* text.texi (Undo): Clarify command loop behavior (Bug#2433).
* commands.texi (Command Overview): Mention undo-boundary call.
+2010-06-24 Chong Yidong <cyd@stupidchicken.com>
+
+ * text.texi (Undo): Clarify command loop behavior (Bug#2433).
+
+ * commands.texi (Command Overview): Mention undo-boundary call.
+
2010-06-23 Glenn Morris <rgm@gnu.org>
* abbrevs.texi, commands.texi, compile.texi, debugging.texi:
command, which it then calls. This is done by the command
@code{execute-extended-command} (@pxref{Interactive Call}).
- To execute a command requires first reading the arguments for it.
-This is done by calling @code{command-execute} (@pxref{Interactive
-Call}). For commands written in Lisp, the @code{interactive}
-specification says how to read the arguments. This may use the prefix
-argument (@pxref{Prefix Command Arguments}) or may read with prompting
-in the minibuffer (@pxref{Minibuffers}). For example, the command
-@code{find-file} has an @code{interactive} specification which says to
-read a file name using the minibuffer. The command's function body does
-not use the minibuffer; if you call this command from Lisp code as a
-function, you must supply the file name string as an ordinary Lisp
+ Prior to executing the command, Emacs runs @code{undo-boundary} to
+create an undo boundary. @xref{Maintaining Undo}.
+
+ To execute a command, Emacs first reads its arguments by calling
+@code{command-execute} (@pxref{Interactive Call}). For commands
+written in Lisp, the @code{interactive} specification says how to read
+the arguments. This may use the prefix argument (@pxref{Prefix
+Command Arguments}) or may read with prompting in the minibuffer
+(@pxref{Minibuffers}). For example, the command @code{find-file} has
+an @code{interactive} specification which says to read a file name
+using the minibuffer. The function body of @code{find-file} does not
+use the minibuffer, so if you call @code{find-file} as a function from
+Lisp code, you must supply the file name string as an ordinary Lisp
function argument.
If the command is a string or vector (i.e., a keyboard macro) then
command stops at such a boundary, and successive undo commands undo
to earlier and earlier boundaries. This function returns @code{nil}.
-The editor command loop automatically creates an undo boundary before
-each key sequence is executed. Thus, each undo normally undoes the
-effects of one command. Self-inserting input characters are an
-exception. The command loop makes a boundary for the first such
-character; the next 19 consecutive self-inserting input characters do
-not make boundaries, and then the 20th does, and so on as long as
-self-inserting characters continue.
+The editor command loop automatically calls @code{undo-boundary} just
+before executing each key sequence, so that each undo normally undoes
+the effects of one command. As an exception, the command
+@code{self-insert-command}, which produces self-inserting input
+characters (@pxref{Commands for Insertion}), may remove the boundary
+inserted by the command loop: a boundary is accepted for the first
+such character, the next 19 consecutive self-inserting input
+characters do not have boundaries, and then the 20th does; and so on
+as long as the self-inserting characters continue. Hence, sequences
+of consecutive character insertions can be undone as a group.
All buffer modifications add a boundary whenever the previous undoable
change was made in some other buffer. This is to ensure that