]> git.eshelyaron.com Git - emacs.git/commitdiff
Don't require cl.
authorDave Love <fx@gnu.org>
Fri, 6 Oct 2000 14:35:27 +0000 (14:35 +0000)
committerDave Love <fx@gnu.org>
Fri, 6 Oct 2000 14:35:27 +0000 (14:35 +0000)
(gnus-audio): New custom group.
(gnus-audio-inline-sound): Change to work with Emacs.
(gnus-audio-directory, gnus-audio-directory)
(gnus-audio-au-player):  Customize.
(gnus-audio-play): Try external player if play-sound-file fails.
Use file-name-extension, not string-match.

lisp/gnus/ChangeLog
lisp/gnus/gnus-audio.el

index d06f0ea40263625b39ef1e8a8c9ae7473cb65150..8724230cea338ac55fd2d25a14e15a0690947f15 100644 (file)
@@ -1,3 +1,13 @@
+2000-10-06  Dave Love  <fx@gnu.org>
+
+       * gnus-audio.el: Don't require cl.
+       (gnus-audio): New custom group.
+       (gnus-audio-inline-sound): Change to work with Emacs.
+       (gnus-audio-directory, gnus-audio-directory) 
+       (gnus-audio-au-player):  Customize.
+       (gnus-audio-play): Try external player if play-sound-file fails.
+       Use file-name-extension, not string-match.
+
 2000-10-05  Dave Love  <fx@gnu.org>
 
        * rfc1843.el: Require cl when compiling.
index e84c1dfd9df3cb62ec1d25cc3cd66a3c07efbef2..b66339855accdb719d5659fb9ca024e7bb0be5e9 100644 (file)
@@ -1,7 +1,8 @@
 ;;; gnus-audio.el --- Sound effects for Gnus
-;; Copyright (C) 1996 Free Software Foundation
+;; Copyright (C) 1996, 2000 Free Software Foundation
 
 ;; Author: Steven L. Baur <steve@miranova.com>
+;; Keywords: news, mail, multimedia
 
 ;; This file is part of GNU Emacs.
 
 ;; Boston, MA 02111-1307, USA.
 
 ;;; Commentary:
+
 ;; This file provides access to sound effects in Gnus.
-;; Prerelease:  This file is partially stripped to support earcons.el
-;; You can safely ignore most of it until Red Gnus.  **Evil Laugh**
-;;; Code:
+;; This file is partially stripped to support earcons.el.
 
-(when (null (boundp 'running-xemacs))
-  (defvar running-xemacs (string-match "XEmacs\\|Lucid" emacs-version)))
+;;; Code:
 
 (require 'nnheader)
-(eval-when-compile (require 'cl))
 
-(defvar gnus-audio-inline-sound
-  (and (fboundp 'device-sound-enabled-p)
-       (device-sound-enabled-p))
-  "When t, we will not spawn a subprocess to play sounds.")
+(defgroup gnus-audio nil
+  "Playing sound in Gnus."
+  :version "21.1"
+  :group 'gnus-visual
+  :group 'multimedia)
 
-(defvar gnus-audio-directory (nnheader-find-etc-directory "sounds")
-  "The directory containing the Sound Files.")
-
-(defvar gnus-audio-au-player "/usr/bin/showaudio"
-  "Executable program for playing sun AU format sound files.")
-
-(defvar gnus-audio-wav-player "/usr/local/bin/play"
-  "Executable program for playing WAV files.")
+(defvar gnus-audio-inline-sound
+  (or (if (fboundp 'device-sound-enabled-p)
+         (device-sound-enabled-p))     ; XEmacs
+      (fboundp 'play-sound))           ; Emacs 21
+  "Non-nil means try to play sounds without using an external program.")
+
+(defcustom gnus-audio-directory (nnheader-find-etc-directory "sounds")
+  "The directory containing the Sound Files."
+  :type 'directory
+  :group 'gnus-audio)
+
+(defcustom gnus-audio-au-player "/usr/bin/showaudio"
+  "Executable program for playing sun AU format sound files."
+  :group 'gnus-audio
+  :type 'string)
+
+(defcustom gnus-audio-wav-player "/usr/local/bin/play"
+  "Executable program for playing WAV files."
+  :group 'gnus-audio
+  :type 'string)
 
 ;;; The following isn't implemented yet.  Wait for Millennium Gnus.
 ;;(defvar gnus-audio-effects-enabled t
 
 ;;;###autoload
 (defun gnus-audio-play (file)
-  "Play a sound through the speaker."
+  "Play a sound FILE through the speaker."
   (interactive)
   (let ((sound-file (if (file-exists-p file)
                        file
-                     (concat gnus-audio-directory file))))
+                     (expand-file-name file gnus-audio-directory))))
     (when (file-exists-p sound-file)
-      (if gnus-audio-inline-sound
-         (play-sound-file sound-file)
-       (cond ((string-match "\\.wav$" sound-file)
-              (call-process gnus-audio-wav-player
-                            sound-file
-                            0
-                            nil
-                            sound-file))
-             ((string-match "\\.au$" sound-file)
-              (call-process gnus-audio-au-player
-                            sound-file
-                            0
-                            nil
-                            sound-file)))))))
+      (cond ((and gnus-audio-inline-sound
+                (condition-case nil
+                    ;; Even if we have audio, we may fail with the
+                    ;; wrong sort of sound file.
+                    (progn (play-sound-file sound-file)
+                           t)
+                  (error nil))))
+           ;; If we don't have built-in sound, or playing it failed,
+           ;; try with external program.
+           ((equal "wav" (file-name-extension sound-file))
+            (call-process gnus-audio-wav-player
+                          sound-file
+                          0
+                          nil
+                          sound-file))
+           ((equal "au" (file-name-extension sound-file))
+            (call-process gnus-audio-au-player
+                          sound-file
+                          0
+                          nil
+                          sound-file))))))
 
 
 ;;; The following isn't implemented yet, wait for Red Gnus