modes set require-final-newline. By default that's C, C++ and
Objective-C.
-The specified modes set require-final-newline based on
+The specified modes set require-final-newline based on
mode-require-final-newline, as usual.
*** Format change for syntactic context elements.
A newline may now have line-height and line-spacing text or overlay
properties that control the height of the corresponding display row.
-If the line-height property value is 0, the newline does not
+If the line-height property value is t, the newline does not
contribute to the height of the display row; instead the height of the
newline glyph is reduced. Also, a line-spacing property on this
newline is ignored. This can be used to tile small images or image
is calculated by multiplying the default frame line height by the
given value.
-If the line-height property value is a cons (RATIO . FACE), the
+If the line-height property value is a cons (FACE . RATIO), the
minimum line height is calculated as RATIO * height of named FACE.
RATIO is int or float. If FACE is t, it specifies the current face.
+If the line-height property value is a cons (nil . RATIO), the line
+height is calculated as RATIO * actual height of the line's contents.
+
+If the line-height value is a cons (HEIGHT . TOTAL), HEIGHT specifies
+the line height as described above, while TOTAL is any of the forms
+described above and specifies the total height of the line, causing a
+varying number of pixels to be inserted after the line to make it line
+exactly that many pixels high.
+
If the line-spacing property value is an positive integer, the value
is used as additional pixels to insert after the display line; this
overrides the default frame line-spacing and any buffer local value of
If the line-spacing property may be a float or cons, the line spacing
is calculated as specified above for the line-height property.
-If the line-spacing value is a cons (total . SPACING) where SPACING is
-any of the forms described above, the value of SPACING is used as the
-total height of the line, i.e. a varying number of pixels are inserted
-after each line to make each line exactly that many pixels high.
-
** The buffer local line-spacing variable may now have a float value,
which is used as a height relative to the default frame line height.