static int required_matrix_height (struct window *);
static int required_matrix_width (struct window *);
static void adjust_frame_glyphs (struct frame *);
-static void change_frame_size_1 (struct frame *, int, int, int, int, int);
+static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
static void adjust_frame_message_buffer (struct frame *);
static void adjust_decode_mode_spec_buffer (struct frame *);
static void fill_up_glyph_row_with_spaces (struct glyph_row *);
-static void clear_window_matrices (struct window *, int);
+static void clear_window_matrices (struct window *, bool);
static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
-static int scrolling_window (struct window *, int);
-static int update_window_line (struct window *, int, int *);
+static int scrolling_window (struct window *, bool);
+static bool update_window_line (struct window *, int, bool *);
static void mirror_make_current (struct window *, int);
#ifdef GLYPH_DEBUG
static void check_matrix_pointers (struct glyph_matrix *,
struct glyph_matrix *);
#endif
static void mirror_line_dance (struct window *, int, int, int *, char *);
-static int update_window_tree (struct window *, int);
-static int update_window (struct window *, int);
-static int update_frame_1 (struct frame *, int, int);
-static int scrolling (struct frame *);
+static bool update_window_tree (struct window *, bool);
+static bool update_window (struct window *, bool);
+static bool update_frame_1 (struct frame *, bool, bool);
+static bool scrolling (struct frame *);
static void set_window_cursor_after_update (struct window *);
static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
static EMACS_TIME preemption_period;
static EMACS_TIME preemption_next_check;
-/* Nonzero upon entry to redisplay means do not assume anything about
+/* True upon entry to redisplay means do not assume anything about
current contents of actual terminal frame; clear and redraw it. */
-int frame_garbaged;
+bool frame_garbaged;
-/* Nonzero means last display completed. Zero means it was preempted. */
+/* True means last display completed. False means it was preempted. */
-int display_completed;
+bool display_completed;
Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
struct frame *last_nonminibuf_frame;
-/* 1 means SIGWINCH happened when not safe. */
+/* True means SIGWINCH happened when not safe. */
-static int delayed_size_change;
+static bool delayed_size_change;
/* 1 means glyph initialization has been completed at startup. */
-static int glyphs_initialized_initially_p;
+static bool glyphs_initialized_initially_p;
/* Updated window if != 0. Set by update_window. */
static struct frame *frame_matrix_frame;
-/* Non-zero means that fonts have been loaded since the last glyph
+/* True means that fonts have been loaded since the last glyph
matrix adjustments. Redisplay must stop, and glyph matrices must
- be adjusted when this flag becomes non-zero during display. The
+ be adjusted when this flag becomes true during display. The
reason fonts can be loaded so late is that fonts of fontsets are
loaded on demand. Another reason is that a line contains many
characters displayed by zero width or very narrow glyphs of
variable-width fonts. */
-int fonts_changed_p;
+bool fonts_changed_p;
/* Convert vpos and hpos from frame to window and vice versa.
This may only be used for terminal frames. */
history. */
static uprintmax_t history_tick;
-
-static void add_frame_display_history (struct frame *, int);
\f
/* Add to the redisplay history how window W has been displayed.
MSG is a trace containing the information how W's glyph matrix
- has been constructed. PAUSED_P non-zero means that the update
+ has been constructed. PAUSED_P means that the update
has been interrupted for pending input. */
static void
-add_window_display_history (struct window *w, const char *msg, int paused_p)
+add_window_display_history (struct window *w, const char *msg, bool paused_p)
{
char *buf;
/* Add to the redisplay history that frame F has been displayed.
- PAUSED_P non-zero means that the update has been interrupted for
+ PAUSED_P means that the update has been interrupted for
pending input. */
static void
-add_frame_display_history (struct frame *f, int paused_p)
+add_frame_display_history (struct frame *f, bool paused_p)
{
char *buf;
return n;
}
-/* Return non-zero if ROW's hash value is correct, zero if not.
+/* Return true if ROW's hash value is correct.
Optimized away if ENABLE_CHECKING is not defined. */
-static int
+static bool
verify_row_hash (struct glyph_row *row)
{
return row->hash == row_hash (row);
{
int i;
int new_rows;
- int marginal_areas_changed_p = 0;
- int header_line_changed_p = 0;
- int header_line_p = 0;
+ bool marginal_areas_changed_p = 0;
+ bool header_line_changed_p = 0;
+ bool header_line_p = 0;
int left = -1, right = -1;
int window_width = -1, window_height = -1;
}
-/* Enable a range of rows in glyph matrix MATRIX. START and END are
- the row indices of the first and last + 1 row to enable. If
- ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
+/* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
+ START and END are the row indices of the first and last + 1 row to clear. */
void
-enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
+clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
{
eassert (start <= end);
eassert (start >= 0 && start < matrix->nrows);
eassert (end >= 0 && end <= matrix->nrows);
for (; start < end; ++start)
- matrix->rows[start].enabled_p = enabled_p != 0;
+ matrix->rows[start].enabled_p = 0;
}
/* Clear MATRIX.
- This empties all rows in MATRIX by setting the enabled_p flag for
- all rows of the matrix to zero. The function prepare_desired_row
- will eventually really clear a row when it sees one with a zero
- enabled_p flag.
+ Empty all rows in MATRIX by clearing their enabled_p flags.
+ The function prepare_desired_row will eventually really clear a row
+ when it sees one with a false enabled_p flag.
- Resets update hints to defaults value. The only update hint
+ Reset update hints to default values. The only update hint
currently present is the flag MATRIX->no_scrolling_p. */
void
{
if (matrix)
{
- enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
+ clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
matrix->no_scrolling_p = 0;
}
}
}
-/* Clear matrices in window tree rooted in W. If DESIRED_P is
- non-zero clear desired matrices, otherwise clear current matrices. */
+/* Clear matrices in window tree rooted in W. If DESIRED_P,
+ clear desired matrices, otherwise clear current matrices. */
static void
-clear_window_matrices (struct window *w, int desired_p)
+clear_window_matrices (struct window *w, bool desired_p)
{
while (w)
{
/* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
a row in a window matrix, is a slice of the glyph memory of the
glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
- is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
+ is true if the glyph memory of WINDOW_ROW is part of the glyph
memory of FRAME_ROW. */
#ifdef GLYPH_DEBUG
-static int
+static bool
glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
{
struct glyph *window_glyph_start = window_row->glyphs[0];
{
if (!row->enabled_p)
{
- int rp = row->reversed_p;
+ bool rp = row->reversed_p;
clear_glyph_row (row);
row->enabled_p = 1;
}
-/* Test two glyph rows A and B for equality. Value is non-zero if A
- and B have equal contents. MOUSE_FACE_P non-zero means compare the
- mouse_face_p flags of A and B, too. */
+/* Return true if the glyph rows A and B have equal contents.
+ MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
-static inline int
-row_equal_p (struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
+static inline bool
+row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
{
eassert (verify_row_hash (a));
eassert (verify_row_hash (b));
is changed from a large value to a smaller one. But, if someone
does it once, we can expect that he will do it again.
- Value is non-zero if the pool changed in a way which makes
+ Return true if the pool changed in a way which makes
re-adjusting window glyph matrices necessary. */
-static int
+static bool
realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
{
ptrdiff_t needed;
- int changed_p;
+ bool changed_p;
changed_p = (pool->glyphs == 0
|| matrix_dim.height != pool->nrows
X and Y are column/row within the frame glyph matrix where
sub-matrices for the window tree rooted at WINDOW must be
- allocated. DIM_ONLY_P non-zero means that the caller of this
+ allocated. DIM_ONLY_P means that the caller of this
function is only interested in the result matrix dimension, and
matrix adjustments should not be performed.
static struct dim
allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
- int dim_only_p, int *window_change_flags)
+ bool dim_only_p, int *window_change_flags)
{
struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
int x0 = x, y0 = y;
struct dim total;
struct dim dim;
struct window *w;
- int in_horz_combination_p;
+ bool in_horz_combination_p;
/* What combination is WINDOW part of? Compute this once since the
result is the same for all windows in the `next' chain. The
/* Actually change matrices, if allowed. Do not consider
CHANGED_LEAF_MATRIX computed above here because the pool
may have been changed which we don't now here. We trust
- that we only will be called with DIM_ONLY_P != 0 when
+ that we only will be called with DIM_ONLY_P when
necessary. */
if (!dim_only_p)
{
f->glyphs_initialized_p = 1;
}
-/* Return 1 if any window in the tree has nonzero window margins. See
+/* Return true if any window in the tree has nonzero window margins. See
the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
-static int
+static bool
showing_window_margins_p (struct window *w)
{
while (w)
adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
{
struct dim matrix_dim;
- int pool_changed_p;
+ bool pool_changed_p;
int window_change_flags;
int top_window_y;
desired frame matrix built. W is a leaf window whose desired or
current matrix is to be added to FRAME_MATRIX. W's flag
must_be_updated_p determines which matrix it contributes to
- FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
+ FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
is added to FRAME_MATRIX, otherwise W's current matrix is added.
Adding a desired matrix means setting up used counters and such in
frame rows, while adding a current window matrix to FRAME_MATRIX
{
struct glyph_row *frame_row = frame_matrix->rows + frame_y;
struct glyph_row *window_row = window_matrix->rows + window_y;
- int current_row_p = window_matrix == w->current_matrix;
+ bool current_row_p = window_matrix == w->current_matrix;
/* Fill up the frame row with spaces up to the left margin of the
window row. */
{
struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
- int mouse_face_p = current_row->mouse_face_p;
+ bool mouse_face_p = current_row->mouse_face_p;
/* Do current_row = desired_row. This exchanges glyph pointers
between both rows, and does a structure assignment otherwise. */
/* Assign new rows, maybe clear lines. */
for (i = 0; i < nlines; ++i)
{
- int enabled_before_p = new_rows[i].enabled_p;
+ bool enabled_before_p = new_rows[i].enabled_p;
eassert (i + unchanged_at_top < matrix->nrows);
eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
/* W is a leaf window, and we are working on its current
matrix m. */
struct glyph_matrix *m = w->current_matrix;
- int i, sync_p = 0;
+ int i;
+ bool sync_p = 0;
struct glyph_row *old_rows;
/* Make a copy of the original rows of matrix m. */
int window_from = frame_from - m->matrix_y;
/* Is assigned line inside window? */
- int from_inside_window_p
+ bool from_inside_window_p
= window_from >= 0 && window_from < m->matrix_h;
/* Is assigned to line inside window? */
- int to_inside_window_p
+ bool to_inside_window_p
= window_to >= 0 && window_to < m->matrix_h;
if (from_inside_window_p && to_inside_window_p)
{
- /* Enabled setting before assignment. */
- int enabled_before_p;
-
/* Do the assignment. The enabled_p flag is saved
over the assignment because the old redisplay did
that. */
- enabled_before_p = m->rows[window_to].enabled_p;
+ bool enabled_before_p = m->rows[window_to].enabled_p;
m->rows[window_to] = old_rows[window_from];
m->rows[window_to].enabled_p = enabled_before_p;
/* Update frame F based on the data in desired matrices.
- If FORCE_P is non-zero, don't let redisplay be stopped by detecting
- pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
- scrolling.
+ If FORCE_P, don't let redisplay be stopped by detecting pending input.
+ If INHIBIT_HAIRY_ID_P, don't try scrolling.
- Value is non-zero if redisplay was stopped due to pending input. */
+ Value is true if redisplay was stopped due to pending input. */
-int
-update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
+bool
+update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
{
- /* 1 means display has been paused because of pending input. */
- int paused_p;
+ /* True means display has been paused because of pending input. */
+ bool paused_p;
struct window *root_window = XWINDOW (f->root_window);
if (redisplay_dont_pause)
Window-based updates
************************************************************************/
-/* Perform updates in window tree rooted at W. FORCE_P non-zero means
- don't stop updating when input is pending. */
+/* Perform updates in window tree rooted at W.
+ If FORCE_P, don't stop updating if input is pending. */
-static int
-update_window_tree (struct window *w, int force_p)
+static bool
+update_window_tree (struct window *w, bool force_p)
{
- int paused_p = 0;
+ bool paused_p = 0;
while (w && !paused_p)
{
}
-/* Update window W if its flag must_be_updated_p is non-zero. If
- FORCE_P is non-zero, don't stop updating if input is pending. */
+/* Update window W if its flag must_be_updated_p is set.
+ If FORCE_P, don't stop updating if input is pending. */
void
-update_single_window (struct window *w, int force_p)
+update_single_window (struct window *w, bool force_p)
{
if (w->must_be_updated_p)
{
static void
check_current_matrix_flags (struct window *w)
{
- int last_seen_p = 0;
+ bool last_seen_p = 0;
int i, yb = window_text_bottom_y (w);
for (i = 0; i < w->current_matrix->nrows - 1; ++i)
#endif /* GLYPH_DEBUG */
-/* Update display of window W. FORCE_P non-zero means that we should
- not stop when detecting pending input. */
+/* Update display of window W.
+ If FORCE_P, don't stop updating when input is pending. */
-static int
-update_window (struct window *w, int force_p)
+static bool
+update_window (struct window *w, bool force_p)
{
struct glyph_matrix *desired_matrix = w->desired_matrix;
- int paused_p;
+ bool paused_p;
#if !PERIODIC_PREEMPTION_CHECKING
int preempt_count = baud_rate / 2400 + 1;
#endif
struct glyph_row *row, *end;
struct glyph_row *mode_line_row;
struct glyph_row *header_line_row;
- int yb, changed_p = 0, mouse_face_overwritten_p = 0;
+ int yb;
+ bool changed_p = 0, mouse_face_overwritten_p = 0;
#if ! PERIODIC_PREEMPTION_CHECKING
int n_updated = 0;
#endif
/* Update the display of the text area of row VPOS in window W.
- Value is non-zero if display has changed. */
+ Value is true if display has changed. */
-static int
+static bool
update_text_area (struct window *w, int vpos)
{
struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
- int changed_p = 0;
+ bool changed_p = 0;
/* Let functions in xterm.c know what area subsequent X positions
will be relative to. */
int stop, i, x;
struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
- int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
+ bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
int desired_stop_pos = desired_row->used[TEXT_AREA];
- int abort_skipping = 0;
+ bool abort_skipping = 0;
/* If the desired row extends its face to the text area end, and
unless the current row also does so at the same position,
in common. */
while (i < stop)
{
- int can_skip_p = !abort_skipping;
+ bool can_skip_p = !abort_skipping;
/* Skip over glyphs that both rows have in common. These
don't have to be written. We can't skip if the last
int start_x = x, start_hpos = i;
struct glyph *start = desired_glyph;
int current_x = x;
- int skip_first_p = !can_skip_p;
+ bool skip_first_p = !can_skip_p;
/* Find the next glyph that's equal again. */
while (i < stop
}
-/* Update row VPOS in window W. Value is non-zero if display has been
- changed. */
+/* Update row VPOS in window W. Value is true if display has been changed. */
-static int
-update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
+static bool
+update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
{
struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
- int changed_p = 0;
+ bool changed_p = 0;
/* Set the row being updated. This is important to let xterm.c
know what line height values are in effect. */
tree rooted at W. */
void
-set_window_update_flags (struct window *w, int on_p)
+set_window_update_flags (struct window *w, bool on_p)
{
while (w)
{
/* Try to reuse part of the current display of W by scrolling lines.
- HEADER_LINE_P non-zero means W has a header line.
+ HEADER_LINE_P means W has a header line.
The algorithm is taken from Communications of the ACM, Apr78 "A
Technique for Isolating Differences Between Files." It should take
1 if we did scroll. */
static int
-scrolling_window (struct window *w, int header_line_p)
+scrolling_window (struct window *w, bool header_line_p)
{
struct glyph_matrix *desired_matrix = w->desired_matrix;
struct glyph_matrix *current_matrix = w->current_matrix;
struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
/* Skip over rows equal at the start. */
- for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
+ for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
{
struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
struct glyph_row *c = MATRIX_ROW (current_matrix, i);
for (j = nruns - 1; j > i; --j)
{
struct run *p = runs[j];
- int truncated_p = 0;
+ bool truncated_p = 0;
if (p->nrows > 0
&& p->desired_y < r->desired_y + r->height
for (j = 0; j < r->nrows; ++j)
{
struct glyph_row *from, *to;
- int to_overlapped_p;
+ bool to_overlapped_p;
to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
/* Update the desired frame matrix of frame F.
- FORCE_P non-zero means that the update should not be stopped by
- pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
- should not be tried.
+ FORCE_P means that the update should not be stopped by pending input.
+ INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
- Value is non-zero if update was stopped due to pending input. */
+ Value is true if update was stopped due to pending input. */
-static int
-update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
+static bool
+update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
{
/* Frame matrices to work on. */
struct glyph_matrix *current_matrix = f->current_matrix;
struct glyph_matrix *desired_matrix = f->desired_matrix;
int i;
- int pause_p;
+ bool pause_p;
int preempt_count = baud_rate / 2400 + 1;
eassert (current_matrix && desired_matrix);
}
}
- pause_p = (i < FRAME_LINES (f) - 1) ? i : 0;
+ pause_p = 0 < i && i < FRAME_LINES (f) - 1;
/* Now just clean up termcap drivers and set cursor, etc. */
if (!pause_p)
/* Do line insertions/deletions on frame F for frame-based redisplay. */
-static int
+static bool
scrolling (struct frame *frame)
{
int unchanged_at_top, unchanged_at_bottom;
struct glyph_matrix *desired_matrix = f->desired_matrix;
struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
- int must_write_whole_line_p;
- int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
- int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
- != FACE_TTY_DEFAULT_BG_COLOR);
+ bool must_write_whole_line_p;
+ bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
+ bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
+ != FACE_TTY_DEFAULT_BG_COLOR);
if (colored_spaces_p)
write_spaces_p = 1;
/* start_display takes into account the header-line row, but IT's
vpos still counts from the glyph row that includes the window's
start position. Adjust for a possible header-line row. */
- it.vpos += WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
+ it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
x0 = *x;
#endif /* SIGWINCH */
-/* Do any change in frame size that was requested by a signal. SAFE
- non-zero means this function is called from a place where it is
- safe to change frame sizes while a redisplay is in progress. */
+/* Do any change in frame size that was requested by a signal.
+ SAFE means this function is called from a place where it is
+ safe to change frame sizes while a redisplay is in progress. */
void
-do_pending_window_change (int safe)
+do_pending_window_change (bool safe)
{
/* If window_change_signal should have run before, run it now. */
if (redisplaying_p && !safe)
/* Change the frame height and/or width. Values may be given as zero to
indicate no change is to take place.
- If DELAY is non-zero, then assume we're being called from a signal
- handler, and queue the change for later - perhaps the next
- redisplay. Since this tries to resize windows, we can't call it
+ If DELAY, assume we're being called from a signal handler, and
+ queue the change for later - perhaps the next redisplay.
+ Since this tries to resize windows, we can't call it
from a signal handler.
- SAFE non-zero means this function is called from a place where it's
+ SAFE means this function is called from a place where it's
safe to change frame sizes while a redisplay is in progress. */
void
-change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
+change_frame_size (struct frame *f, int newheight, int newwidth,
+ bool pretend, bool delay, bool safe)
{
Lisp_Object tail, frame;
}
static void
-change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
+change_frame_size_1 (struct frame *f, int newheight, int newwidth,
+ bool pretend, bool delay, bool safe)
{
int new_frame_total_cols;
ptrdiff_t count = SPECPDL_INDEX ();
TIMEOUT is number of seconds to wait (float or integer),
or t to wait forever.
- READING is 1 if reading input.
+ READING is true if reading input.
If DO_DISPLAY is >0 display process output while waiting.
If DO_DISPLAY is >1 perform an initial redisplay before waiting.
*/
Lisp_Object
-sit_for (Lisp_Object timeout, int reading, int do_display)
+sit_for (Lisp_Object timeout, bool reading, int do_display)
{
intmax_t sec;
int nsec;