2009-04-25 Chong Yidong <cyd@stupidchicken.com>
+ * simple.el (line-move-visual): If point is stuck moving backwards
+ against a display string, temporarily ignore the goal
+ column (Bug#3020).
+
* startup.el (normal-top-level): Implement a work-around to handle
changes to face-font-rescale-alist during
initialization (Bug#1785).
;; Arg says how many lines to move. The value is t if we can move the
;; specified number of lines.
(defun line-move-visual (arg &optional noerror)
- (unless (and (floatp temporary-goal-column)
- (or (memq last-command '(next-line previous-line))
- ;; In case we're called from some other command.
- (eq last-command this-command)))
- (let ((posn (posn-at-point))
- x)
+ (let ((posn (posn-at-point))
+ (opoint (point))
+ x)
+ ;; Reset temporary-goal-column, unless the previous command was a
+ ;; line-motion command or we were called from some other command.
+ (unless (and (floatp temporary-goal-column)
+ (memq last-command `(next-line previous-line ,this-command)))
(cond ((eq (nth 1 posn) 'right-fringe) ; overflow-newline-into-fringe
(setq temporary-goal-column (- (window-width) 1)))
- ((setq x (car (nth 2 posn)))
- (setq temporary-goal-column (/ (float x) (frame-char-width)))))))
- (or (= (vertical-motion
- (cons (or goal-column (truncate temporary-goal-column)) arg))
- arg)
- (unless noerror
- (signal (if (< arg 0)
- 'beginning-of-buffer
- 'end-of-buffer)
- nil))))
+ ((setq x (car (posn-x-y posn)))
+ (setq temporary-goal-column (/ (float x) (frame-char-width))))))
+ ;; Move using `vertical-motion'.
+ (or (and (= (vertical-motion
+ (cons (or goal-column (truncate temporary-goal-column)) arg))
+ arg)
+ (or (>= arg 0)
+ (/= (point) opoint)
+ ;; If the goal column lies on a display string,
+ ;; `vertical-motion' advances the cursor to the end
+ ;; of the string. For arg < 0, this can cause the
+ ;; cursor to get stuck. (Bug#3020).
+ (= (vertical-motion arg) arg)))
+ (unless noerror
+ (signal (if (< arg 0) 'beginning-of-buffer 'end-of-buffer)
+ nil)))))
;; This is the guts of next-line and previous-line.
;; Arg says how many lines to move.