{
struct time t;
unsigned long s;
-
+
gettime (&t);
s = t.ti_min;
s *= 60;
s += t.ti_sec;
s *= 1000;
s += t.ti_hund * 10;
-
+
return s;
}
static void
dos_direct_output (y, x, buf, len)
- int y;
- int x;
+ int x, y;
char *buf;
int len;
{
int *rows, *cols;
{
char video_name[30];
- Lisp_Object video_mode;
- int video_mode_value;
- int have_vga = 0;
union REGS regs;
+ Lisp_Object video_mode;
+ int video_mode_value, have_vga = 0;
int current_rows = ScreenRows (), current_cols = ScreenCols ();
if (*rows == current_rows && *cols == current_cols)
else
{
static struct {
- int rows;
- int need_vga;
+ int rows, need_vga;
} std_dimension[] = {
{25, 0},
{28, 1},
mouse_off_maybe ()
{
int x, y;
-
+
if (!mouse_visible)
return;
-
+
mouse_get_xy (&x, &y);
if (y != new_pos_Y || x < new_pos_X)
return;
-
+
mouse_off ();
}
int conversion_buffer_size = sizeof conversion_buffer;
if (str_len <= 0) return;
-
+
screen_buf = screen_bp = alloca (str_len * 2);
screen_buf_end = screen_buf + str_len * 2;
sf = SELECTED_FRAME();
face of the frame, before writing glyphs, and let the glyphs
set the right face if it's different from the default. */
IT_set_face (DEFAULT_FACE_ID);
-
+
/* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
the tail. */
terminal_coding.mode &= ~CODING_MODE_LAST_BLOCK;
int i;
struct face *fp;
-
+
/* If window is in the process of being destroyed, don't bother
doing anything. */
if (w->current_matrix == NULL)
}
set_cursor_shape:
-
/* Change the mouse pointer shape. */
IT_set_mouse_pointer (hl);
}
static int
fast_find_position (struct window *w, int pos, int *hpos, int *vpos)
{
- int i;
- int lastcol;
- int maybe_next_line_p = 0;
- int line_start_position;
+ int i, lastcol, line_start_position, maybe_next_line_p = 0;
int yb = window_text_bottom_y (w);
- struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0);
- struct glyph_row *best_row = row;
+ struct glyph_row *row = MATRIX_ROW (w->current_matrix, 0), *best_row = row;
while (row->y < yb)
{
never-never land... */
if (row->y + 1 >= yb)
break;
-
+
++row;
}
-
+
/* Find the right column within BEST_ROW. */
lastcol = 0;
row = best_row;
row = MATRIX_MODE_LINE_ROW (w->current_matrix);
else
row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
-
+
if (row->enabled_p)
{
extern Lisp_Object Qhelp_echo;
struct glyph *glyph, *end;
Lisp_Object help, map;
-
+
/* Find the glyph under X. */
glyph = row->glyphs[TEXT_AREA]
+ x - FRAME_LEFT_SCROLL_BAR_WIDTH (f) * CANON_X_UNIT (f);
&& (XFASTINT (w->last_overlay_modified)
== BUF_OVERLAY_MODIFF (XBUFFER (w->buffer))))
{
- int pos, i;
+ int pos, i, nrows = w->current_matrix->nrows;
struct glyph_row *row;
struct glyph *glyph;
- int nrows = w->current_matrix->nrows;
/* Find the glyph under X/Y. */
glyph = NULL;
/* Check for mouse-face and help-echo. */
{
extern Lisp_Object Qmouse_face;
- Lisp_Object mouse_face, overlay, position;
- Lisp_Object *overlay_vec;
- int len, noverlays;
+ Lisp_Object mouse_face, overlay, position, *overlay_vec;
+ int len, noverlays, obegv, ozv;;
struct buffer *obuf;
- int obegv, ozv;
/* If we get an out-of-range value, return now; avoid an error. */
if (pos > BUF_Z (XBUFFER (w->buffer)))
noverlays = overlays_at (pos,
0, &overlay_vec, &len, NULL, NULL, 0);
}
-
+
/* Sort overlays into increasing priority order. */
noverlays = sort_overlays (overlay_vec, noverlays, w);
overlay = overlay_vec[i];
help = Foverlay_get (overlay, Qhelp_echo);
}
-
+
if (!NILP (help))
{
help_echo = help;
}
}
}
-
+
BEGV = obegv;
ZV = ozv;
current_buffer = obuf;
IT_clear_end_of_line (int first_unused)
{
char *spaces, *sp;
- int i, j;
- int offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
+ int i, j, offset = 2 * (new_pos_X + screen_size_X * new_pos_Y);
extern int fatal_error_in_progress;
if (new_pos_X >= first_unused || fatal_error_in_progress)
if (termscript)
fprintf (termscript, "<CLR:EOL[%d..%d)>", new_pos_X, first_unused);
spaces = sp = alloca (i);
-
+
while (--j >= 0)
{
*sp++ = ' ';
screen_size_X = ScreenCols ();
screen_size_Y = ScreenRows ();
screen_size = screen_size_X * screen_size_Y;
-
+
new_pos_X = new_pos_Y = 0;
current_pos_X = current_pos_Y = -1;
if (term_setup_done)
return;
term_setup_done = 1;
-
+
startup_screen_size_X = screen_size_X;
startup_screen_size_Y = screen_size_Y;
startup_screen_attrib = ScreenAttrib;
{
int display_row_start = (int) ScreenPrimary;
int saved_row_len = startup_screen_size_X * 2;
- int update_row_len = ScreenCols () * 2;
- int current_rows = ScreenRows ();
+ int update_row_len = ScreenCols () * 2, current_rows = ScreenRows ();
int to_next_row = update_row_len;
unsigned char *saved_row = startup_screen_buffer;
- int cursor_pos_X = ScreenCols () - 1;
- int cursor_pos_Y = ScreenRows () - 1;
+ int cursor_pos_X = ScreenCols () - 1, cursor_pos_Y = ScreenRows () - 1;
if (termscript)
fprintf (termscript, "\n<RESET_TERM>");
if (!term_setup_done)
return;
-
+
mouse_off ();
/* Leave the video system in the same state as we found it,
Lisp_Object alist;
{
Lisp_Object tail;
- int length = XINT (Flength (alist));
- int i, j;
+ int i, j, length = XINT (Flength (alist));
Lisp_Object *parms
= (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
Lisp_Object *values
= (Lisp_Object *) alloca (length * sizeof (Lisp_Object));
/* Do we have to reverse the foreground and background colors? */
int reverse = EQ (Fcdr (Fassq (Qreverse, f->param_alist)), Qt);
- int was_reverse = reverse;
+ int need_to_reverse, was_reverse = reverse;
int redraw = 0, fg_set = 0, bg_set = 0;
- int need_to_reverse;
- unsigned long orig_fg;
- unsigned long orig_bg;
+ unsigned long orig_fg, orig_bg;
Lisp_Object frame_bg, frame_fg;
extern Lisp_Object Qdefault, QCforeground, QCbackground;
/* Now process the alist elements in reverse of specified order. */
for (i--; i >= 0; i--)
{
- Lisp_Object prop, val;
- Lisp_Object frame;
+ Lisp_Object prop, val, frame;
prop = parms[i];
val = values[i];
void
internal_terminal_init ()
{
- char *term = getenv ("TERM");
- char *colors;
+ char *term = getenv ("TERM"), *colors;
struct frame *sf = SELECTED_FRAME();
#ifdef HAVE_X_WINDOWS
if (getenv ("EMACSTEST"))
termscript = fopen (getenv ("EMACSTEST"), "wt");
-
+
#ifndef HAVE_X_WINDOWS
if (!internal_terminal || inhibit_window_system)
{
return *screen != (char *)0;
#else
return 0;
-#endif
+#endif
}
#ifndef HAVE_X_WINDOWS
keyboard = keyboard_layout_list[0].keyboard_map;
keyboard_map_all = always;
dos_keyboard_layout = 1;
-
+
for (i = 0; i < (sizeof (keyboard_layout_list)/sizeof (struct keyboard_layout_list)); i++)
if (code == keyboard_layout_list[i].country_code)
{
Map | 23, /* 'o' */
Map | 24, /* 'p' */
Map | 25, /* '[' */
- Map | 26, /* ']' */
+ Map | 26, /* ']' */
ModFct | 0x0d, /* Return */
Ignore, /* Ctrl */
Map | 30, /* 'a' */
int *keymask;
{
union REGS regs;
- int mask;
- int modifiers = 0;
-
+ int mask, modifiers = 0;
+
/* Calculate modifier bits */
regs.h.ah = extended_kbd ? 0x12 : 0x02;
int86 (0x16, ®s, ®s);
if (!extended_kbd)
{
- mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
+ mask = regs.h.al & (SHIFT_P | CTRL_P | ALT_P |
SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
}
else
{
mask = regs.h.al & (SHIFT_P |
SCRLOCK_P | NUMLOCK_P | CAPSLOCK_P);
-
+
/* Do not break international keyboard support. */
/* When Keyb.Com is loaded, the right Alt key is */
/* used for accessing characters like { and } */
mask |= ALT_P;
}
}
-
+
if (regs.h.ah & 1) /* Left CTRL pressed ? */
mask |= CTRL_P;
and then the scan code. */)
()
{
- Lisp_Object *keys = XVECTOR (recent_doskeys)->contents;
- Lisp_Object val;
+ Lisp_Object val, *keys = XVECTOR (recent_doskeys)->contents;
if (total_doskeys < NUM_RECENT_DOSKEYS)
return Fvector (total_doskeys, keys);
struct input_event event;
union REGS regs;
struct display_info *dpyinfo = FRAME_X_DISPLAY_INFO (SELECTED_FRAME());
-
+
#ifndef HAVE_X_WINDOWS
/* Maybe put the cursor where it should be. */
IT_cmgoto (SELECTED_FRAME());
{
union REGS regs;
register unsigned char c;
- int sc, code = -1, mask, kp_mode;
- int modifiers;
+ int modifiers, sc, code = -1, mask, kp_mode;
regs.h.ah = extended_kbd ? 0x10 : 0x00;
int86 (0x16, ®s, ®s);
recent_doskeys_index = 0;
modifiers = dos_get_modifiers (&mask);
-
+
#ifndef HAVE_X_WINDOWS
if (!NILP (Vdos_display_scancodes))
{
continue;
}
}
-
+
if (c == 0)
{
/* We only look at the keyboard Ctrl/Shift/Alt keys when
if (code & Shift)
modifiers |= shift_modifier;
}
-
+
switch (code & 0xf000)
{
case ModFct:
if (c && !(mask & (SHIFT_P | ALT_P | CTRL_P | HYPER_P | SUPER_P)))
return c;
c = 0; /* Special */
-
+
case FctKey:
if (c != 0)
return c;
-
+
case Special:
code |= 0xff00;
break;
-
+
case Normal:
if (sc == 0)
{
code = c;
break;
}
-
+
case Map:
if (c && !(mask & ALT_P) && !((mask & SHIFT_P) && (mask & CTRL_P)))
if (!keyboard_map_all)
code &= 0xff;
if (mask & ALT_P && code <= 10 && code > 0 && dos_keypad_mode & 0x200)
mask |= SHIFT_P; /* ALT-1 => M-! etc. */
-
+
if (mask & SHIFT_P)
{
code = keyboard->shifted[code];
kp_mode = dos_keypad_mode & 0x03;
else
kp_mode = (dos_keypad_mode >> 4) & 0x03;
-
+
switch (kp_mode)
{
case 0:
code = keypad_translate_map[code].meta_code;
modifiers = meta_modifier;
break;
-
+
case 3:
code = 0xff00 | keypad_translate_map[code].editkey_code;
break;
}
break;
-
+
case Grey:
code &= 0xff;
kp_mode = ((mask & (NUMLOCK_P|CTRL_P|SHIFT_P|ALT_P)) == NUMLOCK_P) ? 0x04 : 0x40;
code = grey_key_translate_map[code].char_code;
break;
}
-
+
make_event:
if (code == 0)
continue;
void
pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
FRAME_PTR f;
- register int pix_x, pix_y;
- register int *x, *y;
+ register int pix_x, pix_y, *x, *y;
XRectangle *bounds;
int noclip;
{
void
glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
FRAME_PTR f;
- register int x, y;
- register int *pix_x, *pix_y;
+ register int x, y, *pix_x, *pix_y;
{
*pix_x = x;
*pix_y = y;
static void
IT_menu_display (XMenu *menu, int y, int x, int pn, int *faces, int disp_help)
{
- int i, j, face, width;
+ int i, j, face, width, mx, my, enabled, mousehere, row, col;
struct glyph *text, *p;
char *q;
- int mx, my;
- int enabled, mousehere;
- int row, col;
struct frame *sf = SELECTED_FRAME();
menu_help_message = NULL;
/* Report availability of menus. */
int
-have_menus_p ()
-{
- return 1;
-}
+have_menus_p () { return 1; }
/* Create a brand new menu structure. */
void (*help_callback)(char *, int, int))
{
struct IT_menu_state *state;
- int statecount;
- int x, y, i, b;
- int screensize;
- int faces[4];
- Lisp_Object selectface;
- int leave, result, onepane;
+ int statecount, x, y, i, b, screensize, leave, result, onepane;
int title_faces[4]; /* face to display the menu title */
- int buffers_num_deleted = 0;
+ int faces[4], buffers_num_deleted = 0;
struct frame *sf = SELECTED_FRAME();
- Lisp_Object saved_echo_area_message;
+ Lisp_Object saved_echo_area_message, selectface;
/* Just in case we got here without a mouse present... */
if (have_mouse <= 0)
/* Don't let the title for the "Buffers" popup menu include a
digit (which is ugly).
-
+
This is a terrible kludge, but I think the "Buffers" case is
the only one where the title includes a number, so it doesn't
seem to be necessary to make this more general. */
state[statecount].x
= state[i].x + state[i].menu->width + 2;
state[statecount].y = y;
- statecount++;
+ statecount++;
}
}
}
int drive;
char *dst;
{
- char in_path[4], *p = in_path;
- int e = errno;
+ char in_path[4], *p = in_path, e = errno;;
/* Generate "X:." (when drive is X) or "." (when drive is 0). */
if (drive != 0)
register int n;
register unsigned char *buf;
{
- unsigned char *np = buf;
- unsigned char *startp = buf;
- unsigned char *endp = buf + n;
+ unsigned char *np = buf, *startp = buf, *endp = buf + n;
if (n == 0)
return n;
used when you compile with DJGPP v2.0. */
#include <io.h>
-
+
int _rename(const char *old, const char *new)
{
__dpmi_regs r;
int skip_args;
{
char *s, *t, *root;
- int len;
+ int len, i;
static const char * const tempdirs[] = {
"$TMPDIR", "$TEMP", "$TMP", "c:/"
};
- int i;
const int imax = sizeof (tempdirs) / sizeof (tempdirs[0]);
/* Make sure they have a usable $TMPDIR. Many Emacs functions use
{
union REGS inregs, outregs;
static int first_time = 1;
-
+
break_stat = getcbrk ();
setcbrk (0);
#if __DJGPP__ < 2
inregs.h.ah = 0xc0;
int86 (0x15, &inregs, &outregs);
extended_kbd = (!outregs.x.cflag) && (outregs.h.ah == 0);
-
+
have_mouse = 0;
if (internal_terminal
{
char *saveargv1, *saveargv2, *lowcase_argv0, *pa, *pl;
char oldwd[MAXPATHLEN + 1]; /* Fixed size is safe on MSDOS. */
- int msshell, result = -1;
- int inbak, outbak, errbak;
- int x, y;
+ int msshell, result = -1, inbak, outbak, errbak, x, y;
Lisp_Object cmd;
/* Get current directory as MSDOS cwd is not per-process. */
mouse_get_xy (&x, &y);
dos_ttcooked (); /* do it here while 0 = stdin */
-
+
dup2 (tempin, 0);
dup2 (tempout, 1);
dup2 (temperr, 2);
#endif /* __DJGPP__ > 1 */
result = spawnve (P_WAIT, argv[0], argv, envv);
-
+
dup2 (inbak, 0);
dup2 (outbak, 1);
dup2 (errbak, 2);
text attribute byte, so we get blinking characters instead of the
bright background colors. Restore that. */
bright_bg ();
-
+
done:
chdir (oldwd);
if (msshell)
{
struct time t;
struct tm tm;
-
+
gettime (&t);
if (t.ti_hour < time_rec.tm_hour) /* midnight wrap */
{
time_rec.tm_mon = d.da_mon - 1;
time_rec.tm_mday = d.da_day;
}
-
+
time_rec.tm_hour = t.ti_hour;
time_rec.tm_min = t.ti_min;
time_rec.tm_sec = t.ti_sec;
tm = time_rec;
tm.tm_gmtoff = dos_timezone_offset;
-
+
tp->tv_sec = mktime (&tm); /* may modify tm */
tp->tv_usec = t.ti_hund * (1000000 / 100);
}
nice (p) int p; {}
void volatile pause () {}
sigsetmask (x) int x; { return 0; }
-sigblock (mask) int mask; { return 0; }
+sigblock (mask) int mask; { return 0; }
#endif
void request_sigio (void) {}
void unrequest_sigio (void) {}
#if __DJGPP__ > 1
+#if __DJGPP_MINOR__ < 2
#ifdef POSIX_SIGNALS
sigblock (mask) int mask; { return 0; }
#endif /* not POSIX_SIGNALS */
+#endif /* not __DJGPP_MINOR__ < 2 */
#endif /* __DJGPP__ > 1 */
#ifndef HAVE_SELECT
if (nfds != 1)
abort ();
-
+
/* If we are looking only for the terminal, with no timeout,
just read it and wait -- that's more efficient. */
if (!timeout)
dos_yield_time_slice ();
}
}
-
+
FD_SET (0, rfds);
return 1;
}
tmp += 2; /* strip drive: KFS 1995-07-06 */
len -= 2;
}
-
+
if (len > 1 && (tmp[len - 1] == '/'))
{
char *tmp1 = (char *) alloca (len + 1);
{
char buffer1[200], buffer2[400];
int i, j;
-
+
sprintf (buffer1, "<EMACS FATAL ERROR IN %s LINE %d>", file, line);
for (i = j = 0; buffer1[i]; i++) {
buffer2[j++] = buffer1[i];
}
#endif /* MSDOS */
-