+2014-01-13 Jan Djärv <jan.h.d@swipnet.se>
+
+ * macfont.m: Include termchar.h.
+ (CG_SET_FILL_COLOR_WITH_FACE_FOREGROUND)
+ (CG_SET_FILL_COLOR_WITH_FACE_BACKGROUND)
+ (CG_SET_STROKE_COLOR_WITH_FACE_FOREGROUND): Modified from
+ *_WITH_GC_* to take face and f as parameters.
+ (macfont_draw): Check for DRAW_MOUSE_FACE and set face accordingly.
+ Use *_WITH_FACE_*, and pass face as parameter (Bug#16425).
+
2014-01-13 Daniel Colascione <dancol@dancol.org>
Fix menu item updating in the presence of the Unity global menu
#include "composite.h"
#include "fontset.h"
#include "font.h"
+#include "termchar.h"
#include "nsgui.h"
#include "nsterm.h"
#include "macfont.h"
return cgColor;
}
-#define CG_SET_FILL_COLOR_WITH_GC_FOREGROUND(context, s) \
+#define CG_SET_FILL_COLOR_WITH_FACE_FOREGROUND(context, face, f) \
do { \
- CGColorRef refcol_ = get_cgcolor (NS_FACE_FOREGROUND (s->face), \
- s->f); \
+ CGColorRef refcol_ = get_cgcolor (NS_FACE_FOREGROUND (face), f); \
CGContextSetFillColorWithColor (context, refcol_) ; \
CGColorRelease (refcol_); \
} while (0)
-#define CG_SET_FILL_COLOR_WITH_GC_BACKGROUND(context, s) \
+#define CG_SET_FILL_COLOR_WITH_FACE_BACKGROUND(context, face, f) \
do { \
- CGColorRef refcol_ = get_cgcolor (NS_FACE_BACKGROUND (s->face),\
- s->f); \
+ CGColorRef refcol_ = get_cgcolor (NS_FACE_BACKGROUND (face), f); \
CGContextSetFillColorWithColor (context, refcol_); \
CGColorRelease (refcol_); \
} while (0)
-#define CG_SET_STROKE_COLOR_WITH_GC_FOREGROUND(context, s) \
+#define CG_SET_STROKE_COLOR_WITH_FACE_FOREGROUND(context, face, f) \
do { \
- CGColorRef refcol_ = get_cgcolor (NS_FACE_FOREGROUND (s->face),\
- s->f); \
+ CGColorRef refcol_ = get_cgcolor (NS_FACE_FOREGROUND (face), f); \
CGContextSetStrokeColorWithColor (context, refcol_); \
CGColorRelease (refcol_); \
} while (0)
BOOL isComposite = s->first_glyph->type == COMPOSITE_GLYPH;
int end = isComposite ? s->cmp_to : s->nchars;
int len = end - s->cmp_from;
+ struct face *face = s->face;
int i;
block_input ();
if (with_background)
{
- CG_SET_FILL_COLOR_WITH_GC_BACKGROUND (context, s);
+ if (s->hl == DRAW_MOUSE_FACE)
+ {
+ face = FACE_FROM_ID (s->f, MOUSE_HL_INFO (s->f)->mouse_face_face_id);
+ if (!face)
+ face = FACE_FROM_ID (s->f, MOUSE_FACE_ID);
+ }
+
+ CG_SET_FILL_COLOR_WITH_FACE_BACKGROUND (context, face, f);
CGContextFillRect (context,
CGRectMake (x, y,
s->width, FONT_HEIGHT (s->font)));
}
CGContextScaleCTM (context, 1, -1);
- CG_SET_FILL_COLOR_WITH_GC_FOREGROUND (context, s);
+ CG_SET_FILL_COLOR_WITH_FACE_FOREGROUND (context, face, s->f);
if (macfont_info->synthetic_italic_p)
atfm = synthetic_italic_atfm;
else
{
CGContextSetTextDrawingMode (context, kCGTextFillStroke);
CGContextSetLineWidth (context, synthetic_bold_factor * font_size);
- CG_SET_STROKE_COLOR_WITH_GC_FOREGROUND (context, s);
+ CG_SET_STROKE_COLOR_WITH_FACE_FOREGROUND (context, face, f);
}
if (no_antialias_p)
CGContextSetShouldAntialias (context, false);