take effect on menu items until the menu bar is updated again."
(force-mode-line-update t))
-(defun x-begin-drag (targets &optional action frame _return-frame _allow-current-frame)
+(defun x-begin-drag (targets &optional action frame _return-frame allow-current-frame)
"SKIP: real doc in xfns.c."
(unless haiku-dnd-selection-value
(error "No local value for XdndSelection"))
action)
'XdndActionCopy)
(haiku-drag-message (or frame (selected-frame))
- message))))
+ message allow-current-frame))))
(add-variable-watcher 'use-system-tooltips #'haiku-use-system-tooltips-watcher)
}
bool
-be_drag_message (void *view, void *message,
+be_drag_message (void *view, void *message, bool allow_same_view,
void (*block_input_function) (void),
void (*unblock_input_function) (void),
void (*process_pending_signals_function) (void),
ssize_t stat;
block_input_function ();
- msg->AddInt32 ("emacs:window_id", window->window_id);
+
+ if (!allow_same_view)
+ msg->AddInt32 ("emacs:window_id", window->window_id);
+
if (!vw->LockLooper ())
gui_abort ("Failed to lock view looper for drag");
BMessage_delete (void *message);
extern bool
- be_drag_message (void *view, void *message,
+ be_drag_message (void *view, void *message, bool allow_same_view,
void (*block_input_function) (void),
void (*unblock_input_function) (void),
void (*process_pending_signals_function) (void),
}
DEFUN ("haiku-drag-message", Fhaiku_drag_message, Shaiku_drag_message,
- 2, 2, 0,
+ 2, 3, 0,
doc: /* Begin dragging MESSAGE from FRAME.
MESSAGE an alist of strings, denoting message field names, to a list
system message.
FRAME is a window system frame that must be visible, from which the
-drag will originate. */)
- (Lisp_Object frame, Lisp_Object message)
+drag will originate.
+
+ALLOW-SAME-FRAME, if nil or not specified, means that MESSAGE will be
+ignored if it is dropped on top of FRAME. */)
+ (Lisp_Object frame, Lisp_Object message, Lisp_Object allow_same_frame)
{
specpdl_ref idx;
void *be_message;
record_unwind_protect_ptr (BMessage_delete, be_message);
haiku_lisp_to_message (message, be_message);
rc = be_drag_message (FRAME_HAIKU_VIEW (f), be_message,
+ !NILP (allow_same_frame),
block_input, unblock_input,
process_pending_signals,
haiku_should_quit_drag);