After @file{loadup.el} reads @file{site-load.el}, it finds the
documentation strings for primitive and preloaded functions (and
-variables) in the file @file{etc/DOC} where they are stored, by calling
-@code{Snarf-documentation} (@pxref{Accessing Documentation}).
+variables) in the file @file{etc/DOC} where they are stored, by
+calling @code{Snarf-documentation} (@pxref{Definition of
+Snarf-documentation,, Accessing Documentation}).
@cindex @file{site-init.el}
You can specify other Lisp expressions to execute just before dumping
@defun purecopy object
This function makes a copy in pure storage of @var{object}, and returns
it. It copies a string by simply making a new string with the same
-characters in pure storage. It recursively copies the contents of
-vectors and cons cells. It does not make copies of other objects such
-as symbols, but just returns them unchanged. It signals an error if
-asked to copy markers.
+characters, but without text properties, in pure storage. It
+recursively copies the contents of vectors and cons cells. It does
+not make copies of other objects such as symbols, but just returns
+them unchanged. It signals an error if asked to copy markers.
This function is a no-op except while Emacs is being built and dumped;
it is usually called only in the file @file{emacs/lisp/loaddefs.el}, but
@code{garbage-collect} will set the threshold back to 10,000.
@end defopt
- The value return by @code{garbage-collect} describes the amount of
+ The value returned by @code{garbage-collect} describes the amount of
memory used by Lisp data, broken down by data type. By contrast, the
function @code{memory-limit} provides information on the total amount of
memory Emacs is currently using.
GC-protected; as long as the object is not recycled, all pointers to
it remain valid. So if you are sure that a local variable points to
an object that will be preserved by some other pointer, that local
-variable does not need a GCPRO. (Formerly, strings were an exception
-to this rule; in older Emacs versions, every pointer to a string
-needed to be marked by GC.)
+variable does not need a @code{GCPRO}. (Formerly, strings were an
+exception to this rule; in older Emacs versions, every pointer to a
+string needed to be marked by GC.)
The macro @code{GCPRO1} protects just one local variable. If you
want to protect two, use @code{GCPRO2} instead; repeating
accept two arguments at the C level: the number of Lisp arguments, and
a @code{Lisp_Object *} pointer to a C vector containing those Lisp
arguments. This C vector may be part of a Lisp vector, but it need
-not be. The responsibility for using GCPRO to protecting the Lisp
+not be. The responsibility for using @code{GCPRO} to protect the Lisp
arguments from GC if necessary rests with the caller in this case,
since the caller allocated or found the storage for them.
of these functions are called, and add a call to
@code{syms_of_@var{filename}} there.
+@anchor{Defining Lisp variables in C}
@vindex byte-boolean-vars
The function @code{syms_of_@var{filename}} is also the place to define
any C variables that are to be visible as Lisp variables.
data are stored in a heap and the only access that programs have to it
is through pointers. Pointers are thirty-two bits wide in most
implementations. Depending on the operating system and type of machine
-for which you compile Emacs, twenty-eight bits are used to address the
-object, and the remaining four bits are used for a GC mark bit and the
-tag that identifies the object's type.
+for which you compile Emacs, twenty-nine bits are used to address the
+object, and the remaining three bits are used for the tag that
+identifies the object's type.
Because Lisp objects are represented as tagged pointers, it is always
possible to determine the Lisp data type of any object. The C data type