/* Added by Kevin Gallo */
-#include <w32gui.h>
+#include "w32gui.h"
/* The class of this X application. */
#define EMACS_CLASS "Emacs"
((f)->bdf ? (f)->bdf->width : (f)->tm.tmAveCharWidth)
#define FONT_HEIGHT(f) \
((f)->bdf ? (f)->bdf->height : (f)->tm.tmHeight)
-/* No idea why 5 seems to work in here, but it does */
#define FONT_BASE(f) \
((f)->bdf ? (f)->bdf->ury : (f)->tm.tmAscent)
+#define FONT_DESCENT(f) \
+ ((f)->bdf ? (f)->bdf->lly : (f)->tm.tmDescent)
#define FONT_MAX_WIDTH(f) \
((f)->bdf ? (f)->bdf->width : (f)->tm.tmMaxCharWidth)
#define CHECK_W32_FRAME(f, frame) \
if (NILP (frame)) \
- f = selected_frame; \
+ f = SELECTED_FRAME (); \
else \
{ \
CHECK_LIVE_FRAME (frame, 0); \
} \
if (! FRAME_W32_P (f))
+/* Emulate XCharStruct. */
+typedef struct _XCharStruct
+{
+ int rbearing;
+ int lbearing;
+ int width;
+ int ascent;
+ int descent;
+} XCharStruct;
+
+
/* Indicates whether we are in the readsocket call and the message we
are processing in the current loop */
extern struct frame *x_window_to_frame ();
enum text_cursor_kinds {
- filled_box_cursor, hollow_box_cursor, bar_cursor
+ NO_CURSOR = -1,
+ FILLED_BOX_CURSOR,
+ HOLLOW_BOX_CURSOR,
+ BAR_CURSOR
};
/* Structure recording bitmaps and reference count.
{
/* Chain of all w32_display_info structures. */
struct w32_display_info *next;
+
/* This is a cons cell of the form (NAME . FONT-LIST-CACHE).
The same cons cell also appears in x_display_name_list. */
Lisp_Object name_list_element;
+
/* Number of frames that are on this display. */
int reference_count;
+
+ /* Dots per inch of the screen. */
+ double resx, resy;
+
/* Number of planes on this screen. */
int n_planes;
+
/* Number of bits per pixel on this screen. */
int n_cbits;
+
/* Dimensions of this screen. */
int height, width;
int height_in,width_in;
+
/* Mask of things that cause the mouse to be grabbed. */
int grabbed;
+
+ /* Emacs bitmap-id of the default icon bitmap for this frame.
+ Or -1 if none has been allocated yet. */
+ int icon_bitmap_id;
+
/* The root window of this screen. */
Window root_window;
+
/* The cursor to use for vertical scroll bars. */
Cursor vertical_scroll_bar_cursor;
/* The current capacity of font_table. */
int font_table_size;
- /* These variables describe the range of text currently shown
- in its mouse-face, together with the window they apply to.
- As long as the mouse stays within this range, we need not
- redraw anything on its account. */
+ /* Minimum width over all characters in all fonts in font_table. */
+ int smallest_char_width;
+
+ /* Minimum font height over all fonts in font_table. */
+ int smallest_font_height;
+
+ /* Reusable Graphics Context for drawing a cursor in a non-default face. */
+ XGCValues *scratch_cursor_gc;
+
+ /* These variables describe the range of text currently shown in its
+ mouse-face, together with the window they apply to. As long as
+ the mouse stays within this range, we need not redraw anything on
+ its account. Rows and columns are glyph matrix positions in
+ MOUSE_FACE_WINDOW. */
int mouse_face_beg_row, mouse_face_beg_col;
+ int mouse_face_beg_x, mouse_face_beg_y;
int mouse_face_end_row, mouse_face_end_col;
+ int mouse_face_end_x, mouse_face_end_y;
int mouse_face_past_end;
Lisp_Object mouse_face_window;
int mouse_face_face_id;
/* Nonzero means defer mouse-motion highlighting. */
int mouse_face_defer;
+ int mouse_face_image_state;
+
char *w32_id_name;
/* The number of fonts actually stored in w32_font_table.
- font_table[n] is used and valid iff 0 <= n < n_fonts.
- 0 <= n_fonts <= font_table_size. */
+ font_table[n] is used and valid iff 0 <= n < n_fonts. 0 <=
+ n_fonts <= font_table_size. and font_table[i].name != 0. */
int n_fonts;
/* Pointer to bitmap records. */
frame. It differs from w32_focus_frame when we're using a global
minibuffer. */
struct frame *w32_highlight_frame;
+
+ /* Cache of images. */
+ struct image_cache *image_cache;
};
/* This is a chain of structures for all the displays currently in use. */
/* A flag to control how to display unibyte 8-bit character. */
extern int unibyte_display_via_language_environment;
-extern struct w32_display_info *x_display_info_for_display ();
-extern struct w32_display_info *x_display_info_for_name ();
+/* NTEMACS_TODO: This does not seem to be defined. Check and remove. */
+struct w32_display_info *x_display_info_for_display ();
+struct w32_display_info *x_display_info_for_name ();
extern struct w32_display_info *w32_term_init ();
\f
-extern Lisp_Object w32_list_fonts ();
+extern Lisp_Object w32_list_fonts P_ ((struct frame *, Lisp_Object, int, int));
extern struct font_info *w32_get_font_info (), *w32_query_font ();
extern void w32_find_ccl_program();
\f
+#define PIX_TYPE COLORREF
+
/* Each W32 frame object points to its own struct w32_display object
in the output_data.w32 field. The w32_display structure contains all
the information that is specific to W32 windows. */
+/* Put some things in x_output for compatibility.
+ NTEMACS_TODO: Move all common things here to eliminate unneccesary
+ diffs between X and w32 code. */
+struct x_output
+{
+ PIX_TYPE background_pixel;
+ PIX_TYPE foreground_pixel;
+};
+
+
struct w32_output
{
+ /* Placeholder for things accessed through output_data.x. */
+ struct x_output x_compatibile;
+
/* Menubar "widget" handle. */
HMENU menubar_widget;
/* Height of a line, in pixels. */
int line_height;
+ /* Here are the Graphics Contexts for the default font. */
+ XGCValues *cursor_gc; /* cursor drawing */
+
/* Width of the internal border. This is a line of background color
just inside the window's border. When the frame is selected,
a highlighting is displayed inside the internal border. */
/* Default ASCII font of this frame. */
XFontStruct *font;
- /* The baseline position of the default ASCII font. */
- int font_baseline;
+ /* The baseline offset of the default ASCII font. */
+ int baseline_offset;
/* If a fontset is specified for this frame instead of font, this
value contains an ID of the fontset, else -1. */
/* Pixel values used for various purposes.
border_pixel may be -1 meaning use a gray tile. */
- unsigned long background_pixel;
- unsigned long foreground_pixel;
- unsigned long cursor_pixel;
- unsigned long border_pixel;
- unsigned long mouse_pixel;
- unsigned long cursor_foreground_pixel;
+ COLORREF cursor_pixel;
+ COLORREF border_pixel;
+ COLORREF mouse_pixel;
+ COLORREF cursor_foreground_pixel;
+
+ /* Foreground color for scroll bars. A value of -1 means use the
+ default (black for non-toolkit scroll bars). */
+ COLORREF scroll_bar_foreground_pixel;
+
+ /* Background color for scroll bars. A value of -1 means use the
+ default (background color of the frame for non-toolkit scroll
+ bars). */
+ COLORREF scroll_bar_background_pixel;
/* Descriptor for the cursor in use for this window. */
Cursor text_cursor;
Cursor nontext_cursor;
Cursor modeline_cursor;
Cursor cross_cursor;
+ Cursor busy_cursor;
+
+ /* Window whose cursor is busy_cursor. This window is temporarily
+ mapped to display a busy-cursor. */
+ Window busy_window;
+
+ /* Non-zero means busy cursor is currently displayed. */
+ unsigned busy_p : 1;
/* Flag to set when the window needs to be completely repainted. */
int needs_exposure;
scroll bars, in pixels. */
int vertical_scroll_bar_extra;
- /* Table of parameter faces for this frame. Any resources (pixel
- values, fonts) referred to here have been allocated explicitly
- for this face, and should be freed if we change the face. */
- struct face **param_faces;
- int n_param_faces;
-
- /* Table of computed faces for this frame. These are the faces
- whose indexes go into the upper bits of a glyph, computed by
- combining the parameter faces specified by overlays, text
- properties, and what have you. The resources mentioned here
- are all shared with parameter faces. */
- struct face **computed_faces;
- int n_computed_faces; /* How many are valid */
- int size_computed_faces; /* How many are allocated */
+ /* The extra width currently allotted for the areas in which
+ truncation marks, continuation marks, and overlay arrows are
+ displayed. */
+ int flags_areas_extra;
/* This is the gravity value for the specified window position. */
int win_gravity;
/* Nonzero means menubar is about to become active, but should be
brought up to date first. */
volatile char pending_menu_activation;
+
+ /* Relief GCs, colors etc. */
+ struct relief
+ {
+ XGCValues *gc;
+ unsigned long pixel;
+ int allocated_p;
+ }
+ black_relief, white_relief;
+
+ /* The background for which the above relief GCs were set up.
+ They are changed only when a different background is involved. */
+ unsigned long relief_background;
};
-/* A (mostly empty) structure describing a w32 terminal frame display. */
extern struct w32_output w32term_display;
-/* Get at the computed faces of an X window frame. */
-#define FRAME_PARAM_FACES(f) ((f)->output_data.w32->param_faces)
-#define FRAME_N_PARAM_FACES(f) ((f)->output_data.w32->n_param_faces)
-#define FRAME_DEFAULT_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[0])
-#define FRAME_MODE_LINE_PARAM_FACE(f) (FRAME_PARAM_FACES (f)[1])
-
-#define FRAME_COMPUTED_FACES(f) ((f)->output_data.w32->computed_faces)
-#define FRAME_N_COMPUTED_FACES(f) ((f)->output_data.w32->n_computed_faces)
-#define FRAME_SIZE_COMPUTED_FACES(f) ((f)->output_data.w32->size_computed_faces)
-#define FRAME_DEFAULT_FACE(f) ((f)->output_data.w32->computed_faces[0])
-#define FRAME_MODE_LINE_FACE(f) ((f)->output_data.w32->computed_faces[1])
-
/* Return the window associated with the frame F. */
#define FRAME_W32_WINDOW(f) ((f)->output_data.w32->window_desc)
-#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.w32->foreground_pixel)
-#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.w32->background_pixel)
+#define FRAME_FOREGROUND_PIXEL(f) ((f)->output_data.x->foreground_pixel)
+#define FRAME_BACKGROUND_PIXEL(f) ((f)->output_data.x->background_pixel)
#define FRAME_FONT(f) ((f)->output_data.w32->font)
#define FRAME_FONTSET(f) ((f)->output_data.w32->fontset)
#define FRAME_INTERNAL_BORDER_WIDTH(f) ((f)->output_data.w32->internal_border_width)
+#define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
+/* Width of the default font of frame F. Must be defined by each
+ terminal specific header. */
+#define FRAME_DEFAULT_FONT_WIDTH(F) FONT_WIDTH (FRAME_FONT (F))
+#define FRAME_BASELINE_OFFSET(f) ((f)->output_data.w32->baseline_offset)
/* This gives the w32_display_info structure for the display F is on. */
#define FRAME_W32_DISPLAY_INFO(f) (&one_w32_display_info)
+#define FRAME_X_DISPLAY_INFO(f) (&one_w32_display_info)
/* This is the 'font_info *' which frame F has. */
#define FRAME_W32_FONT_TABLE(f) (FRAME_W32_DISPLAY_INFO (f)->font_table)
/* These two really ought to be called FRAME_PIXEL_{WIDTH,HEIGHT}. */
#define PIXEL_WIDTH(f) ((f)->output_data.w32->pixel_width)
#define PIXEL_HEIGHT(f) ((f)->output_data.w32->pixel_height)
-#define FRAME_LINE_HEIGHT(f) ((f)->output_data.w32->line_height)
#define FRAME_DESIRED_CURSOR(f) ((f)->output_data.w32->desired_cursor)
+/* Value is the smallest width of any character in any font on frame F. */
+
+#define FRAME_SMALLEST_CHAR_WIDTH(F) \
+ FRAME_W32_DISPLAY_INFO(F)->smallest_char_width
+
+/* Value is the smallest height of any font on frame F. */
+
+#define FRAME_SMALLEST_FONT_HEIGHT(F) \
+ FRAME_W32_DISPLAY_INFO(F)->smallest_font_height
+
+/* Return a pointer to the image cache of frame F. */
+
+#define FRAME_X_IMAGE_CACHE(F) FRAME_W32_DISPLAY_INFO ((F))->image_cache
+
+\f
+/* Pixel width of the bitmaps drawn to indicate truncation,
+ continuation etc. */
+
+#define FRAME_FLAGS_BITMAP_WIDTH(f) 8
+#define FRAME_FLAGS_BITMAP_HEIGHT(f) 8
+
+/* Total width of areas reserved for drawing truncation bitmaps,
+ continuation bitmaps and alike. The width is in canonical char
+ units of the frame. This must currently be the case because window
+ sizes aren't pixel values. If it weren't the case, we wouldn't be
+ able to split windows horizontally nicely. */
+
+#define FRAME_X_FLAGS_AREA_COLS(F) \
+ ((2 * FRAME_FLAGS_BITMAP_WIDTH ((F)) + CANON_X_UNIT ((F)) - 1) \
+ / CANON_X_UNIT ((F)))
+
+/* Total width of flags areas in pixels. */
+
+#define FRAME_X_FLAGS_AREA_WIDTH(F) \
+ (FRAME_X_FLAGS_AREA_COLS ((F)) * CANON_X_UNIT ((F)))
+
+/* Pixel-width of the left flags area. */
+
+#define FRAME_X_LEFT_FLAGS_AREA_WIDTH(F) \
+ (FRAME_X_FLAGS_AREA_WIDTH (F) / 2)
+
+/* Pixel-width of the right flags area. Note that we are doing
+ integer arithmetic here, so don't loose a pixel if the total
+ width is an odd number. */
+
+#define FRAME_X_RIGHT_FLAGS_AREA_WIDTH(F) \
+ (FRAME_X_FLAGS_AREA_WIDTH (F) - FRAME_X_FLAGS_AREA_WIDTH (F) / 2)
+
+
\f
/* W32-specific scroll bar stuff. */
32-bit quantity, we store it split into two 32-bit values. */
Lisp_Object w32_window_low, w32_window_high;
+ /* Same as above for the widget. */
+ Lisp_Object w32_widget_low, w32_widget_high;
+
/* The position and size of the scroll bar in pixels, relative to the
frame. */
Lisp_Object top, left, width, height;
#define SET_SCROLL_BAR_W32_WINDOW(ptr, id) \
(SCROLL_BAR_UNPACK ((ptr)->w32_window_low, (ptr)->w32_window_high, (int) id))
+/* Extract the X widget of the scroll bar from a struct scroll_bar. */
+#define SCROLL_BAR_X_WIDGET(ptr) \
+ ((Widget) SCROLL_BAR_PACK ((ptr)->x_widget_low, (ptr)->x_widget_high))
-/* Return the outside pixel height for a vertical scroll bar HEIGHT
- rows high on frame F. */
-#define VERTICAL_SCROLL_BAR_PIXEL_HEIGHT(f, height) \
- ((height) * (f)->output_data.w32->line_height)
+/* Store a widget id in a struct scroll_bar. */
+#define SET_SCROLL_BAR_X_WIDGET(ptr, w) \
+ (SCROLL_BAR_UNPACK ((ptr)->x_widget_low, (ptr)->x_widget_high, (int) w))
/* Return the inside width of a vertical scroll bar, given the outside
width. */
-#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(width) \
- ((width) - VERTICAL_SCROLL_BAR_LEFT_BORDER - VERTICAL_SCROLL_BAR_RIGHT_BORDER)
+#define VERTICAL_SCROLL_BAR_INSIDE_WIDTH(f,width) \
+ ((width) \
+ - VERTICAL_SCROLL_BAR_LEFT_BORDER \
+ - VERTICAL_SCROLL_BAR_RIGHT_BORDER \
+ - VERTICAL_SCROLL_BAR_WIDTH_TRIM * 2)
/* Return the length of the rectangle within which the top of the
handle must stay. This isn't equivalent to the inside height,
This is the real range of motion for the scroll bar, so when we're
scaling buffer positions to scroll bar positions, we use this, not
VERTICAL_SCROLL_BAR_INSIDE_HEIGHT. */
-#define VERTICAL_SCROLL_BAR_TOP_RANGE(height) \
- (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
+#define VERTICAL_SCROLL_BAR_TOP_RANGE(f,height) \
+ (VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (f, height) - VERTICAL_SCROLL_BAR_MIN_HANDLE)
/* Return the inside height of vertical scroll bar, given the outside
height. See VERTICAL_SCROLL_BAR_TOP_RANGE too. */
-#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(height) \
+#define VERTICAL_SCROLL_BAR_INSIDE_HEIGHT(f,height) \
((height) - VERTICAL_SCROLL_BAR_TOP_BORDER - VERTICAL_SCROLL_BAR_BOTTOM_BORDER)
/* Minimum lengths for scroll bar handles, in pixels. */
#define VERTICAL_SCROLL_BAR_MIN_HANDLE (vertical_scroll_bar_min_handle)
+/* Trimming off a few pixels from each side prevents
+ text from glomming up against the scroll bar */
+#define VERTICAL_SCROLL_BAR_WIDTH_TRIM (0)
\f
/* Manipulating pixel sizes and character sizes.
#define CHAR_TO_PIXEL_WIDTH(f, width) \
(CHAR_TO_PIXEL_COL (f, width) \
+ (f)->output_data.w32->vertical_scroll_bar_extra \
+ + (f)->output_data.w32->flags_areas_extra \
+ (f)->output_data.w32->internal_border_width)
#define CHAR_TO_PIXEL_HEIGHT(f, height) \
(CHAR_TO_PIXEL_ROW (f, height) \
#define PIXEL_TO_CHAR_WIDTH(f, width) \
(PIXEL_TO_CHAR_COL (f, ((width) \
- (f)->output_data.w32->internal_border_width \
+ - (f)->output_data.w32->flags_areas_extra \
- (f)->output_data.w32->vertical_scroll_bar_extra)))
#define PIXEL_TO_CHAR_HEIGHT(f, height) \
(PIXEL_TO_CHAR_ROW (f, ((height) \
- (f)->output_data.w32->internal_border_width)))
-\f
-/* Interface to the face code functions. */
-
-/* Create the first two computed faces for a frame -- the ones that
- have GC's. */
-extern void init_frame_faces (/* FRAME_PTR */);
-
-/* Free the resources for the faces associated with a frame. */
-extern void free_frame_faces (/* FRAME_PTR */);
-
-/* Given a computed face, find or make an equivalent display face
- in face_vector, and return a pointer to it. */
-extern struct face *intern_face (/* FRAME_PTR, struct face * */);
-
-/* Given a frame and a face name, return the face's ID number, or
- zero if it isn't a recognized face name. */
-extern int face_name_id_number (/* FRAME_PTR, Lisp_Object */);
-
-/* Return non-zero if FONT1 and FONT2 have the same size bounding box.
- We assume that they're both character-cell fonts. */
-extern int same_size_fonts (/* XFontStruct *, XFontStruct * */);
-
-/* Recompute the GC's for the default and modeline faces.
- We call this after changing frame parameters on which those GC's
- depend. */
-extern void recompute_basic_faces (/* FRAME_PTR */);
-
-/* Return the face ID associated with a buffer position POS. Store
- into *ENDPTR the next position at which a different face is
- needed. This does not take account of glyphs that specify their
- own face codes. F is the frame in use for display, and W is a
- window displaying the current buffer.
-
- REGION_BEG, REGION_END delimit the region, so it can be highlighted. */
-extern int compute_char_face (/* FRAME_PTR frame,
- struct window *w,
- int pos,
- int region_beg, int region_end,
- int *endptr */);
-/* Return the face ID to use to display a special glyph which selects
- FACE_CODE as the face ID, assuming that ordinarily the face would
- be BASIC_FACE. F is the frame. */
-extern int compute_glyph_face (/* FRAME_PTR, int */);
+\f
extern void w32_fill_rect ();
extern void w32_clear_window ();
}
#define w32_clear_rect(f,hdc,lprect) \
-w32_fill_rect (f,hdc,f->output_data.w32->background_pixel,lprect)
+w32_fill_rect (f,hdc,f->output_data.x->background_pixel,lprect)
-#define w32_clear_area(f,hdc,x,y,nx,ny) \
-w32_fill_area (f,hdc,f->output_data.w32->background_pixel,x,y,nx,ny)
+#define w32_clear_area(f,hdc,px,py,nx,ny) \
+w32_fill_area (f,hdc,f->output_data.x->background_pixel,px,py,nx,ny)
extern struct font_info *w32_load_font ();
extern void w32_unload_font ();
#define LEFT_WIN_PRESSED 0x8000
#define RIGHT_WIN_PRESSED 0x4000
#define APPS_PRESSED 0x2000
+
+XGCValues *XCreateGC (void *, Window, unsigned long, XGCValues *);
+struct frame * check_x_frame (Lisp_Object);