static void x_clear_glyph_string_rect P_ ((struct glyph_string *, int,
int, int, int));
static void x_draw_relief_rect P_ ((struct frame *, int, int, int, int,
- int, int, int, int, XRectangle *));
+ int, int, int, int, int, int,
+ XRectangle *));
static void x_draw_box_rect P_ ((struct glyph_string *, int, int, int, int,
int, int, int, XRectangle *));
static void
x_draw_relief_rect (f, left_x, top_y, right_x, bottom_y, width,
- raised_p, left_p, right_p, clip_rect)
+ raised_p, top_p, bot_p, left_p, right_p, clip_rect)
struct frame *f;
- int left_x, top_y, right_x, bottom_y, width, left_p, right_p, raised_p;
+ int left_x, top_y, right_x, bottom_y, width;
+ int top_p, bot_p, left_p, right_p, raised_p;
XRectangle *clip_rect;
{
Display *dpy = FRAME_X_DISPLAY (f);
XSetClipRectangles (dpy, gc, 0, 0, clip_rect, 1, Unsorted);
/* Top. */
- for (i = 0; i < width; ++i)
- XDrawLine (dpy, window, gc,
- left_x + i * left_p, top_y + i,
- right_x + 1 - i * right_p, top_y + i);
+ if (top_p)
+ for (i = 0; i < width; ++i)
+ XDrawLine (dpy, window, gc,
+ left_x + i * left_p, top_y + i,
+ right_x + 1 - i * right_p, top_y + i);
/* Left. */
if (left_p)
XSetClipRectangles (dpy, gc, 0, 0, clip_rect, 1, Unsorted);
/* Bottom. */
- for (i = 0; i < width; ++i)
- XDrawLine (dpy, window, gc,
- left_x + i * left_p, bottom_y - i,
- right_x + 1 - i * right_p, bottom_y - i);
+ if (bot_p)
+ for (i = 0; i < width; ++i)
+ XDrawLine (dpy, window, gc,
+ left_x + i * left_p, bottom_y - i,
+ right_x + 1 - i * right_p, bottom_y - i);
/* Right. */
if (right_p)
{
x_setup_relief_colors (s);
x_draw_relief_rect (s->f, left_x, top_y, right_x, bottom_y,
- width, raised_p, left_p, right_p, &clip_rect);
+ width, raised_p, 1, 1, left_p, right_p, &clip_rect);
}
}
x_draw_image_foreground (s)
struct glyph_string *s;
{
- int x;
- int y = s->ybase - image_ascent (s->img, s->face);
+ int x = s->x;
+ int y = s->ybase - image_ascent (s->img, s->face, &s->slice);
/* If first glyph of S has a left box line, start drawing it to the
right of that line. */
if (s->face->box != FACE_NO_BOX
- && s->first_glyph->left_box_line_p)
- x = s->x + abs (s->face->box_line_width);
- else
- x = s->x;
+ && s->first_glyph->left_box_line_p
+ && s->slice.x == 0)
+ x += abs (s->face->box_line_width);
/* If there is a margin around the image, adjust x- and y-position
by that margin. */
- x += s->img->hmargin;
- y += s->img->vmargin;
+ if (s->slice.x == 0)
+ x += s->img->hmargin;
+ if (s->slice.y == 0)
+ y += s->img->vmargin;
if (s->img->pixmap)
{
get_glyph_string_clip_rect (s, &clip_rect);
image_rect.x = x;
image_rect.y = y;
- image_rect.width = s->img->width;
- image_rect.height = s->img->height;
+ image_rect.width = s->slice.width;
+ image_rect.height = s->slice.height;
if (x_intersect_rectangles (&clip_rect, &image_rect, &r))
XCopyArea (s->display, s->img->pixmap, s->window, s->gc,
- r.x - x, r.y - y, r.width, r.height, r.x, r.y);
+ s->slice.x + r.x - x, s->slice.y + r.y - y,
+ r.width, r.height, r.x, r.y);
}
else
{
get_glyph_string_clip_rect (s, &clip_rect);
image_rect.x = x;
image_rect.y = y;
- image_rect.width = s->img->width;
- image_rect.height = s->img->height;
+ image_rect.width = s->slice.width;
+ image_rect.height = s->slice.height;
if (x_intersect_rectangles (&clip_rect, &image_rect, &r))
XCopyArea (s->display, s->img->pixmap, s->window, s->gc,
- r.x - x, r.y - y, r.width, r.height, r.x, r.y);
+ s->slice.x + r.x - x, s->slice.y + r.y - y,
+ r.width, r.height, r.x, r.y);
/* When the image has a mask, we can expect that at
least part of a mouse highlight or a block cursor will
{
int r = s->img->relief;
if (r < 0) r = -r;
- XDrawRectangle (s->display, s->window, s->gc, x - r, y - r,
- s->img->width + r*2 - 1, s->img->height + r*2 - 1);
+ XDrawRectangle (s->display, s->window, s->gc,
+ x - r, y - r,
+ s->slice.width + r*2 - 1,
+ s->slice.height + r*2 - 1);
}
}
}
else
/* Draw a rectangle if image could not be loaded. */
XDrawRectangle (s->display, s->window, s->gc, x, y,
- s->img->width - 1, s->img->height - 1);
+ s->slice.width - 1, s->slice.height - 1);
}
{
int x0, y0, x1, y1, thick, raised_p;
XRectangle r;
- int x;
- int y = s->ybase - image_ascent (s->img, s->face);
+ int x = s->x;
+ int y = s->ybase - image_ascent (s->img, s->face, &s->slice);
/* If first glyph of S has a left box line, start drawing it to the
right of that line. */
if (s->face->box != FACE_NO_BOX
- && s->first_glyph->left_box_line_p)
- x = s->x + abs (s->face->box_line_width);
- else
- x = s->x;
+ && s->first_glyph->left_box_line_p
+ && s->slice.x == 0)
+ x += abs (s->face->box_line_width);
/* If there is a margin around the image, adjust x- and y-position
by that margin. */
- x += s->img->hmargin;
- y += s->img->vmargin;
+ if (s->slice.x == 0)
+ x += s->img->hmargin;
+ if (s->slice.y == 0)
+ y += s->img->vmargin;
if (s->hl == DRAW_IMAGE_SUNKEN
|| s->hl == DRAW_IMAGE_RAISED)
x0 = x - thick;
y0 = y - thick;
- x1 = x + s->img->width + thick - 1;
- y1 = y + s->img->height + thick - 1;
+ x1 = x + s->slice.width + thick - 1;
+ y1 = y + s->slice.height + thick - 1;
x_setup_relief_colors (s);
get_glyph_string_clip_rect (s, &r);
- x_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p, 1, 1, &r);
+ x_draw_relief_rect (s->f, x0, y0, x1, y1, thick, raised_p,
+ s->slice.y == 0,
+ s->slice.y + s->slice.height == s->img->height,
+ s->slice.x == 0,
+ s->slice.x + s->slice.width == s->img->width,
+ &r);
}
struct glyph_string *s;
Pixmap pixmap;
{
- int x;
- int y = s->ybase - s->y - image_ascent (s->img, s->face);
+ int x = 0;
+ int y = s->ybase - s->y - image_ascent (s->img, s->face, &s->slice);
/* If first glyph of S has a left box line, start drawing it to the
right of that line. */
if (s->face->box != FACE_NO_BOX
- && s->first_glyph->left_box_line_p)
- x = abs (s->face->box_line_width);
- else
- x = 0;
+ && s->first_glyph->left_box_line_p
+ && s->slice.x == 0)
+ x += abs (s->face->box_line_width);
/* If there is a margin around the image, adjust x- and y-position
by that margin. */
- x += s->img->hmargin;
- y += s->img->vmargin;
+ if (s->slice.x == 0)
+ x += s->img->hmargin;
+ if (s->slice.y == 0)
+ y += s->img->vmargin;
if (s->img->pixmap)
{
XChangeGC (s->display, s->gc, mask, &xgcv);
XCopyArea (s->display, s->img->pixmap, pixmap, s->gc,
- 0, 0, s->img->width, s->img->height, x, y);
+ s->slice.x, s->slice.y,
+ s->slice.width, s->slice.height, x, y);
XSetClipMask (s->display, s->gc, None);
}
else
{
XCopyArea (s->display, s->img->pixmap, pixmap, s->gc,
- 0, 0, s->img->width, s->img->height, x, y);
+ s->slice.x, s->slice.y,
+ s->slice.width, s->slice.height, x, y);
/* When the image has a mask, we can expect that at
least part of a mouse highlight or a block cursor will
int r = s->img->relief;
if (r < 0) r = -r;
XDrawRectangle (s->display, s->window, s->gc, x - r, y - r,
- s->img->width + r*2 - 1, s->img->height + r*2 - 1);
+ s->slice.width + r*2 - 1,
+ s->slice.height + r*2 - 1);
}
}
}
else
/* Draw a rectangle if image could not be loaded. */
XDrawRectangle (s->display, pixmap, s->gc, x, y,
- s->img->width - 1, s->img->height - 1);
+ s->slice.width - 1, s->slice.height - 1);
}
x_draw_image_glyph_string (s)
struct glyph_string *s;
{
- int x, y;
int box_line_hwidth = abs (s->face->box_line_width);
int box_line_vwidth = max (s->face->box_line_width, 0);
int height;
Pixmap pixmap = None;
- height = s->height - 2 * box_line_vwidth;
-
+ height = s->height;
+ if (s->slice.y == 0)
+ height -= box_line_vwidth;
+ if (s->slice.y + s->slice.height >= s->img->height)
+ height -= box_line_vwidth;
/* Fill background with face under the image. Do it only if row is
taller than image or if image has a clip mask to reduce
flickering. */
s->stippled_p = s->face->stipple != 0;
- if (height > s->img->height
+ if (height > s->slice.height
|| s->img->hmargin
|| s->img->vmargin
|| s->img->mask
|| s->img->pixmap == 0
|| s->width != s->background_width)
{
- if (box_line_hwidth && s->first_glyph->left_box_line_p)
- x = s->x + box_line_hwidth;
- else
- x = s->x;
-
- y = s->y + box_line_vwidth;
-
if (s->img->mask)
{
/* Create a pixmap as large as the glyph string. Fill it
}
}
else
- x_draw_glyph_string_bg_rect (s, x, y, s->background_width, height);
+ {
+ int x = s->x;
+ int y = s->y;
+
+ if (s->first_glyph->left_box_line_p
+ && s->slice.x == 0)
+ x += box_line_hwidth;
+
+ if (s->slice.y == 0)
+ y += box_line_vwidth;
+
+ x_draw_glyph_string_bg_rect (s, x, y, s->background_width, height);
+ }
s->background_filled_p = 1;
}