output_cursor.x, output_cursor.y);
x_draw_vertical_border (w);
+
+ draw_window_fringes (w);
+
UNBLOCK_INPUT;
}
xassert (w);
if (!desired_row->mode_line_p && !w->pseudo_window_p)
- {
- BLOCK_INPUT;
- draw_row_fringe_bitmaps (w, desired_row);
- UNBLOCK_INPUT;
- }
+ desired_row->redraw_fringe_bitmaps_p = 1;
/* When a window has disappeared, make sure that no rest of
full-width rows stays visible in the internal border. Could
struct frame *f = XFRAME (WINDOW_FRAME (w));
HDC hdc;
struct face *face = p->face;
+ int rowY;
hdc = get_frame_dc (f);
/* Must clip because of partially visible lines. */
- w32_clip_to_row (w, row, hdc);
+ rowY = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
+ if (p->y < rowY)
+ {
+ /* Adjust position of "bottom aligned" bitmap on partially
+ visible last row. */
+ int oldY = row->y;
+ int oldVH = row->visible_height;
+ row->visible_height = p->h;
+ row->y -= rowY - p->y;
+ w32_clip_to_row (w, row, hdc);
+ row->y = oldY;
+ row->visible_height = oldVH;
+ }
+ else
+ w32_clip_to_row (w, row, hdc);
if (p->bx >= 0)
{
PostMessage (hwnd, WM_EMACS_TRACK_CARET, 0, 0);
}
+ if (glyph_row->exact_window_width_line_p
+ && w->phys_cursor.hpos >= glyph_row->used[TEXT_AREA])
+ {
+ glyph_row->cursor_in_fringe_p = 1;
+ draw_fringe_bitmap (w, glyph_row, 0);
+ return;
+ }
+
switch (cursor_type)
{
case HOLLOW_BOX_CURSOR: