;;; ps-bdf.el --- BDF font file handler for ps-print.
-;; Copyright (C) 1998, 1999 Electrotechnical Laboratory, JAPAN.
+;; Copyright (C) 1998,99,2001 Electrotechnical Laboratory, JAPAN.
;; Licensed to the Free Software Foundation.
;; Keywords: wp, BDF, font, PostScript
;; Maintainer: Kenichi Handa <handa@etl.go.jp>
-;; Time-stamp: <99/02/27 11:14:07 kenichi>
+;; Time-stamp: <2001/03/05 09:04:32 vinicius>
;; This file is part of GNU Emacs.
;;; Code:
-(eval-when-compile (require 'ps-mule))
+(eval-and-compile
+ (require 'ps-mule)
+
+ ;; to avoid XEmacs compilation gripes
+ (defvar installation-directory nil)
+ (defvar coding-system-for-read nil))
;;;###autoload
(defvar bdf-directory-list
The default value is '(\"/usr/local/share/emacs/fonts/bdf\").")
;; MS-DOS users like to move the binary around after it's built, but
-;; the value above is computed at loadup time.
+;; the value above is computed at load-up time.
(and (eq system-type 'ms-dos)
(setq bdf-directory-list
(list (expand-file-name "fonts/bdf" installation-directory))))
(defun bdf-expand-file-name (bdfname)
- "Return an abosolute path name of a `BDF' font file BDFNAME.
+ "Return an absolute path name of a `BDF' font file BDFNAME.
It searches directories listed in the variable `bdf-directory-list'
for BDFNAME."
(if (file-name-absolute-p bdfname)
(defun bdf-write-cache ()
"Write out cached information of `BDF' font file to a file.
The variable `bdf-cache-file' holds the cache file name.
-The file is written if and only if the file alreay exists and writable."
+The file is written if and only if the file already exists and writable."
(and bdf-cache
(file-exists-p bdf-cache-file)
(file-writable-p bdf-cache-file)
2nd byte, maximum 2nd byte, minimum code, maximum code, and default
code. For 1-byte fonts, the first two elements are 0.
-MAXLEN is a maximum bytes of one glyph informaion in the font file.
+MAXLEN is a maximum bytes of one glyph information in the font file.
OFFSET-VECTOR is a vector of a file position which starts bitmap data
of the glyph in the font file.
(let ((min-code0 256) (min-code1 256) (min-code 65536)
(max-code0 0) (max-code1 0) (max-code 0)
- glyph glyph-list code0 code1 code bbx offset)
+ glyph glyph-list code0 code1 code offset)
(while (search-forward "\nSTARTCHAR" nil t)
(setq offset (line-beginning-position))
(bdf-get-font-info (or fname (car bdfnames)))))
(defun bdf-read-bitmap (bdfname offset maxlen)
- "Read `BDF' font file BDFNAME to get bitmap data at file poistion OFFSET.
-BDFNAME is an abosolute path name of the font file.
+ "Read `BDF' font file BDFNAME to get bitmap data at file position OFFSET.
+BDFNAME is an absolute path name of the font file.
MAXLEN specifies how many bytes we should read at least.
The value is a list of DWIDTH, BBX, and BITMAP-STRING.
DWIDTH is a pixel width of a glyph.
(search-forward "\nBBX")
(setq bbx (vector (read (current-buffer)) (read (current-buffer))
(read (current-buffer)) (read (current-buffer)))
- height (aref bbx 1) yoff (aref bbx 3))
+ height (aref bbx 1)
+ yoff (aref bbx 3))
(search-forward "\nBITMAP")
(forward-line 1)
(delete-region (point-min) (point))
BITMAP-STRING is a string representing bits by hexadecimal digits."
(let* ((font-info (bdf-find-font-info bdfname))
(absolute-path (bdf-info-absolute-path font-info))
- (font-bounding-box (bdf-info-font-bounding-box font-info))
+ ;;(font-bounding-box (bdf-info-font-bounding-box font-info))
(maxlen (bdf-info-maxlen font-info))
(code-range (bdf-info-code-range font-info))
(offset-vector (bdf-info-offset-vector font-info)))