Check if window W contains coordinates *CW->x and *CW->y. If it
does, return W in *CW->window, as Lisp_Object, and return in
- *CW->part the part of the window under coordinates *X/*Y. Return
+ *CW->part the part of the window under coordinates *X,*Y. Return
zero from this function to stop iterating over windows. */
struct check_window_data
pop_up_frames = 0;
DEFVAR_BOOL ("display-buffer-reuse-frames", &display_buffer_reuse_frames,
- "*Non-nil means `display-buffer' should reuse frames.
+ "*Non-nil means `display-buffer' should reuse frames.\n\
If the buffer in question is already displayed in a frame, raise that frame.");
display_buffer_reuse_frames = 0;