/* Declarations having to do with GNU Emacs syntax tables.
- Copyright (C) 1985, 1993, 1994 Free Software Foundation, Inc.
+ Copyright (C) 1985, 1993, 1994, 1997 Free Software Foundation, Inc.
This file is part of GNU Emacs.
extern Lisp_Object Qsyntax_table_p;
extern Lisp_Object Fsyntax_table_p (), Fsyntax_table (), Fset_syntax_table ();
+extern void update_syntax_table ();
/* The standard syntax table is stored where it will automatically
be used in all new buffers. */
Sclose, /* for an ending delimiter */
Squote, /* for a prefix character like Lisp ' */
Sstring, /* for a string-grouping character like Lisp " */
- Smath, /* for delimiters like $ in Tex. */
+ Smath, /* for delimiters like $ in Tex. */
Sescape, /* for a character that begins a C-style escape */
Scharquote, /* for a character that quotes the following character */
Scomment, /* for a comment-starting character */
Sendcomment, /* for a comment-ending character */
Sinherit, /* use the standard syntax table for this character */
+ Scomment_fence, /* Starts/ends comment which is delimited on the
+ other side by a char with the same syntaxcode. */
+ Sstring_fence, /* Starts/ends string which is delimited on the
+ other side by a char with the same syntaxcode. */
Smax /* Upper bound on codes that are meaningful */
};
: syntax_temp))
#endif
-/* Fetch the syntax entry for char C in the current syntax table.
- This returns the whole entry (normally a cons cell).
- Do Inheritance. */
+/* SYNTAX_ENTRY fetches the information from the entry for character C
+ in syntax table TABLE, or from globally kept data (gl_state).
+ Does inheritance. */
+/* CURRENT_SYNTAX_TABLE gives the syntax table valid for current
+ position, it is either the buffer's syntax table, or syntax table
+ found in text properties. */
+
+#ifdef SYNTAX_ENTRY_VIA_PROPERTY
+# define SYNTAX_ENTRY(c) \
+ (gl_state.use_global ? gl_state.global_code : SYNTAX_ENTRY_INT (c))
+# define CURRENT_SYNTAX_TABLE gl_state.current_syntax_table
+#else
+# define SYNTAX_ENTRY SYNTAX_ENTRY_INT
+# define CURRENT_SYNTAX_TABLE current_buffer->syntax_table
+#endif
-#define SYNTAX_ENTRY(c) \
+#define SYNTAX_ENTRY_INT(c) \
((c) < CHAR_TABLE_SINGLE_BYTE_SLOTS \
- ? SYNTAX_ENTRY_FOLLOW_PARENT (current_buffer->syntax_table, \
+ ? SYNTAX_ENTRY_FOLLOW_PARENT (CURRENT_SYNTAX_TABLE, \
(unsigned char) (c)) \
- : Faref (current_buffer->syntax_table, make_number ((c))))
-
+ : Faref (CURRENT_SYNTAX_TABLE, make_number ((c))))
/* Extract the information from the entry for character C
in the current syntax table. */
bit 6 is used to discriminate between two different comment styles.
Languages such as C++ allow two orthogonal syntax start/end pairs
and bit 6 is used to determine whether a comment-end or Scommentend
- ends style a or b. Comment start sequences can start style a or b.
+ ends style a or b. Comment start sequences can start style a or b.
Style a is always the default.
*/
/* This array, indexed by a character, contains the syntax code which that
character signifies (as a char). For example,
- (enum syntaxcode) syntax_spec_code['w'] is Sword. */
+ (enum syntaxcode) syntax_spec_code['w'] is Sword. */
extern unsigned char syntax_spec_code[0400];
-/* Indexed by syntax code, give the letter that describes it. */
-
-extern char syntax_code_spec[14];
+/* Indexed by syntax code, give the letter that describes it. */
+
+extern char syntax_code_spec[16];
+
+/* Make syntax table state (gl_state) good for POS, assuming it is
+ currently good for a position before POS. */
+#define UPDATE_SYNTAX_TABLE_FORWARD(pos) \
+ ((pos) >= gl_state.e_property ? \
+ ( update_syntax_table ((pos), 1, 0), 1 ) : 0)
+
+
+/* Make syntax table state (gl_state) good for POS, assuming it is
+ currently good for a position after POS. */
+#define UPDATE_SYNTAX_TABLE_BACKWARD(pos) \
+ ((pos) <= gl_state.b_property ? \
+ ( update_syntax_table ((pos), -1, 0), 1 ) : 0)
+
+/* Make syntax table good for POS. */
+#define UPDATE_SYNTAX_TABLE(pos) \
+ ((pos) <= gl_state.b_property ? \
+ ( update_syntax_table ((pos), -1, 0), 1 ) : \
+ ( (pos) >= gl_state.e_property ? \
+ ( update_syntax_table ((pos), 1, 0), 1 ) : 0))
+
+/* This macro should be called with FROM at the start of forward
+ search, or after the last position of the backward search. It
+ makes sure that the first char is picked up with correct table, so
+ one does not need to call UPDATE_SYNTAX_TABLE immediately after the
+ call.
+ Sign of COUNT gives the direction of the search.
+ */
+
+#define SETUP_SYNTAX_TABLE(from,count) \
+ gl_state.b_property = BEGV - 1; \
+ gl_state.e_property = ZV + 1; \
+ gl_state.use_global = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ if (parse_sexp_lookup_properties) \
+ update_syntax_table ((count) > 0 ? (from) : (from) - 1, (count), 1, Qnil);
+
+/* Same as above, but in OBJECT. If OBJECT is nil, use current buffer.
+ If it is t, ignore properties altogether. */
+
+#define SETUP_SYNTAX_TABLE_FOR_OBJECT(object, from, count) \
+ if (BUFFERP (object)) \
+ { \
+ gl_state.b_property = BEGV - 1; \
+ gl_state.e_property = ZV; \
+ } \
+ else if (EQ (object, Qt)) \
+ { \
+ gl_state.b_property = - 1; \
+ gl_state.e_property = 1500000000; \
+ } \
+ else \
+ { \
+ gl_state.b_property = -1; \
+ gl_state.e_property = 1 + XSTRING (object)->size; \
+ } \
+ gl_state.use_global = 0; \
+ gl_state.current_syntax_table = current_buffer->syntax_table; \
+ if (parse_sexp_lookup_properties) \
+ update_syntax_table (count > 0 ? (from) : (from) - 1, count, 1, object);
+
+struct gl_state_s
+{
+ int start; /* Where to stop. */
+ int stop; /* Where to stop. */
+ int use_global; /* Whether to use global_code
+ or c_s_t. */
+ Lisp_Object global_code; /* Syntax code of current char. */
+ Lisp_Object current_syntax_table; /* Syntax table for current pos. */
+ Lisp_Object old_prop; /* Syntax-table prop at prev pos. */
+ int b_property; /* Last index where c_s_t is
+ not valid. */
+ int e_property; /* First index where c_s_t is
+ not valid. */
+ INTERVAL forward_i; /* Where to start lookup on forward */
+ INTERVAL backward_i; /* or backward movement. The
+ data in c_s_t is valid
+ between these intervals,
+ and possibly at the
+ intervals too, depending
+ on: */
+ char left_ok;
+ char right_ok;
+};
+
+extern struct gl_state_s gl_state;
+extern int parse_sexp_lookup_properties;
+extern INTERVAL interval_of();