;;; Code:
-(defcustom easy-menu-precalculate-equivalent-keybindings t
+(defvar easy-menu-precalculate-equivalent-keybindings nil
"Determine when equivalent key bindings are computed for easy-menu menus.
It can take some time to calculate the equivalent key bindings that are shown
in a menu. If the variable is on, then this calculation gives a (maybe
noticeable) delay when a mode is first entered. If the variable is off, then
this delay will come when a menu is displayed the first time. If you never use
-menus, turn this variable off, otherwise it is probably better to keep it on."
- :type 'boolean
- :group 'menu
- :version "20.3")
+menus, turn this variable off, otherwise it is probably better to keep it on.")
+(make-obsolete-variable
+ 'easy-menu-precalculate-equivalent-keybindings nil "23.1")
(defsubst easy-menu-intern (s)
(if (stringp s) (intern s) s))
;; XEmacs needs the following two functions to add and remove menus.
;; In Emacs this is done automatically when switching keymaps, so
-;; here easy-menu-remove is a noop and easy-menu-add only precalculates
-;; equivalent keybindings (if easy-menu-precalculate-equivalent-keybindings
-;; is on).
+;; here easy-menu-remove is a noop.
(defalias 'easy-menu-remove 'ignore
"Remove MENU from the current menu bar.
Contrary to XEmacs, this is a nop on Emacs since menus are automatically
corresponding keymap is activated. On XEmacs this is needed to
actually add the menu to the current menubar.
-This also precalculates equivalent key bindings when
-`easy-menu-precalculate-equivalent-keybindings' is on.
-
You should call this once the menu and keybindings are set up
completely and menu filter functions can be expected to work."
- (when easy-menu-precalculate-equivalent-keybindings
- (if (and (symbolp menu) (not (keymapp menu)) (boundp menu))
- (setq menu (symbol-value menu)))
- (and (keymapp menu) (fboundp 'x-popup-menu)
- (x-popup-menu nil menu))
- ))
+ )
(defun add-submenu (menu-path submenu &optional before in-menu)
"Add submenu SUBMENU in the menu at MENU-PATH.