glyph[-n] = *glyph;
}
+/* Find the positions in a bidi-reordered ROW to serve as ROW->start
+ and ROW->end. */
+static struct display_pos
+find_row_end (it, row)
+ struct it *it;
+ struct glyph_row *row;
+{
+ /* FIXME: Revisit this when glyph ``spilling'' in continuation
+ lines' rows is implemented for bidi-reordered rows. */
+ EMACS_INT min_pos = ZV + 1, max_pos = 0;
+ struct glyph *g;
+ struct it save_it;
+ struct text_pos tpos;
+ struct display_pos row_end = it->current;
+
+ for (g = row->glyphs[TEXT_AREA];
+ g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
+ g++)
+ {
+ if (BUFFERP (g->object))
+ {
+ if (g->charpos > 0 && g->charpos < min_pos)
+ min_pos = g->charpos;
+ if (g->charpos > max_pos)
+ max_pos = g->charpos;
+ }
+ }
+ /* Empty lines have a valid buffer position at their first
+ glyph, but that glyph's OBJECT is zero, as if it didn't come
+ from a buffer. If we didn't find any valid buffer positions
+ in this row, maybe we have such an empty line. */
+ if (max_pos == 0 && row->used[TEXT_AREA])
+ {
+ for (g = row->glyphs[TEXT_AREA];
+ g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
+ g++)
+ {
+ if (INTEGERP (g->object))
+ {
+ if (g->charpos > 0 && g->charpos < min_pos)
+ min_pos = g->charpos;
+ if (g->charpos > max_pos)
+ max_pos = g->charpos;
+ }
+ }
+ }
+
+ /* ROW->start is the value of min_pos, the minimal buffer position
+ we have in ROW. */
+ if (min_pos <= ZV)
+ {
+ /* Avoid calling the costly CHAR_TO_BYTE if possible. */
+ if (min_pos != row->start.pos.charpos)
+ SET_TEXT_POS (row->start.pos, min_pos, CHAR_TO_BYTE (min_pos));
+ if (max_pos == 0)
+ max_pos = min_pos;
+ }
+
+ /* For ROW->end, we need the position that is _after_ max_pos, in
+ the logical order, unless we are at ZV. */
+ if (row->ends_at_zv_p)
+ {
+ if (!row->used[TEXT_AREA])
+ row->start.pos = row_end.pos;
+ }
+ else if (row->used[TEXT_AREA] && max_pos)
+ {
+ int at_eol_p;
+
+ SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
+ save_it = *it;
+ it->bidi_p = 0;
+ reseat (it, tpos, 0);
+ if (!get_next_display_element (it))
+ abort (); /* this row cannot be at ZV, see above */
+ at_eol_p = ITERATOR_AT_END_OF_LINE_P (it);
+ set_iterator_to_next (it, 1);
+ row_end = it->current;
+ /* If the character at max_pos is not a newline and the
+ characters at max_pos+1 is a newline, skip that newline as
+ well. Note that this may skip some invisible text. */
+ if (!at_eol_p
+ && get_next_display_element (it)
+ && ITERATOR_AT_END_OF_LINE_P (it))
+ {
+ set_iterator_to_next (it, 1);
+ /* Record the position after the newline of a continued row.
+ We will need that to set ROW->end of the last row
+ produced for a continued line. */
+ if (row->continued_p)
+ save_it.eol_pos = it->current.pos;
+ else
+ {
+ row_end = it->current;
+ save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
+ }
+ }
+ else if (!row->continued_p
+ && MATRIX_ROW_CONTINUATION_LINE_P (row)
+ && it->eol_pos.charpos > 0)
+ {
+ /* Last row of a continued line. Use the position recorded
+ in IT->eol_pos, to the effect that the newline belongs to
+ this row, not to the row which displays the character
+ with the largest buffer position before the newline. */
+ row_end.pos = it->eol_pos;
+ it->eol_pos.charpos = it->eol_pos.bytepos = 0;
+ }
+ *it = save_it;
+ /* The members of ROW->end that are not taken from buffer
+ positions are copied from IT->current. */
+ row_end.string_pos = it->current.string_pos;
+ row_end.overlay_string_index = it->current.overlay_string_index;
+ row_end.dpvec_index = it->current.dpvec_index;
+ }
+ return row_end;
+}
/* Construct the glyph row IT->glyph_row in the desired matrix of
IT->w from text at the current position of IT. See dispextern.h
int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
int wrap_row_phys_ascent, wrap_row_phys_height;
int wrap_row_extra_line_spacing;
- struct display_pos row_end;
int cvpos;
/* We always start displaying at hpos zero even if hscrolled. */
compute_line_metrics (it);
/* Remember the position at which this line ends. */
- row->end = row_end = it->current;
+ row->end = it->current;
+ /* ROW->start and ROW->end must be the smallest and the largest
+ buffer positions in ROW. But if ROW was bidi-reordered, these
+ two positions can be anywhere in the row, so we must rescan all
+ of the ROW's glyphs to find them. */
if (it->bidi_p)
- {
- /* ROW->start and ROW->end must be the smallest and largest
- buffer positions in ROW. But if ROW was bidi-reordered,
- these two positions can be anywhere in the row, so we must
- rescan all of the ROW's glyphs to find them. */
- /* FIXME: Revisit this when glyph ``spilling'' in continuation
- lines' rows is implemented for bidi-reordered rows. */
- EMACS_INT min_pos = ZV + 1, max_pos = 0;
- struct glyph *g;
- struct it save_it;
- struct text_pos tpos;
-
- for (g = row->glyphs[TEXT_AREA];
- g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
- g++)
- {
- if (BUFFERP (g->object))
- {
- if (g->charpos > 0 && g->charpos < min_pos)
- min_pos = g->charpos;
- if (g->charpos > max_pos)
- max_pos = g->charpos;
- }
- }
- /* Empty lines have a valid buffer position at their first
- glyph, but that glyph's OBJECT is zero, as if it didn't come
- from a buffer. If we didn't find any valid buffer positions
- in this row, maybe we have such an empty line. */
- if (min_pos == ZV + 1 && row->used[TEXT_AREA])
- {
- for (g = row->glyphs[TEXT_AREA];
- g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
- g++)
- {
- if (INTEGERP (g->object))
- {
- if (g->charpos > 0 && g->charpos < min_pos)
- min_pos = g->charpos;
- if (g->charpos > max_pos)
- max_pos = g->charpos;
- }
- }
- }
- if (min_pos <= ZV)
- {
- if (min_pos != row->start.pos.charpos)
- {
- row->start.pos.charpos = min_pos;
- row->start.pos.bytepos = CHAR_TO_BYTE (min_pos);
- }
- if (max_pos == 0)
- max_pos = min_pos;
- }
- /* For ROW->end, we need the position that is _after_ max_pos,
- in the logical order, unless we are at ZV. */
- if (row->ends_at_zv_p)
- {
- if (!row->used[TEXT_AREA])
- {
- row->start.pos.charpos = row_end.pos.charpos;
- row->start.pos.bytepos = row_end.pos.bytepos;
- }
- }
- else if (row->used[TEXT_AREA] && max_pos)
- {
- SET_TEXT_POS (tpos, max_pos, CHAR_TO_BYTE (max_pos));
- save_it = *it;
- it->bidi_p = 0;
- reseat (it, tpos, 0);
- if (!get_next_display_element (it))
- abort (); /* row at ZV was already handled above */
- set_iterator_to_next (it, 1);
- row_end = it->current;
- /* If the character at max_pos+1 is a newline, skip that as
- well. Note that this may skip some invisible text. */
- if (get_next_display_element (it)
- && ITERATOR_AT_END_OF_LINE_P (it))
- {
- set_iterator_to_next (it, 1);
- /* Record the position after the newline of a continued
- row. We will need that to set ROW->end of the last
- row produced for a continued line. */
- if (row->continued_p)
- {
- save_it.eol_pos.charpos = IT_CHARPOS (*it);
- save_it.eol_pos.bytepos = IT_BYTEPOS (*it);
- }
- else
- {
- row_end = it->current;
- save_it.eol_pos.charpos = save_it.eol_pos.bytepos = 0;
- }
- }
- else if (!row->continued_p
- && MATRIX_ROW_CONTINUATION_LINE_P (row)
- && it->eol_pos.charpos > 0)
- {
- /* Last row of a continued line. Use the position
- recorded in ROW->eol_pos, to the effect that the
- newline belongs to this row, not to the row which
- displays the character with the largest buffer
- position. */
- row_end.pos = it->eol_pos;
- it->eol_pos.charpos = it->eol_pos.bytepos = 0;
- }
- *it = save_it;
- row_end.string_pos = it->current.string_pos;
- row_end.overlay_string_index = it->current.overlay_string_index;
- row_end.dpvec_index = it->current.dpvec_index;
- row->end = row_end;
- }
- }
+ row->end = find_row_end (it, row);
/* Record whether this row ends inside an ellipsis. */
row->ends_in_ellipsis_p
the flag accordingly. */
if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
it->glyph_row->reversed_p = row->reversed_p;
- it->start = row_end;
+ it->start = row->end;
return row->displays_text_p;
}