static void
mark_buffer (struct buffer *buffer)
{
- /* This is handled much like other pseudovectors... */
- mark_vectorlike ((struct Lisp_Vector *) buffer);
+ if (NILP (BVAR (buffer, name)))
+ /* If the buffer is killed, mark just the buffer itself. */
+ VECTOR_MARK (buffer);
+ else
+ {
+ /* This is handled much like other pseudovectors... */
+ mark_vectorlike ((struct Lisp_Vector *) buffer);
- /* ...but there are some buffer-specific things. */
+ /* ...but there are some buffer-specific things. */
- MARK_INTERVAL_TREE (buffer_intervals (buffer));
+ MARK_INTERVAL_TREE (buffer_intervals (buffer));
- /* For now, we just don't mark the undo_list. It's done later in
- a special way just before the sweep phase, and after stripping
- some of its elements that are not needed any more. */
+ /* For now, we just don't mark the undo_list. It's done later in
+ a special way just before the sweep phase, and after stripping
+ some of its elements that are not needed any more. */
- mark_overlay (buffer->overlays_before);
- mark_overlay (buffer->overlays_after);
+ mark_overlay (buffer->overlays_before);
+ mark_overlay (buffer->overlays_after);
- /* If this is an indirect buffer, mark its base buffer. */
- if (buffer->base_buffer && !VECTOR_MARKED_P (buffer->base_buffer))
- mark_buffer (buffer->base_buffer);
+ /* If this is an indirect buffer, mark its base buffer. */
+ if (buffer->base_buffer && !VECTOR_MARKED_P (buffer->base_buffer))
+ mark_buffer (buffer->base_buffer);
+ }
}
/* Determine type of generic Lisp_Object and mark it accordingly. */
case PVEC_FRAME:
{
- mark_vectorlike (ptr);
- mark_face_cache (((struct frame *) ptr)->face_cache);
+ struct frame *f = (struct frame *) ptr;
+
+ if (FRAME_LIVE_P (f))
+ {
+ mark_vectorlike (ptr);
+ mark_face_cache (f->face_cache);
+ }
+ else
+ /* If the frame is deleted, mark just the frame itself. */
+ VECTOR_MARK (ptr);
}
break;
case PVEC_WINDOW:
{
struct window *w = (struct window *) ptr;
+ bool leaf = NILP (w->hchild) && NILP (w->vchild);
- mark_vectorlike (ptr);
- /* Mark glyphs for leaf windows. Marking window
- matrices is sufficient because frame matrices
- use the same glyph memory. */
- if (NILP (w->hchild) && NILP (w->vchild)
- && w->current_matrix)
+ if (leaf && NILP (w->buffer))
+ /* If the window is deleted, mark just the window itself. */
+ VECTOR_MARK (ptr);
+ else
{
- mark_glyph_matrix (w->current_matrix);
- mark_glyph_matrix (w->desired_matrix);
+ mark_vectorlike (ptr);
+ /* Mark glyphs for leaf windows. Marking window
+ matrices is sufficient because frame matrices
+ use the same glyph memory. */
+ if (leaf && w->current_matrix)
+ {
+ mark_glyph_matrix (w->current_matrix);
+ mark_glyph_matrix (w->desired_matrix);
+ }
}
}
break;