */
+
+#ifdef BYTE_COMBINING_DEBUG
+
#define INC_POS(pos_byte) \
do { \
unsigned char *p = BYTE_POS_ADDR (pos_byte); \
pos_byte++; \
} while (0)
+#else /* not BYTE_COMBINING_DEBUG */
+
+#define INC_POS(pos_byte) \
+ do { \
+ unsigned char *p = BYTE_POS_ADDR (pos_byte); \
+ pos_byte += BYTES_BY_CHAR_HEAD (*p); \
+ } while (0)
+
+#endif /* not BYTE_COMBINING_DEBUG */
+
/* Decrease the buffer byte position POS_BYTE of the current buffer to
the previous character boundary. No range checking of POS. */
#define DEC_POS(pos_byte) \
the next character boundary. This macro relies on the fact that
*GPT_ADDR and *Z_ADDR are always accessible and the values are
'\0'. No range checking of POS_BYTE. */
+
+#ifdef BYTE_COMBINING_DEBUG
+
#define BUF_INC_POS(buf, pos_byte) \
do { \
unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
pos_byte++; \
} while (0)
+#else /* not BYTE_COMBINING_DEBUG */
+
+#define BUF_INC_POS(buf, pos_byte) \
+ do { \
+ unsigned char *p = BUF_BYTE_ADDRESS (buf, pos_byte); \
+ pos_byte += BYTES_BY_CHAR_HEAD (*p); \
+ } while (0)
+
+#endif /* not BYTE_COMBINING_DEBUG */
+
/* Decrease the buffer byte position POS_BYTE of the current buffer to
the previous character boundary. No range checking of POS_BYTE. */
#define BUF_DEC_POS(buf, pos_byte) \
extern int string_to_char P_ ((const unsigned char *, int, int *));
extern int char_printable_p P_ ((int c));
extern int multibyte_form_length P_ ((const unsigned char *, int));
+extern void parse_str_as_multibyte P_ ((unsigned char *, int, int *, int *));
+extern int str_as_multibyte P_ ((unsigned char *, int, int, int *));
+extern int str_to_multibyte P_ ((unsigned char *, int, int));
+extern int str_as_unibyte P_ ((unsigned char *, int));
extern int get_charset_id P_ ((Lisp_Object));
-extern int find_charset_in_str P_ ((unsigned char *, int, int *,
- Lisp_Object, int));
+extern int find_charset_in_text P_ ((unsigned char *, int, int, int *,
+ Lisp_Object));
extern int strwidth P_ ((unsigned char *, int));
extern int char_bytes P_ ((int));
extern int char_valid_p P_ ((int, int));
/* Copy LEN bytes from FROM to TO. This macro should be used only
when a caller knows that LEN is short and the obvious copy loop is
- faster than calling bcopy which has some overhead. */
+ faster than calling bcopy which has some overhead. Copying a
+ multibyte sequence of a multibyte character is the typical case. */
#define BCOPY_SHORT(from, to, len) \
do { \
int i = len; \
unsigned char *from_p = from, *to_p = to; \
- while (i--) *from_p++ = *to_p++; \
+ while (i--) *to_p++ = *from_p++; \
} while (0)
-/* Length of C in bytes. */
-
-#define CHAR_LEN(C) CHARSET_BYTES (CHAR_CHARSET ((C)))
-
#endif /* _CHARSET_H */