using 'convert', this fallback method is synchronous, so Emacs will wait
until all the thumbnails are created and displayed, before showing them.
+---
+*** Emacs on MS-Windows now supports the ':stipple' face attribute.
+
\f
----------------------------------------------------------------------
This file is part of GNU Emacs.
#define PIX_MASK_RETAIN 0
#define PIX_MASK_DRAW 1
+#define XBM_BIT_SHUFFLE(b) (~(b))
+
+#else
+
+#define XBM_BIT_SHUFFLE(b) (b)
+
#endif /* HAVE_NTGUI */
#ifdef HAVE_NS
static unsigned long *colors_in_color_table (int *n);
#endif
+#ifdef HAVE_NTGUI
+static HBITMAP w32_create_pixmap_from_bitmap_data (int, int, char *);
+
+#endif
+
#if defined (HAVE_WEBP) || defined (HAVE_GIF)
static void anim_prune_animation_cache (Lisp_Object);
#endif
#endif /* HAVE_ANDROID && !defined ANDROID_STUBIFY */
#ifdef HAVE_NTGUI
- Lisp_Object frame UNINIT; /* The value is not used. */
- Emacs_Pixmap bitmap;
- bitmap = CreateBitmap (width, height,
- FRAME_DISPLAY_INFO (XFRAME (frame))->n_planes,
- FRAME_DISPLAY_INFO (XFRAME (frame))->n_cbits,
- bits);
- if (! bitmap)
+ Emacs_Pixmap stipple;
+ Emacs_Pixmap bitmap = CreateBitmap (width, height, dpyinfo->n_planes,
+ dpyinfo->n_cbits, bits);
+
+ /* Convert X bitmap to W32 bitmap. */
+ /* Windows mono bitmaps are reversed compared with X. */
+ USE_SAFE_ALLOCA;
+
+ {
+ char *invertedBits;
+ int nbytes = (width + CHAR_BIT - 1) / CHAR_BIT * height, i;
+
+ invertedBits = bits;
+
+ SAFE_NALLOCA (bits, 1, nbytes);
+
+ for (i = 0; i < nbytes; i++)
+ bits[i] = XBM_BIT_SHUFFLE (invertedBits[i]);
+ }
+
+ stipple = w32_create_pixmap_from_bitmap_data (width, height, bits);
+
+ SAFE_FREE ();
+
+ if (!bitmap || !stipple)
return -1;
#endif /* HAVE_NTGUI */
#ifdef HAVE_NTGUI
dpyinfo->bitmaps[id - 1].pixmap = bitmap;
+ dpyinfo->bitmaps[id - 1].stipple = stipple;
dpyinfo->bitmaps[id - 1].hinst = NULL;
dpyinfo->bitmaps[id - 1].depth = 1;
#endif /* HAVE_NTGUI */
#endif /* defined HAVE_ANDROID && !defined ANDROID_STUBIFY */
#if defined HAVE_HAIKU || defined HAVE_NS || defined HAVE_PGTK \
- || defined HAVE_ANDROID
+ || defined HAVE_ANDROID || defined HAVE_NTGUI
static char *slurp_file (image_fd, ptrdiff_t *);
static Lisp_Object image_find_image_fd (Lisp_Object, image_fd *);
static bool xbm_read_bitmap_data (struct frame *, char *, char *,
ptrdiff_t
image_create_bitmap_from_file (struct frame *f, Lisp_Object file)
{
-#if defined (HAVE_NTGUI)
- return -1; /* W32_TODO : bitmap support */
-#else
Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
+
+#ifdef HAVE_NTGUI
+ ptrdiff_t id, size;
+ int width, height, rc;
+ image_fd fd;
+ char *contents, *data;
+ Emacs_Pixmap bitmap;
+
+ if (!STRINGP (image_find_image_fd (file, &fd)))
+ return -1;
+
+ contents = slurp_file (fd, &size);
+
+ if (!contents)
+ return -1;
+
+ rc = xbm_read_bitmap_data (f, contents, contents + size,
+ &width, &height, &data, 0);
+
+ if (!rc)
+ {
+ xfree (contents);
+ return -1;
+ }
+
+ {
+ /* Windows mono bitmaps are reversed compared with X. */
+
+ int nbytes, i;
+ nbytes = (width + CHAR_BIT - 1) / CHAR_BIT * height;
+
+ for (i = 0; i < nbytes; i++)
+ data[i] = XBM_BIT_SHUFFLE (data[i]);
+ }
+
+ id = image_allocate_bitmap_record (f);
+ bitmap = w32_create_pixmap_from_bitmap_data (width, height, data);
+
+ dpyinfo->bitmaps[id - 1].height = width;
+ dpyinfo->bitmaps[id - 1].width = height;
+ dpyinfo->bitmaps[id - 1].stipple = bitmap;
+ dpyinfo->bitmaps[id - 1].file = xlispstrdup (file);
+
+ xfree (contents);
+ xfree (data);
+ return id;
#endif
#ifdef HAVE_NS
#ifdef HAVE_NTGUI
DeleteObject (bm->pixmap);
+ DeleteObject (bm->stipple);
#endif /* HAVE_NTGUI */
#ifdef HAVE_NS
img->pixmap = new_pixmap;
}
-#define XBM_BIT_SHUFFLE(b) (~(b))
-
-#else
-
-#define XBM_BIT_SHUFFLE(b) (b)
-
#endif /* HAVE_NTGUI */
real_w, real_h);
}
+/* Fill background with bitmap pattern from S at specified position
+ given by X and Y. WIDTH and HEIGHT specifies bitmap size, GC is
+ used to get foreground and background color context and HDC where
+ fill it. */
+
+static void
+w32_fill_stipple_pattern (HDC hdc, struct glyph_string *s, Emacs_GC *gc,
+ int x, int y, unsigned int width, unsigned int height)
+{
+ SetTextColor (hdc, gc->foreground);
+ SetBkColor (hdc, gc->background);
+
+ RECT r;
+ Emacs_Pixmap bm;
+ HBRUSH hb;
+
+ r.left = x;
+ r.top = y;
+ r.right = x + width;
+ r.bottom = y + height;
+
+ bm = FRAME_DISPLAY_INFO (s->f)->bitmaps[s->face->stipple - 1].stipple;
+
+ hb = CreatePatternBrush (bm);
+ FillRect (hdc, &r, hb);
+
+ DeleteObject (hb);
+}
/* Draw the background of glyph_string S. If S->background_filled_p
is non-zero don't draw it. FORCE_P non-zero means draw the
{
int box_line_width = max (s->face->box_horizontal_line_width, 0);
-#if 0 /* TODO: stipple */
if (s->stippled_p)
{
/* Fill background with a stipple pattern. */
- XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
- XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), s->gc, s->x,
- s->y + box_line_width,
- s->background_width,
- s->height - 2 * box_line_width);
- XSetFillStyle (s->display, s->gc, FillSolid);
+ w32_fill_stipple_pattern (s->hdc, s, s->gc, s->x,
+ s->y + box_line_width,
+ s->background_width,
+ s->height - 2 * box_line_width);
s->background_filled_p = true;
}
- else
-#endif
- if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
+ else if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width
/* When xdisp.c ignores FONT_HEIGHT, we cannot trust
font dimensions, since the actual glyphs might be
much smaller. So in that case we always clear the
static void
w32_draw_glyph_string_bg_rect (struct glyph_string *s, int x, int y, int w, int h)
{
-#if 0 /* TODO: stipple */
if (s->stippled_p)
{
/* Fill background with a stipple pattern. */
- XSetFillStyle (s->display, s->gc, FillOpaqueStippled);
- XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), s->gc, x, y, w, h);
- XSetFillStyle (s->display, s->gc, FillSolid);
+ w32_fill_stipple_pattern (s->hdc, s, s->gc, x, y, w, h);
}
else
-#endif
w32_clear_glyph_string_rect (s, x, y, w, h);
}
get_glyph_string_clip_rect (s, &r);
w32_set_clip_rectangle (hdc, &r);
-#if 0 /* TODO: stipple */
if (s->face->stipple)
{
/* Fill background with a stipple pattern. */
- XSetFillStyle (s->display, gc, FillOpaqueStippled);
- XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), gc, x, y, w, h);
- XSetFillStyle (s->display, gc, FillSolid);
+ w32_fill_stipple_pattern (s->hdc, s, gc, x, y, w, h);
}
else
-#endif
{
w32_fill_area (s->f, s->hdc, gc->background, x, y, w, h);
}
{
Emacs_Pixmap pixmap;
char *file;
+ Emacs_Pixmap stipple;
HINSTANCE hinst; /* Used to load the file */
int refcount;
/* Record some info about this pixmap. */