/* Record some info about this pixmap. */
int height, width, depth;
};
+
+/* Palette book-keeping stuff for mapping requested colors into the
+ system palette. Keep a ref-counted list of requested colors and
+ regenerate the app palette whenever the requested list changes. */
+
+extern Lisp_Object Vwin32_enable_palette;
+
+struct win32_palette_entry {
+ struct win32_palette_entry * next;
+ PALETTEENTRY entry;
+#if 0
+ unsigned refcount;
+#endif
+};
+
+extern void win32_regenerate_palette(struct frame *f);
+
\f
/* For each display (currently only one on win32), we have a structure that
records information about it. */
/* The cursor to use for vertical scroll bars. */
Cursor vertical_scroll_bar_cursor;
+ /* color palette information */
+ int has_palette;
+ struct win32_palette_entry * p_colors_in_use;
+ unsigned n_colors_in_use;
+ HPALETTE h_palette;
+
+ /* deferred action flags checked when starting frame update */
+ int regen_palette;
+
/* A table of all the fonts we have already loaded. */
struct font_info *font_table;
struct win32_output
{
+ /* Original palette (used to deselect real palette after drawing) */
+ HPALETTE h_old_palette;
+
/* Position of the Win32 window (x and y offsets in root window). */
int left_pos;
int top_pos;
extern XFontStruct *win32_load_font ();
extern void win32_unload_font ();
-extern HDC map_mode();
-
-#define my_get_dc(hwnd) (map_mode (GetDC (hwnd)))
-
#define WM_EMACS_START (WM_USER + 1)
#define WM_EMACS_KILL (WM_EMACS_START + 0x00)
#define WM_EMACS_CREATEWINDOW (WM_EMACS_START + 0x01)
RECT rect;
} Win32Msg;
+/* Identifiers for array of critical sections; we need one for
+ serializing access to hand-crafter message queue, and another
+ for preventing palette changes during GDI calls. */
+enum win32_critical_section {
+ CRIT_MSG, /* message queue */
+ CRIT_GDI, /* GDI calls */
+ CRIT_TOTAL /* num of critical sections */
+};
+
+extern CRITICAL_SECTION critsect[CRIT_TOTAL];
+
extern void init_crit ();
-extern void enter_crit ();
-extern void leave_crit ();
extern void delete_crit ();
+#define enter_crit(index) EnterCriticalSection (&critsect[index])
+#define leave_crit(index) LeaveCriticalSection (&critsect[index])
+
+extern HDC GetFrameDC (struct frame * f);
+extern int ReleaseFrameDC (struct frame * f, HDC hDC);
+
extern BOOL get_next_msg ();
extern BOOL post_msg ();
extern void wait_for_sync ();